Ergonomics and Health Aspects of Work with Computers ; International Conference, EHAWC 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, Proceedings
This book address the latest research and development efforts and highlight the human aspects of design and use of computing systems. It cover the entire field of Human-Computer Interaction, addressing major - vances in knowledge and effective use of computers in a variety of application areas. This volume contains thematic area of Ergonomics and Health Aspects of Work with Computers, addressing the following major topics:Health and Well Being in the Working Environment, Ergonomics and Design
Complex Motion ; 1st International Workshop, IWCM 2004, Günzburg, Germany, October 12-14, 2004, Revised Papers
The world we live in is a dynamic one: we explore it by moving through it, and many of the objects which we are interested in are also moving. Trafic, for instance, is an example of a domain where detecting and processing visual motion is of vital interest, both in a metaphoric as well as in a purely literal sense. Visual communication is another important example of an area of science which is dominated by the need to measure, understand, and represent visual motion in an eficient way. Visual motion is a subject of research which forces the investigator to deal with complexity; complexity in the sense of facing efiects of motion in a very large diversity of forms, starting from analyzing simple motion in a changing envir- ment (illumination, shadows, . . . ), under adverse observation conditions, such as bad signal-to-noiseratio (low illumination, small-scaleprocesses, low-dosex-ray, etc. ), covering also multiple motions of independent objects, occlusions, and - ing as far as dealing with objects which are complex in themselves (articulated objects such as bodies of living beings). The spectrum of problems includes, but does not end at, objects which are not ‘bodies’ at all, e. g. , when anal- ing fiuid motion, cloud motion, and so on. Analyzing the motion of a crowd in a shopping mall or in an airport is a further example that implies the need to struggle against the problems induced by complexity.
3D-Position Tracking and Control for All-Terrain Robots
Rough terrain robotics is a fast evolving field of research and a lot of effort is deployed towards enabling a greater level of autonomy for outdoor vehicles. This book demonstrates how the accuracy of 3D position tracking can be improved by considering rover locomotion in rough terrain as a holistic problem. In this work, a mechanical structure allowing smooth motion across obstacles with limited wheel slip is used. In particular, it enables the use of odometry and inertial sensors to improve the position estimation in rough terrain. A method for computing 3D motion increments based on the wheel encoders and chassis state sensors is developed. The algorithm runs online and can be adapted to any kind of passive wheeled rover. Finally, sensor fusion using 3D-Odometry, inertial sensors and visual motion estimation based on stereovision is presented. The experimental results demonstrate how each sensor contributes to increase the accuracy and robustness of the 3D position estimation.


