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Rapid Integration of Software Engineering Techniques ; Vol. 3475 : 1st International Workshop, RISE 2004, Luxembourg-Kirchberg, Luxembourg, November 26, 2004, Revised Selected Papers

This paper reports on the experiences of integrating several Software Engineering techniques by the Rapid Prototyping group of Siemens Corporate Research. This experience was gained during our recent project that involved developing a web-based, workflow-driven information system. The techniques integrated for this project included agile and iterative processes, user centered design, requirements discovery and maturation, and test-driven development. These techniques were integrated and supported by a proprietary process entitled “Siemens Rapid Prototyping” (S-RaP), a software architecture, and project management techniques. This paper will detail the specific characteristics of S-RaP, the software architecture, and the project management techniques that supported the integration of the above listed software engineering techniques. We will also report on our experience with their effectiveness and our thoughts on future enhancements in all three areas

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Quantum Mechanics

This course on quantum mechanics gives a fresh and modern approach to the field. It is a textbook on the principles of the theory, its mathematical framework and its first applications. It constantly refers to modern and practical developments, tunneling microscopy, quantum information, Bell inequalities, quantum cryptography, Bose-Einstein condensation and quantum astrophysics. The book also contains 92 exercises with their solutions. Supplementary material on extras.springer.com contains outstanding and "easy access" Java-based simulations, which illustratively help the user to better understand how the theory actually operates. It also contains a variety of links where one can discover updated applications and further readings.

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Programming Languages and Systems ; Vol. 4279 ; 4th Asian Symposium, APLAS 2006, Sydney, Australia, November 8-10, 2006, Proceedings

This volume contains the proceedings of the 4th Asian Symposium on Progr- mingLanguagesandSystems(APLAS2006),whichtookplaceinSydney,Japan, November 8-10, 2006. the Program C- mittee selected 22 papers. +E24. In addition to the 22 contributed papers, the symposium also included two invited talks by Jens Palsberg (UCLA, Los Angeles, USA) and Peter Stuckey (University of Melbourne, Melbourne, Australia), and one tutorial by Matthew Flatt (University of Utah, USA).

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Programming Languages and Systems ; Vol. 3780 : 3rd Asian Symposium, APLAS 2005, Tsukuba, Japan, November 2-5, 2005, Proceedings

Constitutes the refereed proceedings of the Third Asian Symposium on Programming Languages and Systems, APLAS 2005, held in Tsukuba, Japan in November 2005. This title covers topics such as, semantics, type theory, program transformation, static analysis, verification, programming calculi, functional programming languages, and more.

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Programming Languages and Systems ; Vol. 3444 : 14th European Symposium on Programming, ESOP 2005, Held as Part of the Joint European Conferences on Theory and Practice of Software, ETAPS 2005, Edinburgh, UK, April 4-8, 2005, Proceedings

We received over 550 submissions this year, giving acceptance rates below 30% for each one. Congratulations to all the authors who made it to the ?nal program! I hope that most of the other authors still found a way of participating in this exciting event and I hope you will continue submitting. The events that comprise ETAPS address various aspects of the system development process, including specification, design, implementation, analysis and improvement. The languages, methodologies and tools which support these - tivities are all well within its scope. Di?erent blends of theory and practice are represented, with an inclination towards theory with a practical motivation on the one hand and soundly based practice on the other. Many of the issues involved in software design apply to systems in general, including hardware s- tems, and the emphasis on software is not intended to be exclusive.

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Programming Languages and Systems ; 27th European Symposium on Programming, ESOP 2018, Held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2018, Thessaloniki, Greece, April 14-20, 2018, Proceedings

Contains the papers presented at the 27th European Symposium on Pro-gramming (ESOP 2018) held 2018, in Thessaloniki, Greece. ESOP is one of the European Joint Conferences on Theory and Practice of Software (ETAPS). It is devoted to fundamental issues in the specification, design, analysis, and implementa- tion of programming languages and systems. The 36 papers in this volume were selected from 114 submissions based on origi-nality and quality.

