Drones and the Creative Industry : Innovative Strategies for European SMEs
Presents innovative strategies in the use of civil drones in the cultural and creative industry. Specially aimed at small and medium-sized enterprises (SMEs), the book offers valuable insights from the fields of marketing, engineering, arts and management. With contributions from experts representing varied interests throughout the creative industry, including academic researchers, software developers and engineers, it analyzes the needs of the creative industry when using civil drones both outdoors and indoors. The book also provides timely recommendations to the industry, as well as guidance for academics and policymakers.
Digital Terrain Modelling : Development and Applications in a Policy Support Environment
This book presents a set of papers on Digital Terrain Modelling for Policy Support which aims to be informative and stimulating for both developers and users of digital terrain models. It should also be useful for professi- als who are interested in the wider aspects of the applications of terrain models in support for policies and decision making. There is an increasing demand for regional and continental scale data for use in environmental modelling and spatial analysis to support envir- mental policy development and implementation. Important environmental processes act at regional and continental scales, for example climatic change inducing floods and soil erosion, and management of these pr- esses for the sustainable development of society requires policies to be - plied at the corresponding scales. One of the most important factors inf- encing these environmental processes which act on the earth’s surface is the surface topography, hence the need for extensive, harmonised digital terrain models.
Digital cities III : Information technologies for social capital: Cross-cultural Perspectives ; 3rd international digital cities workshop, Amsterdam, The Netherlands, September 18-19, 2003, Revised Selected Papers
Digital cities constitutes a multidisciplinary field of research and development, where researchers, designers and developers of communityware interact and collaborate with social scientists studying the use and effects of these kinds of infrastructures and systems in their local application context. The field is rather young. After the diffusion of ICT in the world of organizations and companies, ICT entered everyday life. And this also influenced ICT research and development. The 1998 Workshop on Communityware and Social Interaction in Kyoto was an early meeting in which this emerging field was discussed.
DevOps Tools for Java Developers : Best Practices from Source Code to Production Containers
Explore software lifecycle best practices Use DevSecOps methodologies to facilitate software development and delivery Understand the business value of DevSecOps best practices Manage and secure software dependencies Develop and deploy applications using containers and cloud native technologies Manage and administrate source control repositories and development processes Use automation to set up and administer build pipelines Identify common deployment patterns and antipatterns Maintain and monitor software after deployment
Developing Services for the Wireless Internet
This book is for developers of wireless Internet services. It addresses the technical issues that can get in the way of the production of a successful service: variability of terminals, unstable technology, incomplete testing environment, variable bandwidth and quality of service. Useful techniques and methods when handing these issues are proposed using two case studies: a mobile game and a mobile trading service.
Developing metaverse for AIU
Metaverse is the virtual world in which humans can see each other in the form of 3D and communicate with each other in a virtual place that looks exactly like the real world, but the developers of metaverse so far used these virtual worlds for profit purposes only, this is what prompted us to build a virtual world that basicly contain the university, which can help students communicate with each other, see teachers and obtain the information they need from university employees without having to travel long distances, this project provides a distance education service without dispensing the idea of interacting with teachers directly and seeing others. Our virtual world has the ability to connect with any virtual world because of it’s base structure, It’s scalable as much as we need because it’s connected to the blockchain.
Design Patterns in Modern C++20 : Reusable Approaches for Object-Oriented Software Design
As well as covering traditional design patterns, this book fleshes out new design patterns and approaches that will be useful to modern C++ developers. Author Dmitri Nesteruk presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. You will: Use creational patterns such as builder, factories, prototype and singleton / Implement structural patterns such as adapter, bridge, decorator, facade and more / Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more / Apply functional design patterns such as the Maybe Monad
Demystifying Internet of Things Security : Successful IoT Device/Edge and Platform Security Deployment
The IoT presents unique challenges in implementing security and Intel has both CPU and Isolated Security Engine capabilities to simplify it. This book explores the challenges to secure these devices to make them immune to different threats originating from within and outside the network. The requirements and robustness rules to protect the assets vary greatly and there is no single blanket solution approach to implement security.
Declarative agent languages and technologies III ; 3rd International Workshop, DALT 2005, Utrecht, The Netherlands, July 25, 2005, Selected and Revised Papers
The workshop on Declarative Agent Languages and Technologies is a we- established venue for researchers interested in sharing their experiences in the areas of declarative and formal aspects of agents and multi-agent systems, and in engineering and technology. Today it is still a challenge to develop techno- gies that can satisfy the requirements of complex agent systems. The design and development of multi-agent systems still calls for models and technologies that ensure predictability, enable feature discovery, allow for the veri?cation of properties, and guarantee ?exibility. Declarative approaches are potentially a valuable means for satisfying the needs of multi-agent system developers and for specifying multi-agent systems.
Data mining with computational intelligence
Finding information hidden in data is as theoretically difficult as it is practically important. With the objective of discovering unknown patterns from data, the methodologies of data mining were derived Wang and Fu present in detail the state of the art on how to utilize fuzzy neural networks, multilayer perceptron neural networks, radial basis function neural networks, genetic algorithms, and support vector machines in such applications. They focus on three main data mining tasks: data dimensionality reduction, classification, and rule extraction. The book is targeted at researchers in both academia and industry, while graduate students and developers of data mining systems will also profit from the detailed algorithmic descriptions.
Creating Flash Widgets with Flash CS4 and ActionScript 3.0
Creating Flash Widgets with Flash CS4 and ActionScript 3.0 is an introduction to developing widgets for the Internet using the features of Flash CS4 and ActionScript 3.0. Many social-networking sites, blogs, and personal home pages have adopted the use of widgets and Flash developers can create and distribute their own widgets for others to use. A step-by-step example demonstrates how to design and develop your own Flash widgets and integrate them with XML. In addition, publishing, promoting, and capitalizing on your Flash widgets is discussed.
