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Applied Geometry for Computer Graphics and CAD

Focusing on the manipulation and representation of geometrical objects, this book explores the application of geometry to computer graphics and computer-aided design (CAD). An introduction to transformations of the plane and three-dimensional space describes how objects can be constructed from geometric primitives and manipulated. This leads into a treatment of projections and the method of rendering objects on a computer screen by application of the complete viewing operation. Subsequently, the emphasis is on the two principal curve and surface representations, namely, Bézier and B-spline (including NURBS).

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Analisi matematica I : Teoria ed esercizi con complementi in rete = Mathematical analysis I : Theory and exercises with online complements

Intends to support a first teaching of Mathematical Analysis according to the principles of the new Didactic Regulations. It is especially designed for Engineering, Computer Science, Physics. The text has three different levels of reading. An essential level allows the student to grasp the essential concepts of the subject and to familiarize himself with the related calculation techniques. An intermediate level provides justifications for the main findings and enriches the presentation with useful observations and complements. A third level of reading, based on numerous references to a virtual text available online, allows the more motivated and interested student to deepen his or her preparation on the subject. Numerous examples and exercises with solutions complete the text. The captivating 2-color graphics make this text a fundamental point of reference for the study of the discipline.

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Advances in Natural Multimodal Dialogue Systems

The chapters in this book jointly contribute to what we shall call the fieldof natural and multimodal interactive systems engineering. This is not yet awell-established field of research and commercial development but, rather, anemerging one in all respects. It brings together, in a process that, arguably, wasbound to happen, contributors from many different, and often far more estab-lished, fields of research and industrial development. To mention but a few,these include speech technology, computer graphics and computer vision. Thefield’s rapid expansion seems driven by a shared vision of the potential of newinteractive modalities of information representation and exchange for radicallytransforming the world of computer systems, networks, devices, applications,etc.

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Advances in Multiresolution for Geometric Modelling

Multiresolution methods in geometric modelling are concerned with the generation, representation, and manipulation of geometric objects at several levels of detail. Applications include fast visualization and rendering as well as coding, compression, and digital transmission of 3D geometric objects.The book contains seven survey papers, providing a detailed overview of recent advances in the various fields within multiresolution modelling, and sixteen additional research papers. Each of the seven parts of the book starts with a survey paper, followed by the associated research papers in that area.

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Advances in 3D Geo Information Systems

The individual papers represent a valuable collection of information on the current state-of-the-art research in the field of 3D geoinformation. It covers a range of these challenges, collected under the themes of Applications, Acquisition, Modelling, Analysis and Visualisation. The main strength of the collection concerns the data modelling and DBMS implementation issues with 3D GIS.

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