Human motion : Understanding, modeling, capture and animation ; 2nd Workshop, HumanMotion 2007, Rio de Janeiro, Brazil, October 20, 2007, Proceedings
This LNCS volume contains the papers presented at the second Workshop on Human Motion Understanding, Modeling, Capture and Animation. The accepted papers re?ect the state of the art in the ?eld and cover various topicsrelatedto humanmotiontrackingandanalysis.Thepapersinthisvolume have been classi?ed into three categories based on the topics they cover: human motion capture and pose estimation, body and limb tracking and segmentation, and activity recognition.
Applied Geometry for Computer Graphics and CAD
Focusing on the manipulation and representation of geometrical objects, this book explores the application of geometry to computer graphics and computer-aided design (CAD). An introduction to transformations of the plane and three-dimensional space describes how objects can be constructed from geometric primitives and manipulated. This leads into a treatment of projections and the method of rendering objects on a computer screen by application of the complete viewing operation. Subsequently, the emphasis is on the two principal curve and surface representations, namely, Bézier and B-spline (including NURBS).

