الصفحة 5
الصفحة 5
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Handbook of vascular biometrics

This handbook provides the first comprehensive overview of biometrics exploiting the shape of human blood vessels for biometric recognition, i.e. vascular biometrics, including finger vein recognition, hand/palm vein recognition, retina recognition, and sclera recognition.

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Handbook of smart cities

This Handbook presents a comprehensive and rigorous overview of the state-of-the-art on Smart Cities. It provides the reader with an authoritative, exhaustive one-stop reference on how the field has evolved and where the current and future challenges lie. From the foundations to the many overlapping dimensions (human, energy, technology, data, institutions, ethics etc.)

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GUI design for android apps

GUI Design for Android Apps is the perfect—and concise—introduction for mobile app developers and designers. Through easy-to-follow tutorials, code samples, and case studies, the book shows the must-know principles for user-interface design for Android apps running on the Intel platform, including smartphones, tablets and embedded devices.

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Groupware : Design, Implementation, and Use ; 14th International Workshop, CRIWG 2008, Omaha, NE, USA, September 14-18, 2008, Revised Selected Papers

This book constitutes the refereed post-conference proceedings of the 14th International Workshop on Groupware: Design, Implementation, and Use, held in Omaha, Nebraska, USA, during September 14-18, 2008.The 30 papers presented were carefully reviewed and selected from numerous submission. The topics covered are groupware solutions, co-located groups, groupware for health care, collaborative systems development, collaborative emergency response, groupware approaches, patterns of collaboration.

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Green, pervasive, and cloud computing ; 15th International conference, GPC 2020, Xi'an, China, November 13–15, 2020, Proceedings

This book constitutes the refereed proceedings of the 15th International Conference on Green, Pervasive, and Cloud Computing, GPC 2020, held in Xi'an, China, in November 2020. The 30 full papers presented in this book together with 8 short papers were carefully reviewed and selected from 96 submissions. They cover the following topics: Device-free Sensing; Machine Learning; Recommendation Systems; Urban Computing; Human Computer Interaction; Internet of Things and Edge Computing; Positioning; Applications of Computer Vision; CrowdSensing; and Cloud and Related Technologies.

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Gesture in Human-Computer Interaction and Simulation ; 6th International Gesture Workshop, GW 2005, Berder Island, France, May 18-20, 2005, Revised Selected Papers

The international Gesture Workshops have become the leading interdisciplinary events for dissemination of the latest results on gesture-based communication. The goal of these workshops is to bring together researchers who want to meet and share ideas on advanced research on gesture related to multidisciplinary scienti?c ?elds. Depending on the ?elds, the objectives can be very di?erent. While physiology and biomechanics aim to extract fundamental knowledge of physical gesture, computer sciences try to capture di?erent aspects of gesture and extract features that help to identify, interpret or rebuild the underlying mechanisms of communication gestures. Other approaches and methodologies are followed by cognitive sciences and linguistics, bringing a complementary - derstanding of motor control and gesture meaning. The results can be enhanced by technological applications or demonstrations.

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Future Interaction Design

In 1969 Herbert Simon wrote a book, The Science of the Artificial, in which he argued that cognitive science should have its area of application in the design of devices. He proposed the foundation of a science of the artificial related with cognitive science in the sense in which we have traditionally understood the relationship between the engineering disciplines and the basic sciences. Such a science has been called cognitive ergonomics or cognitive engineering (Norman 1986). Simon’s cognitive ergonomics (1969), would be independent of cognitive science, its basic science, although both would be closely related. Cognitive science would contribute knowledge on human cognitive processes, and cognitive ergonomics would contribute concrete problems of design that should be solved in the context of the creation of devices. Norman (1986), the author that coined the term cognitive engineering, conceived it as an applied cognitive science where the knowledge of cognitive science is combined with that of engineering to solve design problems. According to Norman, its objectives would be: (1) to understand the fundamental principles of human actions important for the development of the engineering of design principles, and (2) to build systems that are pleasant in their use.

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Funology : From usability to enjoyment

This book reflects the move in Human Computer Interaction studies from standard usability concerns towards a wider set of problems to do with fun, enjoyment, aesthetics and the experience of use. Traditionally HCI has been concerned with work and task based applications but as digital technologies proliferate in the home fun becomes an important issue. There is an established body of knowledge and a range of techniques and methods for making products and interfaces usable, but far less is known about how to make them enjoyable.

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Fun and Games ; 2nd International conference, Eindhoven, The Netherlands, October 20-21, 2008. Proceedings

This book constitutes the refereed proceedings of the Second International Conference on Fun and Games, held in Eindhoven, The Netherlands, in October 2008.The 17 revised full papers, presented together with 2 invited talks were carefully reviewed and selected from a total of 36 submissions. The papers encompass the study of computer games, game development and experiences by researchers from social sciences, computing, electrical engineering, design, etc. Main focus is given to topics such as tightly-coupled embodied control of movement-sensitive mobile devices, hypercomputation and cultural computing, emerging gaming paradigms.

