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Digital Image Processing : An Algorithmic Introduction using Java

This modern, self-contained, textbook explains the fundamental algorithms of digital image processing through practical examples and complete Java implementations.

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Digital image processing

Completely self-contained and heavily illustrated, this introduction to basic concepts and methodologies for digital image processing is written at a level that is suitable for seniors and first-year graduate students in almost any technical discipline

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Digital Design of Nature : Computer Generated Plants and Organics

The reproduction of nature via computer has fascinated scientists in computer graphics and artists ever since synthetic imaging was thought possible. This book illustrates and exemplifies methods for the creation of artificial plant models, and the application of these methods within areas such as simulation, virtual reality, botany, landscaping, and architecture.The models are combined to create gardens, parks, and even entire landscapes.The range of creating representational forms reaches from deceptively authentic looking pictures to abstract presentations. In addition, with similar methods organic objects can be produced, changed, and animated.

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Designing virtual reality systems : The structured approach

Virtual Reality (VR) is a field of study that aims to create a system that provides a synthetic experience for its users. Developing and maintaining a VR system is a very difficult task, requiring in-depth knowledge in many different disciplines, such as sensing and tracking technologies, stereoscopic displays, multimodal interaction and processing, computer graphics and geometric modeling, dynamics and physical simulation, performance tuning, etc. The difficulty lies in the complexity of having to simultaneously consider many system goals, some of which are conflicting.

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Designing green landscapes

This book presents the latest thinking in adaptive management for forest ecosystems. Based on the ‘multiple path’ principle, this approach links species choice and silvicultural methods with changing demands and changing environmental conditions, to ensure continuous adaptation, often several times within the lifetime of a tree. The ‘multiple path’ principle at the core of this approach represents a robust theoretical framework for designing forested landscapes. It provides a logical basis both for coordinating spatial objectives and for integrating varied forms of expertise; it limits planning horizons to realistic timeframes; and it allows for forecasts based on current real attributes of spatially explicit land parcels. This is in stark contrast with traditional forestry practices which simply assess the forest resource at regular time intervals and prescribe standard management schedules for specific forest types.

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Data-driven BIM for Energy Efficient Building Design

Conceptualises the scale and spectrum of Building Information Modelling (BIM) and Artificial Intelligence (AI) approaches in energy efficient building design and to develop its functional solutions with a focus on four crucial aspects of building envelop, building layout, occupant behaviour and heating, ventilation and air-conditioning (HVAC) systems. Drawn from theoretical development on the sustainability, informatics and optimisation paradigms in built environment, the energy efficient building design will be marked through the power of data and BIM-intelligent agents during the design phase.

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Curves and Surfaces for Computer Graphics

Computer graphics is important in many areas including engineering design, architecture, education, and computer art and animation. This book examines a wide array of current methods used in creating real-looking objects in the computer, one of the main aims of computer graphics.

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Computing Characterizations of Drugs for Ion Channels and Receptors Using Markov Models

Flow of ions through voltage gated channels can be represented theoretically using stochastic differential equations where the gating mechanism is represented by a Markov model. The flow through a channel can be manipulated using various drugs, and the effect of a given drug can be reflected by changing the Markov model. These lecture notes provide an accessible introduction to the mathematical methods needed to deal with these models. They emphasize the use of numerical methods and provide sufficient details for the reader to implement the models and thereby study the effect of various drugs. Examples in the text include stochastic calcium release from internal storage systems in cells, as well as stochastic models of the transmembrane potential. Well known Markov models are studied and a systematic approach to including the effect of mutations is presented.

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Computing and Combinatorics ; 14th Annual International Conference, COCOON 2008 Dalian, China, June 27-29, 2008 Proceedings

The refereed proceedings of the 14th Annual International Computing and Combinatorics Conference, COCOON 2008, held in Dalian, China, in June 2008.

