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Musical Haptics

This Open Access book offers an original interdisciplinary overview of the role of haptic feedback in musical interaction. Divided into two parts, part I examines the tactile aspects of music performance and perception, discussing how they affect user experience and performance in terms of usability, functionality and perceived quality of musical instruments. Part II presents engineering, computational, and design approaches and guidelines that have been applied to render and exploit haptic feedback in digital musical interfaces.Musical Haptics introduces an emerging field that brings together engineering, human-computer interaction, applied psychology, musical aesthetics, and music performance.

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Music as Intangible Cultural Heritage : Economic, Cultural and Social Identity

Our first contact with music is almost certainly in our childhood when our parents sing lullabies to us at bedtime. In a community where music is important, these songs are likely to be successfully transmitted from one generation to the next. This is similar to the concept of intangible cultural heritage and how it is transmitted.

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Modern Theatres 1950–2020

Explores in detail 30 of the most significant theatres, concert halls, opera houses and dance spaces that opened between 1950 and 2010. Each theatre is reviewed and assessed by experts in theatre buildings, such as architects, acousticians, consultants and theatre practitioners, and illustrated with full-colour photographs and comparative plans and sections. A further 20 theatres that opened from 2009 to 2020 are concisely reviewed and illustrated. An excellent resource for students of theatre planning, theatre architecture and architectural design, Modern Theatres 1950 – 2020 discusses the role of performing arts buildings in cities, explores their public and performances spaces and examines the acoustics and technologies needed in a great building. This beautifully illustrated book is also a must-read for architects, theater designers, theatre historians, and theatre practitioners.

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International Handbook of Research in Arts Education

Providing a distillation of knowledge in the various disciplines of arts education (dance, drama, music, literature and poetry and visual arts), the Handbook synthesizes existing research literature, helps define the past, and contributes to shaping the substantive and methodological future of the respective and integrated disciplines of arts education. While research can at times seem distant from practice, the Handbook aims to maintain connection with the lived practice of art and of education, capturing the vibrancy and best thinking in the field of theory and practice. The Handbook is organized into 13 sections, each centering on a major area or issue in arts education research. These areas include: History of arts education, curriculum, evaluation, cultural centers, appreciation, composition, informal learning, child culture, creativity, the body, spirituality, and technology. The individual chapters address cross-cultural research related to the central theme of the section from the perspectives of the particular arts discipline. Interludes provide reflective thoughts on the theme.

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Interdisciplinary Mathematics Education : The State of the Art and Beyond

This book is the first major publication on the topic of “Interdisciplinary Mathematics Education” It offers extensive theoretical insights, empirical research, and practitioner accounts of interdisciplinary mathematics work in STEM and beyond (e.g. in music and the arts).

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Interactive Music Center

مع تقدم الأزمنة وتطور الحضارات وظهور الشباب الحيوي كانت الموسيقى مصدر جذب الشباب اليافع بالإضافة لكونها مهنة ومصدر دخل العديد جاء مركز هارموني ليجمع اهداف الموسيقى العديدة باختلافها سواء الترفيهي او الثقافي أو التعليمي في مكان واحد وبهذا فان الهدف الأساسي من المشروع هو خلق بيئة جاذبة لمتذوقي الموسيقى بشتى الوسائل وباختلاف الطرق سواء الكترونية تفاعليه أو محسوسة.

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Intelligent technologies for interactive entertainment ; 1st International Conference, INTETAIN 2005, Madonna di Campaglio, Italy, November 30 - December 2, 2005, Proceedings

Constitutes the proceedings of the First International Conference on Intelligent Technologies for Interactive Entertainment, 2005 held in Madonna di Campiglio, Italy. The papers included in this title cover topics such as intelligent interactive games, intelligent music, interactive cinema, edutainment, interactive art, and interactive real TV.

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Instrumaster

Experiments with different neural network structures and algorithms in order to achieve musical note recognition as well as musical instrument recognition, all bundled in a mobile application. It also aims to create the most effective music-learning application that works completely offline, which is hard to find in modern music applications. The paper also explores why the instrument identifying AI is solely based on Multi-Layer Perceptron (MLP) and why the note-identifying AI system was chosen to be a ML system over CNN or other deep-learning trained AI. The paper presents feature extraction methods for audio signals and files and dives deep into the process, such as FFT, MFCCs, Wavelengths, sampling rates, etc. It also touches on Logistic Regression Algorithms, their limitations, and their performance with the different use cases in the application. All these techniques are then compared side by side for maximally added value, making this research paper a good reference for any future developers looking to find optimal neural networks techniques when it comes to audio processing and analysis.

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Information Retrieval for Music and Motion

The book then introduces a general and unified framework for motion analysis, retrieval, and classification, highlighting the design of suitable features, the notion of similarity used to compare data streams, and data organization.

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Implementation and Application of Automata ; Vol. 3845 ; 10th International Conference, CIAA 2005, Sophia Antipolis, France, June 27-29, 2005, Revised Selected Papers

Contains the notes of the two invited lectures, the 26 papers selected for presentation at the conference, and the abstracts of the eight posters that were displayed.