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From integrated publication and information systems to information and knowledge environments : Essays dedicated to Erich J. Neuhold on the Occasion of His 65th Birthday

This book constitutes a commemorative volume devoted to Erich J. Neuhold on the occasion of his 65th birthday. The 32 invited reviewed papers presented are written by students and colleagues of Erich Neuhold throughout all periods of his scientific career. The papers are organized in the following topical sections: Database management enabling information systems Semantic Web drivers for advanced information management Securing dynamic media content integration From digital libraries to intelligent knowledge environments Visualization – key to external cognition in virtual information environments From human-computer interaction to human-artefact interaction Domains for virtual information and knowledge environments.

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Fourth IFIP International Conference on Theoretical Computer Science - TCS 2006 ; IFIP 19th World Computer Congress, TC-1, Foundations of Computer Science, August 23-24, 2006, Santiago, Chile

The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of referred international conferences in computer science and interdisciplinary fields are featured. These results often precede journal publication and represent the most current research. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing.

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Foundations of Intelligent Systems ; Vol. 4203 ; 16th International Symposium, ISMIS 2006, Bari, Italy, September 27-29, 2006, Proceedings

This book constitutes the refereed proceedings of the 16th International Symposium on Methodologies for Intelligent Systems, ISMIS 2006. The book presents 81 revised papers together with 3 invited papers. Topical sections include active media human-computer interaction, computational intelligence, intelligent agent technology, intelligent information retrieval, intelligent information systems, knowledge representation and integration, knowledge discovery and data mining, logic for AI and logic programming, machine learning, text mining, and Web intelligence.

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Foundations of Intelligent Systems ; 17th International Symposium, ISMIS 2008 Toronto, Canada, May 20-23, 2008 Proceedings

This book constitutes the refereed proceedings of the 17th International Symposium on Methodologies for Intelligent Systems, ISMIS 2008, held in Toronto, Canada, in May 2008.The 68 revised papers presented together with 3 plenary talks were carefully reviewed and selected from over 100 submissions. The papers are organized in topical sections on knowledge discovery and data mining: foundations, advances, mining changes and actional patterns; logic for artificial intelligence, autonomic and evolutionary computation, soft computing, databases and data warehouses, digital library, intelligent information retrieval.

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Foundations of information and knowledge systems ; 5th International Symposium, FoIKS 2008, Pisa, Italy, February 11-15, 2008. Proceedings

This book constitutes the refereed proceedings of the 5th International Symposium on Foundations of Information and Knowledge Systems, FoIKS 2008 held in Pisa, Italy, in February 2008. The 13 revised full papers presented together with 9 revised short papers and 3 invited lectures were carefully selected during two rounds of reviewing and improvement from from 79 submissions. The papers deal with any foundational aspect of information and knowledge systems, including submissions from researchers working in fields such as discrete mathematics, logic and algebra, model theory, information theory, complexity theory, algorithmics and computation, geometry, analysis, statistics and optimisation who are interested in applying their ideas, theories and methods to research on information and knowledge systems.

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Foundations of augmented cognition ; 3rd International Conference, FAC 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings

These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. This volume contains papers in the thematic area of Augmented Cognition.

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Form-oriented analysis : A new methodology to model form-based applications

Form-based applications range from simple web shops to complex enterprise resource planning systems. Draheim and Weber adapt well-established basic modeling techniques in a novel way to achieve a modeling framework optimized for this broad application domain. They introduce new modeling artifacts, such as page diagrams and form storyboards, and separate dialogue patterns to allow for reuse. In their implementation they have developed new constructs such as typed server pages, and tools for forward and reverse engineering of presentation layers. The methodology is explained using an online bookshop as a running example in which the user can experience the modeling concepts in action. The combination of theoretical achievements and hands-on practical advice and tools makes this book a reference work for both researchers in the areas of software architectures and submit-response style user interfaces, and professionals designing and developing such applications. More information and additional material is also available online.

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Formal aspects in security and trust ; Vol. 173 ; IFIP TC1 WG1.7 Workshop on Formal Aspects in Security and Trust (FAST), World Computer Congress, August 22-27, 2004, Toulouse, France

The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of referred international conferences in computer science and interdisciplinary fields are featured. These results often precede journal publication and represent the most current research. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing.

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Fifth World Conference on Information Security Education ; Proceedings of the IFIP TC 11 WG 11.8, WISE 5, 19 to 21 June 2007, United States Military Academy, West Point, NY, USA

The scope of This book includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of referred international conferences in computer science and interdisciplinary fields are featured. These results often precede journal publication and represent the most current research.

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Fifth IFIP International Conference On Theoretical Computer Science - Tcs 2008 ; IFIP 20th World Computer Congress, TC 1, Foundations of Computer Science, September 7-10, 2008, Milano, Italy

Includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of refereed international conferences in computer science and interdisciplinary fields are featured. These results often precede journal publication and represent the most current research. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing.

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Fieldwork for Design : Theory and Practice

Fieldwork for Design looks at why ethnographic approaches have been turned to in the design of computing devices for the workplace, for the home and elsewhere. It presents a history of ethnography, both as it was practiced before computer science picked it up and since, most especially in the CSCW and HCI domains. It examines, further, the various ethnographic or ‘fieldwork’ frameworks currently popular, explaining and examining what each claims and entails. The focus of the book throughout is on the practical relationship between theory and practice, a relationship that is often misunderstood yet fundamental to successful design.

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