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Bézier and Splines in image processing and machine vision

Digital image processing and machine vision have grown considerably during the last few decades. Of the various techniques, developed so far splines play a positive and significant role in many of them. This book deals with various image processing and machine vision problems efficiently with splines.

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Applied Geometry for Computer Graphics and CAD

Focusing on the manipulation and representation of geometrical objects, this book explores the application of geometry to computer graphics and computer-aided design (CAD). An introduction to transformations of the plane and three-dimensional space describes how objects can be constructed from geometric primitives and manipulated. This leads into a treatment of projections and the method of rendering objects on a computer screen by application of the complete viewing operation. Subsequently, the emphasis is on the two principal curve and surface representations, namely, Bézier and B-spline (including NURBS).

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