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Implant prosthodontics : A patient-oriented strategy

Presents a coherent, evidence-based concept of prosthesis-oriented implant placement and individual esthetic prosthodontic restoration, conceptualized in detail from the first stages of planning to the aftercare period. The key interfaces between implantologist and prosthodontist, prosthodontist and dental technician, and also between the patient and the treatment team, are explained in detail.Sure to become a future standard text, this book is a must-have, not only for implantologists and prosthodontists, but also for the overwhelming majority of dentists and dental technicians.

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How Documentaries Work

This book presents examples from contemporary documentaries and docuseries and delivers insights from some of the most exciting nonfiction filmmakers and craftspeople working today, including director Steve James (City So Real, Hoop Dreams), producer Amy Ziering (Allen v. Farrow, The Hunting Ground), editor Aaron Wickenden, ACE (Roadrunner: A Film About Anthony Bourdain, 20 Feet from Stardom), and composer Miriam Cutler (RBG, Lost in La Mancha). Chapters such as "Flow," "Narrative," and "Time" offer a new way of looking at documentary film language, while others like "Titles," "Music," and "Sound" deliver extraordinary insights on seemingly ordinary topics.

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Harmonia: Music City

مدينة تضم دار اوبرا و معهد للموسيقا و الرقص تابع لوزارة الثقافة بالاضافة لفاعليات ترفيهية تضم مطاعم و صالات متعددة و ساحات تفاعلية و فعاليات ثقافية متحف و بانوراما

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Groundwater Geochemistry : A Practical Guide to Modeling of Natural and Contaminated Aquatic Systems

Offers beginners and advanced modellers alike a minimum theoretical background and a focus on the practical solution of geochemical modeling with PHREEQC. This book covers the possibility to use PITZER equation and the CD music concept within the version of PHREEQC.

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From Data and Information Analysis to Knowledge Engineering ; Proceedings of the 29th Annual Conference of the Gesellschaft für Klassifikation e.V., University of Magdeburg, March 9-11, 2005

The volume contains revised versions of selected papers presented during the 29th Annual Conference of the Gesellschaft für Klassifikation (GfKl), the German Classification Society, held at the Otto-von-Guericke-University of Magdeburg, Germany, in March 2005. In addition to papers on the traditional subjects Classification, Clustering, and Data Analysis, there are many papers on a wide range of topics with a strong relation to Computer Science. Examples are Text Mining, Web Mining, Fuzzy Data Analysis, IT Security, Adaptivity and Personalization, and Visualization. Application-oriented topics include Economics, Marketing, Banking and Finance, Medicine, Bioinformatics, Biostatistics, and Music Analysis.

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Evolutionary Computer Music

The evolutionary computation approach to music is an exciting new development for composers and musicologists alike. For composers, it provides an innovative and natural means for generating musical ideas from a specifiable set of primitive components and processes. For musicologists, these techniques are used to model the cultural transmission and change of a population's body of musical ideas over time. In both cases, musical evolution can be guided by a variety of constraints and tendencies built into the system, such as realistic psychological factors that influence the way music is expressed, experienced, learned, stored, modified, and passed on among individuals. This book discusses not only the applications of evolutionary computation to music, but also the tools needed to create and study such systems. These tools are drawn in part from research into the origins and evolution of biological organisms, ecologies, and cultural systems on the one hand, and from computer simulation methodologies on the other. They can be combined to create surrogate artificial worlds populated by interacting simulated organisms in which complex musical experiments can be performed that would otherwise be impossible.

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Essays on congruence theory in marketing : Special focus on digital products and webstores

Digital products are intangible goods, mainly presented visually and acoustically to consumers in the form of videos, images, texts, and music that can be bought, downloaded, or streamed via various web stores. Their consumption primarily fulfills hedonic needs. Before purchasing, a consumer's interaction with a digital product is always mediated by technology. Therefore, consumers cannot directly judge the quality through "touch and feel" experiences.

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Entertainment computing – ICEC 2007 ; 6th International Conference, Shanghai, China, September 15-17, 2007, Proceedings

This book are organized in topical sections on augmented, virtual and mixed reality, computer games, image processing, mesh and modeling, digital storytelling and interactive systems, sound, music and creative environments, video processing, rendering, computer animation and networks, game based interfaces, as well as robots and cyber pets.

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Data Science and Classification

This volume provides new methodological developments in data analysis and classification. A wide range of topics is covered that includes the measurement of similarity and dissimilarity, methods for classification and clustering, network and graph analyses, analysis of symbolic data, and web mining. Apart from structural and theoretical results the book shows how to apply the proposed to a variety of problems, for example in medicine, microarray analysis, social network structures, and music. The combination of new methodological advances with the wide range of real applications collected in this volume is of special value for researchers when choosing the appropriate among newly developed analytical tools for their research problems in classification and data analysis.

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Data Analytics for Accounting

Data Analytics is changing the business world-data simply surrounds us! So much data is available to businesses about each of us-how we shop, what we read, what we buy, what music we listen to, where we travel, whom we trust, where we invest our time and money, and so on. Accountants create value by addressing fundamental business and accounting questions using Data Analytics

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