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Processing : Creative Coding and Computational Art

Written especially for artists, designers, and other creative professionals and students exploring code art, graphics programming, and computational aesthetics. The book provides a solid and comprehensive foundation in programming, including object-oriented principles, and introduces you to the easy-to-grasp Processing language, so no previous coding experience is necessary. The book then goes through using Processing to code lines, curves, shapes, and motion, continuing to the point where you'll have mastered Processing and can really start to unleash your creativity with realistic physics, interactivity, and 3D! In the final chapter, you'll even learn how to extend your Processing skills by working directly with the powerful Java programming languagethe language Processing itself is built with.

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Pro Web 2.0 Mashups : Remixing Data and Web Services

Teaches you how to forge those latent connections—to make the Web your own—by remixing information to create your own mashups. A mashup, in the words of the Wikipedia, is a web site or web application “that seamlessly combines content from more than one source 1 into an integrated experience. ” Learning how to draw content from the Web together into new integrated interfaces and applications, whether for yourself or for other others, is the central concern of this book.

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Pro Spring 2.5

The move from so–called heavyweight architectures, such as Enterprise JavaBeans, toward lightweight frameworks, like Spring, has not stopped since Pro Spring was published by Rob Harrop and Jan Machacek in 2005; in fact, it's picked up pace. The Spring Framework remains the leader in this move and provides a platform on which you can build your own applications and services. Pro Spring 2.5 covers the new features of Spring 2.5, but moreover, it is focused on the best practices and core standards of contemporary Spring development. As members of the Spring development team at Cake Solutions, the author team brings extensive practical experience gained from working with Spring since version 1.0 and delivering successful systems on top of it.

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Pro Spring

Spring—the open source Java–based framework—allows you to build lighter, better performing applications. Written by Spring insiders Rob Harrop and Jan Machacek, Pro Spring is the only book endorsed by Rod Johnson, founder of the Spring Framework. At over 800 pages, this is by far the most comprehensive book available and thoroughly explores the power of Spring. You'll learn Spring basics and core topics, as well as share the authors' insights and real–world experience with remoting, mail integration, hibernate, and EJB.

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Pro NetBeans™ IDE 6 Rich Client Platform ed.

Pro NetBeans IDE 6 Rich Client Platform Edition is the second Apress book to cover the agile, open source NetBeans IDE platform. The book focuses on the new features of NetBeans 6 as well as what has changed since NetBeans 5.5, empowering you to be a more effective and productive developer. Enables you to click and use any of the Java Swing and other desktop Java graphical user interface (GUI) APIs available in Java SE 6 or prior Covers working with rich client platform features available in NetBeans for building web–based application front ends / Shows you the web–tier development plug-ins available including JSF, Struts Action Framework 2.0, and JRuby for bringing the Ruby on Rails feature set to Java via NetBeans

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Pro NetBeans™ IDE

Written for Java developers of varying skill and familiarity with the open-source NetBeans IDE as well as Java IDEs in general, Pro NetBeans IDE 5.5 Enterprise Edition focuses on using NetBeans IDE as a professional Java Enterprise Edition 5 software development platform.

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Pro JSP 2

This is the first comprehensive guide to cover JSP 2 and 2.1. It supplies you with the tools and techniques to develop web applications with JSP and Java servlets. You'll learn to choose and implement the best persistence option for your web applications, and how to secure web sites against malicious attack and accidental misuse. You will improve the performance and scalability of JSP pages, as well as architect reliable, stable applications.

