الصفحة 1
الصفحة 1
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Website Generator

The Website Generator project is focused on creating a software tool for generating HTML code from an image or text. The goal of the project is to simplify the website building process and make it accessible to a wider audience with little to no coding experience. The project includes the design and implementation of a userfriendly interface for uploading images or text, a server for processing the image or text, and the ability to customize the generated HTML code. The project uses computer vision algorithms and image processing techniques for converting images into HTML code and Named Entity Recognition (NER) for converting text into HTML code.

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The Definitive Guide to Java Swing

Shows you the parts of Java Swing API that you will use daily to create graphical user interfaces (GUI). You will also learn about the Model-View-Controller architecture that lies behind all Swing components, and about customizing components for specific environments. Author John Zukowski also provides custom editors and renderers for use with tables, trees, and list components. You'll encounter an overview of Swing architecture, and learn about core Swing components, toggelable components, event handling with the Swing Component Set, Swing menus and toolbars, borders, pop-ups, choosers, and more.

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Pro PHP-GTK

PHP is gaining positive reputation for its system administration and client-side application development capabilities. This administration and development is accomplished using the PHP-GTK extension. You can take advantage of client-side applications by implementing language bindings for the GTK (the GIMP Toolkit) library for creating cross-platform graphical user interfaces. Pro PHP-GTK acts as both a definitive reference and a hands-on tutorial to the PHP-GTK extension. The book couples the extension's key topics with practical examples to guide you through a real-world project: developing a database-driven client-side inventory manager. You'll also learn how to integrate this feature with other emerging technologies like SOAP and RSS, and how to generate XML-based interfaces.

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Pro NetBeans™ IDE 6 Rich Client Platform ed.

Pro NetBeans IDE 6 Rich Client Platform Edition is the second Apress book to cover the agile, open source NetBeans IDE platform. The book focuses on the new features of NetBeans 6 as well as what has changed since NetBeans 5.5, empowering you to be a more effective and productive developer. Enables you to click and use any of the Java Swing and other desktop Java graphical user interface (GUI) APIs available in Java SE 6 or prior Covers working with rich client platform features available in NetBeans for building web–based application front ends / Shows you the web–tier development plug-ins available including JSF, Struts Action Framework 2.0, and JRuby for bringing the Ruby on Rails feature set to Java via NetBeans

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Pro Java Programming

Pro Java Programming, Second Edition covers the J2SE 5.0 platform and the core Java development kit. It takes advantage of the finer points of the core and standard edition of Java 2. You'll discover the particulars of working with the Java language and APIs to develop applications in many different contexts. You will also delve into more advanced topics like enums, generics, XML, metadata or the Swing APIs for graphical user interface design and development. By the end of the book, you'll be fully prepared to take advantage of Java's ease of development, and able to create powerful, sophisticated Java applications.

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Open Source Messaging Application Development : Building and Extending Gaim

Are you enamored with instant messaging? Would you like to learn how to create your own messaging application? This book shows you how, by dissecting Gaim—the world's most popular open source instant messaging application. Authored by the Gaim maintainer, Sean Egan, you are presented with a thorough overview of Gaim architecture and application programming interface. You'll learn how to make the most of the popular GTK+ graphical user interface toolkit. Egan guides you through the creation and installation of plug-ins, and discusses strategies involved in supporting messaging protocols like MSN Messenger, AIM and IRC. He also covers topics such as multi-platform support and internationalization.

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Mobile health technologies for ambient assisted living and healthcare

The use of telemedicine and mobile devices is growing, and sensors might aid in creating creative solutions. Developing these solutions is crucial for monitoring senior citizens, lifestyles, and medical procedures. The development of assistive technology for various users to follow sports and other activities is strongly tied to this study area. Data protection is crucial, and the development of these solutions for medical uses should be verified. The security and privacy of the information may be tied to other recognized research projects for their acceptability. ICT research has considerably improved quality of life and has fully assimilated all citizens into society through medical rehabilitation and assistive technology. The technologies and research fields that influence medical informatics include databases, networking, graphical user interfaces, data mining, machine learning, intelligent decision support systems, and specialized programming languages.

