Agent-Based Modeling Meets Gaming Simulation
- Author
- Kiyoshi Arai, Hiroshi Deguchi, Hiroyuki Matsui
- Publication Year
- 2005
- Publisher
- Springer
- Language
- English
- Document Type
- Book
- Faculty / Subject Heading
- Social Science
- Download Book Read book
Provides a good example of the diverse scope and standard of research achieved in simulation and gaming today. The theme of the special session at ISAGA2003 was Agent-Based Modeling Meets Gaming Simulation. Nowadays, agent-based simulation is becoming very popular for modeling and solving complex social phenomena. It is also used to arrive at practical solutions to social problems. At the same time, however, the validity of simulation does not exist in the magni?cence of the model. R. Axelrod stresses the simplicity of the agent-based simulation model through the “Keep it simple, stupid” (KISS) principle: As an ideal, simple modeling is essential.
Keywords: Humanities, Social Science and Law / Agent-Based Modeling / Agent-Based Simulation / Economics / Nation / Organization Theory / Social Simulation / Modeling / Simulation