Liver and Biliary Tract Surgery : Embryological Anatomy to 3D-Imaging and Transplant Innovations
The book also covers cutting-edge research and technological advances that will shape the surgery of tomorrow. There is little doubt that technological advances in preoperative imaging, such as 3-D reconstruction, preoperative preparation with portal vein embolisation and operative techniques using bloodless RF resection methods, are already changing the nature of liver surgery.
Cell assembly with 3D bioprinting
Detailed, highly illustrated chapters cover different bioprinting approaches and their applications, including coaxial bioprinting, digital light projection, direct ink writing, liquid support bath-assisted 3D printing, and microgel-, microfiber-, and microfluidics-based biofabrication. The book includes practical examples of 3D bioprinting, a protocol for typical 3D bioprinting, and relevant experimental data drawn from recent research.
Catheter Ablation of Cardiac Arrhythmias : A Practical Approach
Catheter ablation of cardiac arrhythmias is an important field of interventional cardiology. This comprehensive overview is a practical guide for exact diagnosis of cardiac arrhythmias, mapping of cardiac arrhythmias with newest 3D technology and catheter ablation of various arrhythmias from WPW syndrome to atrial fibrillation.
Bacterial chromatin : Methods and protocols
Brings together new and updated methods to explore the structure and function of bacterial chromatin from molecular to the cellular scale. Chapters detail experimental protocols of in vivo and in vitro approaches, approaches to genome structure modeling, and data analysis. Written in the highly successful Methods in Molecular Biology series format, chapters include introductions to their respective topics, lists of the necessary materials and reagents, step-by-step, readily reproducible laboratory protocols, and key tips on troubleshooting and avoiding known pitfalls.
Anatomical Imaging : Towards a New Morphology
This book presents selected works of contemporary evolutionary morphologists and includes such topics as broad scale reconstructions of the brain and ear of dinosaurs, inference of locomotor habits from cancellous bone architecture in fossil primates, and a comparison of the independently evolved manipulating apparatuses in the lesser and giant pandas. Insight is provided into the application of modern noninvasive technologies, including digital imaging techniques and virtual 3D reconstruction, to the investigation of complex anatomical features and coherences. In combination with traditional methods, this allows for the formulation of improved hypotheses on coordinated function and evolution. The creation of virtual translucent specimens makes it possible to realize the age-old dream of the classical anatomists: looking through the skin into the inner organization of an organism. On full display here is the dramatic and promising impact that modern imaging techniques have on scientific progress in evolutionary morphology.
3D printing of pharmaceutical and drug delivery devices progress from bench to bedside
Discover the latest, fast-developing technology to help move towards more cost-effective, small-batch, decentralized manufacturing of personalized systems . 3D printing has revolutionized manufacturing. Its precision and flexibility have enabled the large-scale production of materials and devices too complex for conventional industrial manufacturing. This has been particularly revolutionary in the field of pharmaceutical production, where 3D printing is being integrated into the manufacture of both drugs and drug delivery devices. It has never been more important for industry professionals to understand this form of production.
3D cell culture : Methods and protocols
Expands on the previous edition with discussions about the latest organoid models developed for many more organs; new hydrogels and devices for 3D culture; and the organoid systems that have been improved by incorporating more components of tissue microenvironments in the in vitro culture. The chapters in this book are organized into five parts and cover topics such as biofabrication, organoids, microfluidic systems, bioprinting, and image analysis. Written in the highly successful Methods in Molecular Biology series format, chapters include introductions to their respective topics, lists of the necessary materials and reagents, step-by-step, readily reproducible laboratory protocols, and tips on troubleshooting and avoiding known pitfalls.
Big Data : Conceptual Analysis and Applications
The book is devoted to the analysis of big data in order to extract from these data hidden patterns necessary for making decisions about the rational behavior of complex systems with the different nature that generate this data. To solve these problems, a group of new methods and tools is used, based on the self-organization of computational processes, the use of crisp and fuzzy cluster analysis methods, hybrid neural-fuzzy networks, and others. The book solves various practical problems. In particular, for the tasks of 3D image recognition and automatic speech recognition large-scale neural networks with applications for Deep Learning systems were used.
Bézier and Splines in image processing and machine vision
Digital image processing and machine vision have grown considerably during the last few decades. Of the various techniques, developed so far splines play a positive and significant role in many of them. This book deals with various image processing and machine vision problems efficiently with splines.
Beginning Ubuntu Linux : From novice to professional
The book starts by introducing you to the world of Linux. Then, it outlines Ubuntu installation in illustrated steps, after which you'll learn how to configure every piece of everyday tech hardware such as your Internet connection, printers, 3D graphics cards, Bluetooth devices, and much more. Then you'll learn fun tasks such as listening to audio CDs and MP3s, watching movies, performing office tasks, and even image editing.
Beginning J2ME : From novice to professional
Have you thought about building games for your cell phone or other wireless devices? Whether you are a first–time wireless Java developer, or an experienced professional Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door! This book will empower you with numerous topics: sound HTTPS support, user interface API enhancements, sound/music API, a Game API, 3D graphics, and Bluetooth. Further, this book is easy to read and includes many practical, hands–on, and ready–to–use code examples. You will not be disappointed.