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Computer vision systems ; 6th International conference, ICVS 2008 Santorini, Greece, May 12-15, 2008 Proceedings

This book constitutes the refereed proceedings of the 6th International Conference on Computer Vision Systems, ICVS 2008, held in Santorini, Greece, May 12-15, 2008.

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Computer Vision Metrics : Survey, Taxonomy, and Analysis

Computer Vision Metrics provides an extensive survey and analysis of over 100 current and historical feature description and machine vision methods, with a detailed taxonomy for local, regional and global features. This book provides necessary background to develop intuition about why interest point detectors and feature descriptors actually work, how they are designed, with observations about tuning the methods for achieving robustness and invariance targets for specific applications. The survey is broader than it is deep, with over 540 references provided to dig deeper. The taxonomy includes search methods, spectra components, descriptor representation, shape, distance functions, accuracy, efficiency, robustness and invariance attributes, and more.

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Computer Vision and Internet of Things : Technologies and Applications

Explores the utilization of Internet of Things (IoT) with computer vision and its underlying technologies in different applications areas. Using a series of present and future applications – including business insights, indoor-outdoor securities, smart grids, human detection and tracking, intelligent traffic monitoring, e-health departments, and medical imaging – this book focuses on providing a detailed description of the utilization of IoT with computer vision and its underlying technologies in critical application areas, such as smart grids, emergency departments, intelligent traffic cams, insurance, and the automotive industry.

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Computer vision and graphics ; International Conference, ICCVG 2004, Warsaw, Poland, September 2004, Proceedings

The objectives of the ICCVG are: presentation of current research topics and d- cussions leading to the integration of the community engaged in machine vision and computer graphics, carrying out and supporting research in the ?eld and ?nally pro- tion of new applications. The ICCVG is a continuation of the former International Conference on Computer Graphics and Image Processing called GKPO, held in Poland every second year in May since 1990, organized by the Institute of Computer Science of the Polish Academy of Sciences, Warsaw.

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Computer vision - ECCV 2008 ; 10th European conference on computer vision, Marseille, France, October 12-18, 2008, Proceedings, Part IV

The four-volume set comprising LNCS volumes 5302/5303/5304/5305 constitutes the refereed proceedings of the 10th European Conference on Computer Vision, ECCV 2008, held in Marseille, France, in October 2008.

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Computer vision - ECCV 2008 ; 10th European conference on computer vision, Marseille, France, October 12-18, 2008, Proceedings, Part III

The four-volume set comprising LNCS volumes 5302/5303/5304/5305 constitutes the refereed proceedings of the 10th European Conference on Computer Vision, ECCV 2008, held in Marseille, France, in October 2008.

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Computer vision - ECCV 2008 ; 10th European conference on computer vision, Marseille, France, October 12-18, 2008, Proceedings, Part II

The four-volume set comprising LNCS volumes 5302/5303/5304/5305 constitutes the refereed proceedings of the 10th European Conference on Computer Vision, ECCV 2008, held in Marseille, France, in October 2008.

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Computer Vision - ECCV 2008 ; 10th European conference on computer vision, Marseille, France, October 12-18, 2008, Proceedings, Part I

The four-volume set comprising LNCS volumes 5302/5303/5304/5305 constitutes the refereed proceedings of the 10th European Conference on Computer Vision, ECCV 2008, held in Marseille, France, in October 2008.

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Computer graphics with OpenGL

Assuming no background in computer graphics, this junior- to graduate-level textbook presents basic principles for the design, use, and understanding of computer graphics systems and applications. The authors, authorities in their field, offer an integrated approach to two-dimensional and three-dimensional graphics topics. A comprehensive explanation of the popular OpenGL programming package, along with C++ programming examples illustrates applications of the various functions in the OpenGL basic library and the related GLU and GLUT packages.

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Computer Graphics for Artists : An Introduction

Far too often artists, even professionals, lack a basic understanding of the principles of computer graphics resulting in inefficiency and a lower quality of work. This book addresses these issues by providing fundamental information in a university course format, with theoretical material, detailed illustrations, and projects to test the reader’s understanding of the concepts covered.

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