Advanced Intelligent Paradigms in Computer Games

Advanced Intelligent Paradigms in Computer Games

Author
Norio Baba, Lakhmi C. Jain, Hisashi Handa
Publication Year
2007
Publisher
Springer
Language
English
Document Type
Book
Faculty / Subject Heading
Engineering

This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: - COMMONS GAME in intelligent environment - Adaptive generation of dilemma-based interactive narratives - Computational intelligence in racing games - Evolutionary algorithms for board game players with domain knowledge - The ChessBrain project - Electronic market games - EVE’s entropy - Capturing player enjoyment in computer games This book is directed to researchers, practicing engineers/scientists and students.


Keywords: Engineering / Computer Games / Intelligent Paradigms and their Applications / Layer / Algorithm / Algorithms / Computational intelligence / Evolution evolutionary algorithm / Intelligence / Layers