Advances in Building Information Modeling ; 1st Eurasian BIM Forum, EBF 2019, Istanbul, Turkey, May 31, 2019, Revised Selected Papers
Constitutes the refereed proceedings of the First Eurasian BIM Forum, EBF 2019, held in Istanbul, Turkey, in May 2019. The 16 full papers were carefully reviewed and selected from 44 submissions. The papers cover such topics as BIM adoption and implementation; BIM for project management; BIM for sustainability and performative design; BIM and facility management and infrastructural issues.
Advanced SharePoint Services Solutions
Whether or not youve already benefited from Scot P. Hillier's first renowned Apress book, Microsoft SharePoint: Building Office 2003 Solutions, this fantastic follow-up is sure to please! This book will cover advanced techniques for programming web parts and SharePoint Services. Hillier also covers advanced integration techniques with related products like BizTalk Server 2004 and Content Server. Intended for advanced developers who already know all of the basic SharePoint Services, this book will steer you in solving ultra-specific, advanced problems.
Accelerator Programming Using Directives ; 6th International Workshop, WACCPD 2019, Denver, CO, USA, November 18, 2019, Revised Selected Papers
This book constitutes the refereed post-conference proceedings of the 6th International Workshop on Accelerator Programming Using Directives, WACCPD 2019, held in Denver, CO, USA, in November 2019. The 7 full papers presented have been carefully reviewed and selected from 13 submissions. The papers share knowledge and experiences to program emerging complex parallel computing systems. They are organized in the following three sections: porting scientific applications to heterogeneous architectures using directives; directive-based programming for math libraries; and performance portability for heterogeneous architectures.
A Programmers Introduction to C#2.0
A Programmer's Introduction to C# 2.0, Third Edition is a critical update to the highly successful second edition. It is written by a member of the original C# language-design team and a C# program manager, so you can be certain this book contains the expertise you're looking for.
A General introduction to data analytics
A guide to the principles and methods of data analysis that does not require knowledge of statistics or programming. A guide to the reasoning behind data mining techniques. A unique illustrative example that extends throughout all the chapters. Exercises at the end of each chapter and larger projects at the end of each of the text’s two main parts
A Course in Derivative Securities : Introduction to Theory and Computation
Aims at a middle ground between the introductory books on derivative securities and those that provide advanced mathematical treatments. It is written for mathematically capable students who have not necessarily had prior exposure to probability theory, stochastic calculus, or computer programming. It provides derivations of pricing and hedging formulas (using the probabilistic change of numeraire technique) for standard options, exchange options, options on forwards and futures, quanto options, exotic options, caps, floors and swaptions, as well as VBA code implementing the formulas. It also contains an introduction to Monte Carlo, binomial models, and finite-difference methods.
3D Mesh processing and character animation : with examples using OpenGL, OpenMesh and Assimp
Focusses specifically on topics that are important in three-dimensional modelling, surface design and real-time character animation. It provides an in-depth coverage of data structures and popular methods used in geometry processing, keyframe and inverse kinematics animations and shader based processing of mesh objects. It also introduces two powerful and versatile libraries, OpenMesh and Assimp, and demonstrates their usefulness through implementations of a wide range of algorithms in mesh processing and character animation respectively. This Textbook is written for students at an advanced undergraduate or postgraduate level who are interested in the study and development of graphics algorithms for three-dimensional mesh modeling and analysis, and animations of rigged character models.






