Applied Geometry for Computer Graphics and CAD

Applied Geometry for Computer Graphics and CAD

Author
Marsh Duncan
Publication Year
2005
Publisher
Springer
Language
English
Document Type
Book
Faculty / Subject Heading
Mathematics and Statistics

Focusing on the manipulation and representation of geometrical objects, this book explores the application of geometry to computer graphics and computer-aided design (CAD). An introduction to transformations of the plane and three-dimensional space describes how objects can be constructed from geometric primitives and manipulated. This leads into a treatment of projections and the method of rendering objects on a computer screen by application of the complete viewing operation. Subsequently, the emphasis is on the two principal curve and surface representations, namely, Bézier and B-spline (including NURBS).


Keywords: Mathematics and Statistics / Algorithms / Animation / Computer algebra / Computer graphics / Computer-aided design (CAD) /construction / Rendering / Shading