Agent-Based Modeling Meets Gaming Simulation

Agent-Based Modeling Meets Gaming Simulation

Author
Kiyoshi Arai, Hiroshi Deguchi, Hiroyuki Matsui
Publication Year
2005
Publisher
Springer
Language
English
Document Type
Book
Faculty / Subject Heading
Social Science

Provides a good example of the diverse scope and standard of research achieved in simulation and gaming today. The theme of the special session at ISAGA2003 was Agent-Based Modeling Meets Gaming Simulation. Nowadays, agent-based simulation is becoming very popular for modeling and solving complex social phenomena. It is also used to arrive at practical solutions to social problems. At the same time, however, the validity of simulation does not exist in the magni?cence of the model. R. Axelrod stresses the simplicity of the agent-based simulation model through the “Keep it simple, stupid” (KISS) principle: As an ideal, simple modeling is essential.


Keywords: Humanities, Social Science and Law / Agent-Based Modeling / Agent-Based Simulation / Economics / Nation / Organization Theory / Social Simulation / Modeling / Simulation