Java Illuminated ; 5th ed.
Provides learners with an interactive, user-friendly approach to learning the Java programming language. Comprehensive but accessible, the text takes a progressive approach to object-oriented programming, allowing students to build on established skills to develop new and increasingly complex classes. Java Illuminated follows an activity-based active learning approach that ensures student engagement and interest.
Java Design Patterns : A Hands-On Experience with Real-World Examples
Covers classical design patterns with the latest editions of Java and Eclipse Includes implementation of the Java design patterns in real-world applications Each chapter has a Q&A section to help you understand the pros and cons of each design pattern
Java Challenges 100+ : Proven Tasks that Will Prepare You for Anything
Expand your knowledge of Java with this entertaining learning guide, which features 100+ exercises and programming challenges. Java Challenges will prepare you for your next exam or job interview, and covers many practical topics, such as strings, arrays, data structures, recursion, and date and time. The APIs and other material included in this book are Java 17 compatible. You will: Improve your Java knowledge by solving enjoyable but challenging programming puzzles / Solve mathematical problems, recursions, strings, arrays and more / Manage data processing and data structures like lists, sets, maps / Handle advanced recursion as well as binary trees, sorting and searching / Gamify key fundamentals for fun and easier reinforcement
Java 17 Recipes : A Problem-Solution Approach
Quickly find solutions to dozens of common programming problems encountered while building Java applications, with recipes presented in the popular problem-solution format. Look up the programming problem that you want to resolve. Read the solution. Apply the solution directly in your own code. Problem solved! covers of some of the newest features, APIs, and more such as pattern matching for switch, Restore Always-Strict-Floating-Point-Semantics, enhanced pseudo-random number generators, the vector API, sealed classes, and enhancements in the use of String. Source code for all recipes is available in a dedicated GitHub repository. This must-have reference belongs in your library. You will learn : Look up solutions to everyday problems involving Java SE 17 LTS and other recent releases / Develop Java SE applications using the latest in Java SE technology / Incorporate Java major features introduced in versions 17, 16, and 15 into your code
Java 17 Quick Syntax Reference : A Pocket Guide to the Java SE Language, APIs, and Library
Packed with useful information and is a must-have for any Java programmer. You will: Run a Java file with a single command / Learn what a switch expression is and how to use it / Use pattern matching / Code with Java modules / Create text blocks to handle multiline strings / Learn what sealed classes are and how to use these and more
Java 17 for Absolute Beginners : Learn the Fundamentals of Java Programming
It teaches Java development in language anyone can understand, giving you the best possible start.
Java : how to program. Late objects : Introducing Jshell
Introduction to Computers, the Internet and Java / Introduction to Java Applications; Input/Output and Operators / Control Statements: Part 1; Assignment, ++ and Operators / Control Statements: Part 2; Logical Operators / Methods / Arrays and ArrayLists / Introduction to Classes and Objects / Classes and Objects: A Deeper Look / Object-Oriented Programming: Inheritance / Object-Oriented Programming: Polymorphism and Interfaces / Exception Handling: A Deeper Look / JavaFX Graphical User Interfaces / JavaFX GUI / Strings, Characters and Regular Expressions / Files, Input/Output Streams, NIO and XML Serialization / Generic Collections / Lambdas and Streams / Recursion / Searching, Sorting and Big O / Generic Classes and Methods: A Deeper Look / Custom Generic Data Structures / JavaFX Graphics and Multimedia / Concurrency / Accessing Databases with JDBC / Introduction to JShell: Java 9's REPL for Interactive Java
IUTAM symposium on topological design optimization of structures, machines and materials ; Status and perspectives
Contains the refereed and edited versions of papers presented at the IUTAM Symposium on Topological Design Optimization of Structures. The IUTAM Symposium provided a forum for the exchange of ideas for - ture developments in the area of topological design optimization. This enc- passed the application to ?uid-solid interaction problems, acoustics problems, and to problems in biomechanics, as well as to other multiphysics problems.
IUTAM Symposium on Computational Methods in Contact Mechanics ; Proceedings of the IUTAM Symposium held in Hannover, Germany, November 5-8, 2006
This book contains the proceedings of the IUTAM Symposium held in Hanover, Germany, in November 2006. Coverage includes new mathematical techniques like multi-level approaches, new discretization techniques like the mortar-method, advanced applications of unilateral contact to masonry structures, decohesion analysis and tractive rolling of tires. It provides a good overview of modern techniques and state-of-the-art discretizations schemes applied in contact mechanics. Coverage will stimulate future collaboration in science related to computational contact mechanics and in the organization of minisymposia and workshops in the area contact mechanics.
Iterating Infusion : Clearer Views of Objects, Classes, and Systems
Iterating Infusion presents comprehensive tools for you to best manage and work with object orientation. These include simplified fundamental concepts, popular language comparisons, advanced designing strategies, a broad usage progression, thorough design notations (interaction algebra), and data-oriented (fundamentally-OO) languages. The title, Iterating Infusion, alludes to the fact that any system has multiple, coexisting functional levels and that new levels—both lower and higher—are continually added to the same functional area. The practical effect is to bring processes into focus, always clarifying the vague. The extreme form of this is when separate but compatible technologies are brought together to create advancements; these can be baby-steps or great leaps, with varying amounts of effort. In more general terms, the same thing in a different context can take on much more power. And actually, this phenomenon is at the heart of object-oriented software.