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Pro JSF and Ajax : Building Rich Internet Components

Pro JSF and Ajax shows you how to leverage the full potential of JavaServer Faces (JSF) and Ajax. This is not an entry-level tutorial, but a book about building Ajax-enabled JSF components for sophisticated, enterprise-level rich Internet applications. Written by JSF experts and verified by established community figures including Adam Winer (member of the JSF Expert Group, Java Champion), Kito D. Mann (JSFCentral.com and JSF in Action), and Matthias Weßendorf (MyFaces), this JSF 5-compatible book provides reliable and groundbreaking JSF components to help you exploit the power of JSF in your Java web applications.

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Pro Java™ EE Spring Patterns : Best Practices and Design Strategies Implementing Java™ EE Patterns with the Spring Framework

“The Java™ landscape is littered with libraries, tools, and specifications. What’s been lacking is the expertise to fuse them into solutions to real–world problems. These patterns are the intellectual mortar for J2EE software construction.” —John Vlissides, coauthor of Design Patterns: Elements of Reusable Object–Oriented Software Pro Java™ EE Spring Patterns focuses on enterprise patterns, best practices, design strategies, and proven solutions using key Java EE technologies including JavaServer Pages™, Servlets, Enterprise JavaBeans™, and Java Message Service APIs.

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Pro Java™ 6 3D Game Development : Java 3D, JOGL, JInput and JOAL APIs

Java gaming expert Andrew Davison will show you how to develop and program 3D games in Java technology on a PC, with an emphasis on the construction of 3D landscapes. It's assumed you have a reasonable knowledge of Java—the sort of thing picked up in a first Java course at school. Topics are split into three sections: Java 3D API, non-standard input devices for game playing, and JOGL. Java 3D is a high-level 3D graphics API, and JOGL is a lower-level Java wrapper around the popular OpenGL graphics API.

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Pro JavaScript Techniques

Pro JavaScript Techniques is the ultimate JavaScript book for the modern web developer. It provides everything you need to know about modern JavaScript, and shows what JavaScript can do for your web sites. This book doesn't waste any time looking at things you already know, like basic syntax and structures.

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Pro JavaScript Design Patterns

As a web developer, you'll already know that JavaScript is a powerful language, allowing you to add an impressive array of dynamic functionality to otherwise static web sites. But there is more power waiting to be unlocked—JavaScript is capable of full object–oriented capabilities, and by applying object-oriented principles, best practices, and design patterns to your code, you can make it more powerful, more efficient, and easier to work with alone or as part of a team. With Pro JavaScript Design Patterns, you'll start with the basics of object–oriented programming in JavaScript applicable to design patterns, including making JavaScript more expressive, inheritance, encapsulation, information hiding, and more. With that covered, you can kick–start your JavaScript development in the second part of the book, where you'll find detail on how to implement and take advantage of several design patterns in JavaScript, including composites, decorators, façades, adapters, and many more.

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Pro Java Programming

Pro Java Programming, Second Edition covers the J2SE 5.0 platform and the core Java development kit. It takes advantage of the finer points of the core and standard edition of Java 2. You'll discover the particulars of working with the Java language and APIs to develop applications in many different contexts. You will also delve into more advanced topics like enums, generics, XML, metadata or the Swing APIs for graphical user interface design and development. By the end of the book, you'll be fully prepared to take advantage of Java's ease of development, and able to create powerful, sophisticated Java applications.

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Pro Java ME MMAPI : Mobile Media API for Java Micro ed.

Mobile Media API is a low-footprint and versatile API that enables you to create multimedia applications in Java-enabled phones. With this API, it is possible to add and control audio-, video-, and image-based media to MIDlets from different sources. Pro Java ME MMAPI explores this API in great detail. This book explains the APIs architecture and covers how this architecture sits with the Mobile Independent Device Profile (MIDP). The book also shows you how to best use the multimedia capabilities of a Java-enabled phone. This book includes detailed examples that cover the necessary basics, like audio playback and tone generation, to advanced issues, like synchronized media playback, video capture, and live radio stream. The book incorporates a mobile phone to model these examples, in addition to the Java Wireless Toolkit emulators.

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