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Introduction to Computational Biology : An Evolutionary Approach

Molecular biology has changed dramatically over the past two decades. Until the early 1990s genes were studied one at a time by small teams of researchers; today entire genomes are sequenced by internationally collaborating laboratories. In the bygone gene-centered era the accumulation of data was the rate-limiting step in research. Now that step is often data interpretation. This is increasingly dependent on computational methods and as a consequence, computational biology has emerged in the past decade as a new subdiscipline of biology. This introduction to computational biology is centered on the analysis of molecular sequence data. There are two closely connected aspects to biological sequences: (i) their relative position in the space of all other sequences, and (ii) their movement through this sequence space in evolutionary time. Accordingly, the first part of the book deals with classical methods of sequence analysis: pairwise alignment, exact string matching, multiple alignment, and hidden Markov models. In the second part evolutionary time takes center stage and phylogenetic reconstruction, the analysis of sequence variation, and the dynamics of genes in populations are explained in detail. In addition, the book contains a computer program with a graphical user interface that allows the reader to experiment with a number of key concepts developed by the authors.

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Interactive Computation : The New Paradigm

The interaction paradigm provides a new conceptualization of computational phenomena that emphasizes interaction rather than algorithms, thus reflecting the shift in technology from number-crunching on mainframes to distributed intelligent networks with graphical user interfaces.

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Human-computer interaction : Interaction platforms and techniques ; 12th International Conference, HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings, Part II

The 12th International Conference on Human-Computer Interaction, HCI Inter- tional 2007, was held in Beijing, P.R. This volume, edited by Julie A. Jacko, contains papers in the thematic area of Human-Computer Interaction, addressing the following major topics: • Graphical User Interfaces and Visualization • Mobile Devices and Mobile Interaction • Virtual Environments and 3D Interaction • Ubiquitous Interaction • Emerging Interactive Technologies.

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Engineering Interactive Systems ; 2nd Conference on Human-Centered Software Engineering, HCSE 2008, and 7th International Workshop on Task Models and Diagrams, TAMODIA 2008, Pisa, Italy, September 25-26, 2008. Proceedings

This book constitutes the combined proceedings of the second working conference on Human-Centred Software Engineering (HCSE 2008) and the 6th International Workshop on TAsk MOdels and DIAgrams (TAMODIA 2008); jointly held as EIS 2008, the international event on Engineering Interactive Systems, in Pisa, Italy, in September 2008.

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Machine learning for data streams : With practical examples in MOA

The book first offers a brief introduction to the topic, covering big data mining, basic methodologies for mining data streams, and a simple example of MOA. More detailed discussions follow, with chapters on sketching techniques, change, classification, ensemble methods, regression, clustering, and frequent pattern mining. Most of these chapters include exercises, an MOA-based lab session, or both. Finally, the book discusses the MOA software, covering the MOA graphical user interface, the command line, use of its API, and the development of new methods within MOA.

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Java : how to program. Late objects : Introducing Jshell

Introduction to Computers, the Internet and Java / Introduction to Java Applications; Input/Output and Operators / Control Statements: Part 1; Assignment, ++ and Operators / Control Statements: Part 2; Logical Operators / Methods / Arrays and ArrayLists / Introduction to Classes and Objects / Classes and Objects: A Deeper Look / Object-Oriented Programming: Inheritance / Object-Oriented Programming: Polymorphism and Interfaces / Exception Handling: A Deeper Look / JavaFX Graphical User Interfaces / JavaFX GUI / Strings, Characters and Regular Expressions / Files, Input/Output Streams, NIO and XML Serialization / Generic Collections / Lambdas and Streams / Recursion / Searching, Sorting and Big O / Generic Classes and Methods: A Deeper Look / Custom Generic Data Structures / JavaFX Graphics and Multimedia / Concurrency / Accessing Databases with JDBC / Introduction to JShell: Java 9's REPL for Interactive Java

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Beginning Object-Oriented Programming with VB 2005 : From novice to professional

Beginning Object-Oriented Programming with VB 2005 is a comprehensive resource of correct coding procedures. Author Daniel Clark takes you through all the stages of a programming project, including analysis, modeling, and development, all using object-oriented programming techniques and Visual Basic .NET. Clark explores the structure of classes and their hierarchies, as well as inheritance and interfaces. He also introduces the .NET Framework and the Visual Studio integrated development environment, or IDE. A real-world case study walks you through the design of a solution. You can then transform the design into a functional VB .NET application. The application includes a graphical user interface (GUI), a business logic class library, and integration with a back-end database. Throughout the book, you'll explore the fundamentals of software design, object-oriented programming, Visual Basic .NET 2.0, and the Unified Modeling Language (UML).

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