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Graph Transformations ; 3rd International Conference, ICGT 2006, Rio Grande do Norte, Brazil, September 17-23, 2006, Proceedings

ICGT 2006 was the 3rd International Conference on Graph Transformation, following the previous two in Barcelona (2002) and Rome (2004), and a series of six international workshops between 1978 and 1998. The scope of the conference concerned graphical structures of various kinds (like graphs, diagrams and visual sentences) that are useful when describing complex structures and systems in a direct and intuitive way. These structures are often enriched with formalisms that model their evolution via suitable kinds of transformations. The ?eld of the conference was concerned with the theory, applications, and implementation issues of such formalisms. Particularemphasis wasputonmetamodelswhichcanaccommodateavarietyofgraphicalstructures within the same abstract theory.

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Design and Analysis of Simulation Experiments

This is an advanced expository book on statistical methods for the Design and Analysis of Simulation Experiments (DASE). Though the book focuses on DASE for discrete-event simulation (such as queuing and inventory simulations), it also discusses DASE for deterministic simulation (such as engineering and physics simulations). The text presents both classic and modern statistical designs. Classic designs (e.g., fractional factorials) assume only a few factors with a few values per factor. The resulting input/output data of the simulation experiment are analyzed through low-order polynomials, which are linear regression (meta)models. Modern designs allow many more factors, possible with many values per factor. These designs include group screening (e.g., Sequential Bifurcation, SB) and space filling designs (e.g., Latin Hypercube Sampling, LHS). The data resulting from these modern designs may be analyzed through low-order polynomials for group screening and various metamodel types (e.g., Kriging) for LHS.

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Making Globally Distributed Software Development a Success Story : International Conference on Software Process, ICSP 2008 Leipzig, Germany, May 10-11, 2008 Proceedings

This volume contains papers presented at the International Conference on Software Process (ICSP 2008) held in Leipzig, Germany, during May 10-11, 2008. ICSP 2008 was the second conference of the ICSP series. The theme of ICSP 2008 was “Making Globally Distributed Software Development a Success Story. ” Software developers work in a dynamic context of frequently changing technologies and with limited resources. Globally distributed development teams are under ev- increasing pressure to deliver their products more quickly and with higher levels of qu- ity. At the same time, global competition is forcing software development organizations to cut costs by rationalizing processes, outsourcing part of or all development activities, reusing existing software in new or modified applications, and evolving existing systems to meet new needs, while still minimizing the risk of projects failing to deliver.

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Agent-oriented software engineering VII ; 7th International Workshop, AOSE 2006, Hakodate, Japan, May 8, 2006, Revised and Invited Papers

Software architectures that contain many dynamically interacting components, each with their own thread of control, and engaging in complex coordination protocols, are difficult to correctly and efficiently engineer. Agent-oriented modelling techniques are important for supporting the design and development of such applications.The book is organized in topical sections on modelling and design of agent systems, modelling open agent systems, formal reasoning about designs, as well as testing, debugging and evolvability.

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Agent-oriented software engineering V ; 5th International workshop, AOSE 2004, New York, NY, USA, July 2004, revised selected papers

The explosive growth of application areas such as electronic commerce, ent- prise resource planning and mobile computing has profoundly and irreversibly changed our views on software systems. Nowadays, software is to be based on open architectures that continuously change and evolve to accommodate new components and meet new requirements. Software must also operate on di?- ent platforms, without recompilation, and with minimal assumptions about its operating environment and its users. Furthermore, software must be robust and ¨ autonomous, capable of serving a naive user with a minimum of overhead and interference. Agent concepts hold great promise for responding to the new realities of software systems. They o?er higher-level abstractions and mechanisms which address issues such as knowledge representation and reasoning, communication, coordination, cooperation among heterogeneous and autonomous parties, p- ception, commitments, goals, beliefs, and intentions, all of which need conceptual modelling. On the one hand, the concrete implementation of these concepts can lead to advanced functionalities.

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