Issues in Multi-Agent Systems : The AgentCities.ES Experience
The purpose of this book is to present current status of this technology by looking at its application in different domains, such as electronic markets, e-tourism, ambience intelligence, and complex system analysis.It starts by discussing software engineering issues for the development of multi-agent systems, how much it costs to build a multi-agent system, and which methods and tools are currently available. Next chapters present some of the most relevant aspects that are considered for the development of multi-agent systems.
Computational biology in drug discovery and repurposing
Takes an in-depth look at the emerging and prospective field of computational biology and bioinformatics, which possesses the ability to analyze large accumulated biological data collected from sequence analysis of proteins and genes and cell population with an aim to make new predictions pertaining to drug discovery and new biology. The book explains the basic methodology associated with a bioinformatics and computational approach in drug designing. It then goes on to cover the implementation of computational programming, bioinformatics, pharmacophore modeling, biotechnological techniques, and pharmaceutical chemistry in designing drugs. The major advantage of intervention of computer language or programming is to cut down the number of steps and costs in the field of drug designing, reducing the repeating steps and saving time in screening the potent component for drug or vaccine designin
Computation and Logic in the Real World ; 3rd Conference on Computability in Europe, CiE 2007, Siena, Italy, June 18-23, 2007, Proceedings
This volume, Computation and Logic in the Real World, is the proceedings of the third in a series of conferences of CiE Computability in Europe, (CiE) is an informal network working on computability theory including its foundations, technical development, and applications. It performed with discrete or continuous data by all kinds of algorithms, programs, and machines. The sources of new ideas and methods include practical developments in areas such as neural networks, quantum computation, natural computation, molecular computation, computational learning.
Component-based software engineering ; 11th International Symposium, CBSE 2008, Karlsruhe, Germany, October 14-17, 2008. Proceedings
This book constitutes the refereed proceedings of the 11th International ACM SIGSOFT Symposium on Component-Based Software Engineering, CBSE 2008, held in Karlsruhe, Germany in October 2008.
Component-Based Software Development for Embedded Systems : An Overview of Current Research Trends
Embedded systems are ubiquitous. They appear in cell phones, microwave ovens, refrigerators, consumer electronics, cars, and jets. Some of these embedded s- tems are safety- or security-critical such as in medical equipment, nuclear plants, and X-by-wire control systems in naval, ground and aerospace transportation - hicles. With the continuing shift from hardware to software, embedded systems are increasingly dominated by embedded software. Embedded software is complex. Its engineering inherently involves a mul- disciplinary interplay with the physics of the embedding system or environment. Embedded software also comes in ever larger quantity and diversity. The next generation of premium automobiles will carry around one gigabyte of binary code. The proposed US DDX submarine is e?ectively a ?oating embedded so- ware system, comprising 30 billion lines of code written in over 100 programming languages. Embedded software is expensive. Cost estimates are quoted at around US$15– 30 per line (from commencement to shipping). In the defense realm, costs can range up to $100, while for highly critical applications, such as the Space Shuttle, the cost per line approximates $1,000. In view of the exponential increase in complexity, the projected costs of future embedded software are staggering.
Complexity of Constraints : An Overview of Current Research Themes
This state-of-the-art survey contains the papers that were invited by the organizers after conclusion of an International Dagstuhl-Seminar on Complexity of Constraints, held in Dagstuhl Castle, Germany, in October 2006.
Complex Scheduling
This book deals with such complex scheduling problems and methods to solve them. It consists of three parts: The ?rst part (Chapters 1 and 2) contains a description of basic scheduling models with applications and an introduction into discrete optimization (covering complexity, shortest path algorithms, linear programming, network ?ow algorithms and general optimization methods). In the second part (Chapter 3) resource-constrained project scheduling problems are considered. Especially, methods like constraint propagation, branch-a- bound algorithms and heuristic procedures are described. Furthermore, lower bounds and general objective functions are discussed.
Compiling ESTEREL
Esterel is based on the simple idea of providing a software language that has a synchronous model of time. That is, the execution of the program is divided into discrete instants, and statements are either guaranteed to execute in a single instant, or take multiple instants as requested by the programmer. Suitable for programming safety-critical real-time systems, Esterel and its model of computation have found use in industrial applications such as avionics, integrated circuit design, and other safety-critical environments. While Compiling Esterel does not assume prior knowledge of the Esterel language, readers will appreciate having prior knowledge of programming language semantics and compiler technology, along with some familiarity with synchronous digital hardware design.
Compiler construction ; Vol. 3923 : 15th International Conference, CC 2006, Held as Part of the Joint European Conferences on Theory and Practice of Software, ETAPS 2006, Vienna, Austria, March 30-31, 2006, Proceedings
ETAPS 2006 was the ninth instance of the European Joint Conferences on Theory and Practice of Software. ETAPS is an annual federated conference that was established in 1998 by combining a number of existing and new conferences. The events that comprise ETAPS address various aspects of the system devel- ment process, including speci?cation, design, implementation, analysis and impro- ment. The languages, methodologies and tools which support these activities are all well within its scope. Di?erent blends of theory and practice are represented, with an inclination towards theory with a practical motivation on the one hand and soundly based practice on the other.
Compiler construction ; Vol. 3443 : 14th International Conference, CC 2005, Held as Part of the Joint European Conferences on Theory and Practice of Software, ETAPS 2005, Edinburgh, UK, April 4-8, 2005. Proceedings
"This book constitutes the refereed proceedings of 14th International Conference, CC 2005, Held as Part of the Joint European Conferences on Theory and Practice of Software, ETAPS 2005, including Topics Programming Languages, Compilers, Interpreters Logics and Meanings of Programs / Mathematical Logic and Formal Languages / Software Engineering / Artificial Intelligence"



















