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Virtual storytelling : Using virtual reality technologies for storytelling ; 3rd International Conference, VS 2005, Strasbourg, France, November 30-December 2, 2005, Proceedings

The 1st International Conference on Virtual Storytelling took place on September 27-28, 2001, in Avignon (France) in the prestigious Popes' Palace.

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Video Traces for Network Performance Evaluation : A Comprehensive Overview and Guide on Video Traces and Their Utilization in Networking Research

Multimedia networking applications and, in particular, the transport of compressed video are expected to contribute significantly to the trafic in the future Internet and wireless networks. For transport over networks, video is typically encoded (i. e. , compressed) to reduce the bandwidth requirements. Even compressed video, however, requires large bandwidths of the order of hundred kbps or Mbps. In addition, compressed video streams typically inhibit highly variable bit rates (VBR) as well as long range dependence (LRD) properties. This, in conjunction with the stringent Quality of Service (QoS) requirements (loss and delay) of video tra?c, makes the transport of video tra?cover communication networks a challenging problem. As a consequence, in the last decade the networking research community has witnessed an - plosion in research on all aspects of video transport.

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Verbal and Nonverbal Features of Human-Human and Human-Machine Interaction ; COST Action 2102 International Conference, Patras, Greece, October 29-31, 2007. Revised Papers

This book is organized in topical sections on static and dynamic processing of faces, facial expressions and gaze as well as emotional speech synthesis and recognition.

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Uses of technology in upper secondary mathematics education

This survey addresses the use of technology in upper secondary mathematics education from four points of view: theoretical analysis of epistemological and cognitive aspects of activity in new technology mediated learning environments, the changes brought by technology in the interactions between environment, students and teachers, the interrelations between mathematical activities and technology, skills and competencies that must be developed in teacher education. Research shows that the use of some technologies may deeply change the solving processes and contribute to impact the learning processes. The questions are which technologies to choose for which purposes, and how to integrate them, so as to maximize all students’ agency.  In particular the role of the teacher in classrooms and the content of teacher education programs are critical for taking full advantage of technology in teaching practice.

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User Modeling 2005 ; 10th International Conference, UM 2005, Edinburgh, Scotland, UK, July 24-29, 2005, Proceedings

The book offers topical sections on adaptive hypermedia, affective computing, data mining for personalization and cross-recommendation, ITS and adaptive advice, modeling and recognizing human activity, multimodality and ubiquitous computing, recommender systems, student modeling, user modeling and interactive systems, and Web site navigation support.

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Usability of Speech Dialog Systems : Listening to the Target Audience

This book is based on the fact that it is the usersâ judgments that is the final measure regarding usability and acceptance of any speech dialog system. It is the aim of this book to share views from experts from industry and academia who look a step ahead, providing their strategies and approaches for the future of user-friendly speech dialog systems.Contributions spotlight issues such as automatic user classification, uncovering users’ interaction schemes, speech interaction as part of multimodal user interfaces, relation of subjective and objective data, and the role of voice and style in designing a brand specific acoustic appearance

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Usability and internationalization : Global and local user interfaces ; 2nd International Conference on usability and internationalization, UI-HCII 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings, Part II

The papers cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. This volume, edited by Nuray Aykin, contains papers in the thematic area of - ability and Internationalization, addressing the following major topics: Designing Global and Local Products and Services / Enhancing and Personalizing the User Experience

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Universal access in human-computer interaction : Coping with diversity ; 4th International Conference on Universal access in human-computer interaction, UAHCI 2007, Held as Part of HCi International 2007, Beijing, China, July 22-27, 2007, Proceedings, Part I

Contains papers in the thematic area of Universal Access in Human-Computer Interaction, addressing the following major topics: Designing for Universal Access / Universal Access Methods, Techniques and Tools / Understanding Diversity: Motor, Perceptual and Cognitive Abilities / Understanding Diversity: Age

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Understanding Multimedia Documents

Understanding Multimedia Documents deals with issues of great interest to an expanding community of multimedia designers and professional users, such as teachers and information workers. Multimedia documents are increasingly used to communicate knowledge in the mass media and educational contexts. In order to improve their practice, designers, teachers, and other professionals interested in the use of multimedia documents must be aware of how multimedia documents impact students' perception, comprehension and use of information.

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Transmedial Narration : Narratives and Stories in Different Media

including our own. By reconstructing the theoretical framework of transmedial narration, this book enables the inclusion of all kinds of communicative media forms on their own terms. This book is divided into three parts. Part I presents established and newly developed concepts that are vital for formulating a nuanced theoretical model of transmedial narration. Part II investigates the specific transmedial media characteristics that are most central for realizing narratives in a plenitude of different media types. Finally, Part III contains brief studies in which the narrative potentials of painting, instrumental music, mathematical equations, and guided tours are illuminated with the aid of the theoretical framework developed throughout the book. Suitable for advanced students and scholars, this book provides tools to disentangle the narrative potential of any form of communication.