Artificial intelligence hardware design : Challenges and solutions
Learn foundational and advanced topics in Neural Processing Unit design with real-world examples from leading voices in the field. A thorough introduction to neural networks and neural network development history, as well as Convolutional Neural Network (CNN) models Explorations of various parallel architectures, including the Intel CPU, Nvidia GPU, Google TPU, and Microsoft NPU, emphasizing hardware and software integration for performance improvement Discussions of streaming graph for massive parallel computation with the Blaize GSP and Graphcore IPU An examination of how to optimize convolution with UCLA Deep Convolutional Neural Network accelerator filter decomposition
Artificial general intelligence
This book focused on engineering general intelligence – autonomous, self-reflective, self-improving, commonsensical intelligence.Each author explains a specific aspect of AGI in detail in each chapter, while also investigating the common themes in the work of diverse groups, and posing the big, open questions in this vital area.
Analysis and Modelling of Faces and Gestures ; 2nd International workshop, AMFG 2005, Beijing, China, October 16, 2005, Proceedings
During the last 30 years, face recognition and related problems such as face detection/tracking and facial expression recognition have attracted researchers from both the engineering and psychology communities. In addition, extensive research has been carried out to study hand and body gestures. The understanding of how humans perceive these important cues has significant scientific value and extensive applications. this one-day workshop (AMFG 2005) provided a focused international forum to bring together well-known researchers and research groups to review the status of recognition, analysis and modeling of faces and gestures, to discuss the challenges that we are facing, and to explore future directions. Overall, 30 papers were selected from 90 submitted manuscripts. The topics of these papers range from feature representation, robust recognition, learning, and 3D modeling to psychology.
Ambisonics : A Practical 3D Audio Theory for Recording, Studio Production, Sound Reinforcement, and Virtual Reality
Provides a concise explanation of the fundamentals and background of the surround sound recording and playback technology Ambisonics. It equips readers with the psychoacoustical, signal processing, acoustical, and mathematical knowledge needed to understand the inner workings of modern processing utilities, special equipment for recording, manipulation, and reproduction in the higher-order Ambisonic format. The book comes with various practical examples based on free software tools and open scientific data for reproducible research. The book includes an extensive mathematical appendix. The book offers readers a deeper understanding of Ambisonic technologies, and will especially benefit scientists, audio-system and audio-recording engineers.
Ambient intelligence for scientific discovery : Foundations, theories, and systems
Many difficult scientific discovery tasks can only be solved in interactive ways, by combining intelligent computing techniques with intuitive and adaptive user interfaces. It is inevitable to use human intelligence in scientific discovery systems: human eyes can capture complex patterns and relationships, along with detecting the exceptional cases in a data set; the human brain can easily manipulate perceptions to make decisions. Ambient intelligence is about this kind of ubiquitous and autonomous human interaction with information. Scientific discovery is a process of creative perception and communication, dealing with questions like: how do we significantly reduce information while maintaining meaning, or how do we extract patterns from massive data and growing data resources. Originating from the SIGCHI Workshop on Ambient Intelligence for Scientific Discovery, this state-of-the-art survey is organized in three parts: new paradigms in scientific discovery, ambient cognition, and ambient intelligence systems. Many chapters share common features such as interaction, vision, language, and biomedicine.
AdvancED Flex 3
Divided into three parts. The first part discusses the architectural and design aspects of Flex 3 application development. It explains the internals of a Flex 3 application and advocates a few best practices to fine-tune your application to ensure maximum performance. It includes tutorials on creating custom components, data binding, and creating AIR-powered desktop applications. The second part concentrates on effectively integrating Flex 3 with server- and client-side technologies. Techniques for integration with Java and PHP are covered in detail, and content covering interaction with client-side technologies is also included. After reading the chapter on JavaScript integration, you will be ready to create applications that can use Ajax and Flex 3 together. The third and final part of the book is a unique and eclectic mix of some advanced topics like mash-ups, collaborative applications, 3D rendering, highly interactive visualization, and audio and video streaming.
3-D Shape Estimation and Image Restoration : Exploiting Defocus and Motion-Blur
Images contain information about the spatial properties of the scene they depict. When coupled with suitable assumptions, images can be used to infer three-dimensional information. This useful volume concentrates on motion blur and defocus, which can be exploited to infer the 3-D structure of a scene—as well as its radiance properties—and which in turn can be used to generate novel images with better quality. 3-D Shape Estimation and Image Restoration presents a coherent framework for the analysis and design of algorithms to estimate 3-D shape from defocused and motion blurred images, and to eliminate defocus and motion blur to yield "restored" images. It provides a collection of algorithms that are optimal with respect to the chosen model and estimation criterion.
3D Mesh processing and character animation : with examples using OpenGL, OpenMesh and Assimp
Focusses specifically on topics that are important in three-dimensional modelling, surface design and real-time character animation. It provides an in-depth coverage of data structures and popular methods used in geometry processing, keyframe and inverse kinematics animations and shader based processing of mesh objects. It also introduces two powerful and versatile libraries, OpenMesh and Assimp, and demonstrates their usefulness through implementations of a wide range of algorithms in mesh processing and character animation respectively. This Textbook is written for students at an advanced undergraduate or postgraduate level who are interested in the study and development of graphics algorithms for three-dimensional mesh modeling and analysis, and animations of rigged character models.
3D Imaging, Analysis and Applications
This textbook is designed for postgraduate studies in the field of 3D Computer Vision. It also provides a useful reference for industrial practitioners; for example, in the areas of 3D data capture, computer-aided geometric modelling and industrial quality assurance. This second edition is a significant upgrade of existing topics with novel findings. Additionally, it has new material covering consumer-grade RGB-D cameras, 3D morphable models, deep learning on 3D datasets, as well as new applications in the 3D digitization of cultural heritage and the 3D phenotyping of crops.



















