 
                Completely self-contained and heavily illustrated, this introduction to basic concepts and methodologies for digital image ...
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                This modern, self-contained, textbook explains the fundamental algorithms of digital image processing through practical examples ...
Continue readingDigital Video Concepts, Methods, and Metrics: Quality, Compression, Performance, and Power Trade-off Analysis is a concise ...
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                This book constitutes the refereed proceedings of the 6th International Workshop, IWDW 2007, held in Guangzhou, China, in ...
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                This book constitutes the refereed proceedings of the 12th International Conference on Discrete Geometry for Computer Imagery, ...
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                This book constitutes the refereed proceedings of the 14th IAPR TC-18 International Conference on Discrete Geometry for Computer ...
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                he Encyclopedia of Multimedia provides in-depth coverage of the important concepts, issues and technology trends in the field ...
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                RenderMan has long been associated with top-end film production and is an essential tool for creating many of the effects ...
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                RenderMan has long been associated with top-end film production and is an essential tool for creating many of the effects ...
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                Despite the availability of cheap, fast, accurate and usable eye trackers, there is still little information available on ...
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                Despite the availability of cheap, fast, accurate and usable eye trackers, there is still little information available on ...
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                In this second edition of Foundation Mathematics for Computer Science, John Vince has reviewed and edited the original book ...
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                Foundations of 3D Graphics Programming is an innovative shortcut to graphics theory and programming using JOGL, a new vehicle ...
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                This thoroughly updated and enhanced second edition of Foundations of 3D Graphics Programming is an innovative shortcut ...
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                This book constitutes the refereed proceedings of the Second International Frontiers of Algorithmics Workshop, FAW 2008, ...
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                The central object of this book is the measure of geometric quantities describing N a subset of the Euclidean space (E ,), ...
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                The first five chapters review the algebras of real numbers, complex numbers, vectors, and quaternions and their associated ...
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                Geometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving ...
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                The 16th International Symposium on Graph Drawing (GD 2008) was held in Hersonissos, near Heraklion, Crete, Greece, September ...
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                This book constitutes the thoroughly refereed post-conference proceedings of the 34th International Workshop on Graph-Theoretic ...
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