Creating Cool MINDSTORMS® NXT Robots
Build and program MINDSTORM NXT robots with Daniele Benedettelli, one of the world's most respected NXT robot builders. He shows you how to build and program them from scratch, starting with the simplest robots and progressing in difficulty to a total of seven award–winning robots! You can download all the code, along with low–resolution videos that show how your robot works when it's finished. You don't need to be a programmer to develop these cool robots, because all the code is provided, but advanced developers will enjoy seeing the secrets of Benedettelli's code and techniques revealed.
Control Reconfiguration of Dynamical Systems : Linear Approaches and Structural Tests
The book addresses advanced engineering students, developers and researchers that have a specific interest in control reconfiguration. A good understanding of multi-variable dynamic systems is helpful, but the second part is accessible even without this.
CONCUR 2005 - Concurrency Theory
This volume contains the papers presented at CONCUR 2005, the 16th - ternational Conference on Concurrency Theory. The purpose of the CONCUR series of conferences is to bring together researchers,developers, and students in order to advance the theory of concurrency and to promote its applications. The Program Committee selected 38 papers for presentation. Because of the format of the conference and the high number of submissions, many good papers could not be included. Although submissions werereadand evaluated, the papers that appear in this volume may di?er in form and contents from the corresponding submissions.
Conceptual Modeling - ER 2007 ; 26th International Conference on Conceptual Modeling, Auckland, New Zealand, November 5-9, 2007, Proceedings
Conceptual modeling is fundamental to the development of complex systems, because it provides the key communication means between systems developers, end-users and customers.Conceptua lmodeling provides languages,methods and tools to understand and represent the application domain;to elicitate,concepalize and formalize system requirements and user needs;to communicate systems designs to all stakeholders; to formally verify and validate system designs on high levels of abstractions; and to minimize ambiguities in system development. Initially, conceptual modeling mainly addressed data-intensive information s- tems and contributed to data modeling and database application engineering. The area of conceptual modeling has now matured to encompass all kinds of application areas such as e-applications (including e-business and e-learning), web-based systems (including the semantic web and ubiquitous systems), life science and geographic applications.
Computing Meaning : Vol.3
This book provides an in-depth view of the current issues, problems and approaches in the computation of meaning as expressed in language. Aimed at linguists, computer scientists, and logicians with an interest in the computation of meaning, this book focuses on two main topics in recent research in computational semantics. The first topic is the definition and use of underspecified semantic representations, i.e. formal structures that represent part of the meaning of a linguistic object while leaving other parts unspecified. The second topic discussed is semantic annotation. Annotated corpora have become an indispensable resource both for linguists and for developers of language and speech technology, especially when used in combination with machine learning methods. The annotation in corpora has only marginally addressed semantic information, however, since semantic annotation methodologies are still in their infancy. This book discusses the development and application of such methodologies.
Computer Security in the 21st Century
Computer Security in the 21st Century shares some of the emerging important research trends reflected in recent advances in computer security, including: security protocol design, secure peer-to-peer and ad hoc networks, multimedia security, and intrusion detection, defense and measurement. Highlights include presentations of : * Fundamental new security * Cryptographic protocols and design, * A new way of measuring network vulnerability: attack surfaces, * Network vulnerability and building impenetrable systems, * Multimedia content protection including a new standard for photographic images, JPEG2000. Researchers and computer security developers will find in this book interesting and useful insights into building computer systems that protect against computer worms, computer viruses, and other related concerns.
Computer Aided Engineering Design
This book goes into mathematical foundations and the core subjects of CAED without allowing itself to be overshadowed by computer graphics. It is written in a logical and thorough manner for use mainly by senior and graduate level students as well as users and developers of CAD software. The book covers (a) The fundamental concepts of geometric modeling so that a real understanding of designing synthetic surfaces and solid modeling can be achieved. (b) A wide spectrum of CAED topics such as CAD of linkages and machine elements, finite element analysis, optimization. (c) Application of these methods to real world problems.
Computer aided architectural design futures 2005 ; Proceedings of the 11th International CAAD futures Conference held at the Vienna University of Technology, Vienna, Austria, on June 20-22, 2005
MARTENS Bob and BROWN Andre Co-conference Chairs, CAAD Futures 2005 Computer Aided Architectural Design is a particularly dynamic field that is developing through the actions of architects, software developers, researchers, technologists, users, and society alike. CAAD tools in the architectural office are no longer prominent outsiders, but have become ubiquitous tools for all professionals in the design disciplines. At the same time, techniques and tools from other fields and uses, are entering the field of architectural design. This is exemplified by the tendency to speak of Information and Communication Technology as a field in which CAAD is embedded. Exciting new combinations are possible for those, who are firmly grounded in an understanding of architectural design and who have a clear vision of the potential use of ICT. CAAD Futures 2005 called for innovative and original papers in the field of Computer Aided Architectural Design, that present rigorous, high-quality research and development work. Papers should point towards the future, but be based on a thorough understanding of the past and present.
Collaborative Engineering: Theory and Practice
Collaborative Engineering: Theory and Practice offers insights into the methods and techniques involved in implementing a systematic approach to the integrated, concurrent design of products and related processes, including manufacturing, product service and support. The approach discussed here will help developers consider all elements of the product life cycle from conception through disposal, including quality, cost, schedule, and user requirements.



