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Transdisciplinary Digital Art. Sound, Vision and the New Screen ; Digital Art Weeks and Interactive Futures 2006/2007, Zurich, Switzerland and Victoria, BC, Canada. Selected Papers

This volume collects essays that broadly encompass the digital arts, Transdisciplinary Digital Art gives a clear overview of the on-going strength of scientific, philosophical, aesthetic and artistic research that makes digital art perhaps the defining medium of the 21st Century.

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Transactions on Edutainment I

This book subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of Edutainment, such as Game-based Learning and Serious Games, Interactive Storytelling, Virtual Learning Environments, VR-based Education, and related fields. It will cover aspects from Educational and Game Theories, Human-Computer Interaction, Computer Graphics, Artificial Intelligence, and Systems Design.

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Transactions on Data Hiding and Multimedia Security III

The first two papers deal with the security of steganographic systems; the third paper presents a novel image steganographic scheme. Finally, this volume includes two papers that focus on digital watermarking and data hiding. The fourth paper introduces and analyzes a new covert channel and the fifth contribution analyzes the performance of additive attacks against quantization-based data hiding methods.

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Transactions on Data Hiding and Multimedia Security II

This second issue contains five papers dealing with a wide range of topics related to multimedia security. The first paper introduces Fingercasting, which allows joint fingerprinting and decryption of broadcast messages. The second paper presents an estimation attack on content-based video fingerprinting. The third proposes a statistics and spatiality-based feature distance measure for error resilient image authentication. The fourth paper reports on LTSB steganalysis. Finally, the fifth paper surveys various blind and robust watermarking schemes for 3D shapes.

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Transactions on Data Hiding and Multimedia Security I

This inaugural issue contains five papers dealing with a wide range of topics related to multimedia security. The first paper deals with evaluation criteria for the performance of audio watermarking algorithms. The second provides a survey of problems related to watermark security. The third discusses practical implementations of zero-knowledge watermark detectors and proposes efficient solutions for correlation-based detectors. The fourth introduces the concept of Personal Entertainment Domains (PED) in Digital Rights Management (DRM) schemes. The fifth reports on the use of fusion techniques to improve the detection accuracy of steganalysis.

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Times of Convergence. Technologies Across Learning Contexts ; 3rd European Conference on Technology Enhanced Learning, EC-TEL 2008, Maastricht, The Netherlands, September 16-19, 2008. Proceedings

The book covers the different fields of learning technologies: education, psychology, computer science. The book address the design of innovative environments, computational models and architectures, results of empirical studies on socio-cognitive processes, field studies regarding the use of technologies in context, collaborative processes, pedagogical scenarios, reusable learning objects and emerging objects, groups and communities, learning networks, interaction analysis, metadata, personalization, collaboration scripts, learning adaptation, collaborative environments, resources, tangible tools, as well as learning management systems.

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Thymus Gland Pathology : Clinical, Diagnostic, and Therapeutic Features

The thymic pathology is related to several complex congenital, non-oncological, and oncological diseases. Many of these illnesses require a multidisciplinary approach thus involving several specialists: the surgeon, the neurologist, the anesthetist, and the pathologist. For example, myasthenia gravis—the most challenging disease deriving from a thymic trouble—requires an accurate and multimodal treatment. The oncologic pathology of the thymus is likewise complex, and involves also the oncologist and the radiotherapist. In cases of congenital thymic diseases, a transplantation of the thymus can be taken into consideration.

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Three-Dimensional Television : Capture, Transmission, Display

3DTV require the integration of a diversity of key technologies from computing to graphics, imaging to display, and signal processing to communications. The scope of this book reflects this diversity: different chapters deal with different stages of an end-to-end 3DTV system such as capture, representation, coding, transmission, and display. Both autostereoscopic techniques which eliminate the need for special glasses and allow viewer movement, and holographic approaches which have the potential to provide the truest three-dimensional images, are covered. Some chapters discuss current research trends in 3DTV technology, while others address underlying topics.

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The VC-1 and H.264 Video Compression Standards for Broadband Video Services

The VC-1 and H.264 Video Compression Standards for Broadband Video Services covers these video coding standards, as well as issues in broadband video delivery. No other book about H.264 or VC-1 covers the standards in such detail. This book interprets the complex standards specifications and makes these new technologies accessible. Both authors have more than 12 years experience working on video compression and communications.

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The Sense of Touch and its Rendering : Progress in Haptics Research

"Sense of Touch and its Rendering" presents a unique and interdisciplinary approach highlighting the field of haptic research from a neuropsychological as well as a technological point of view. and provides an important contribution towards a new generation of high-fidelity haptic display technologies. The book is structured in two parts: A. Fundamental Psychophysical and Neuropsychological Research and B. Technology and Applications. The eleven chapters discuss the recent advances in the study of human haptic (kinaesthetic, tactile, temperature) and multimodal (visual, auditory, haptic) perception mechanisms. Besides the theoretical advancement, the contributions survey the state-of-the-art in the field, report a number of practical applications to real systems, and discuss possible future developments.

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