Adaptive Spatial Filters for Electromagnetic Brain Imaging
Adaptive spatial filters are powerful algorithms for electromagnetic brain imaging that enable high-fidelity reconstruction of neuronal activity. This book describes the technical advances of adaptive spatial filters for electromagnetic brain imaging by integrating and synthesizing available information and describes various factors that affect its performance.
Adapting the built environment for climate change : Design principles for climate emergencies
Adapting the Built Environment for Climate Change: Design Principles for Climate Emergencies analyzes several scenarios and proposes various adaptation strategies for climate emergencies (heat waves, wildfires, floods, and storms). Divided into three themes, the book offers an organized vision of a complex and multi-factor challenge. It covers climatic resilience and building refurbishment, implications for service life prediction and maintainability, and climate adaptation in the maintenance and management of buildings. Sections cover infrastructure materials, climate emergency adaptation and building adaptation to heat waves, wildfires, floods and storms.
3-D Shape Estimation and Image Restoration : Exploiting Defocus and Motion-Blur
Images contain information about the spatial properties of the scene they depict. When coupled with suitable assumptions, images can be used to infer three-dimensional information. This useful volume concentrates on motion blur and defocus, which can be exploited to infer the 3-D structure of a scene—as well as its radiance properties—and which in turn can be used to generate novel images with better quality. 3-D Shape Estimation and Image Restoration presents a coherent framework for the analysis and design of algorithms to estimate 3-D shape from defocused and motion blurred images, and to eliminate defocus and motion blur to yield "restored" images. It provides a collection of algorithms that are optimal with respect to the chosen model and estimation criterion.
3D Recording and Interpretation for Maritime Archaeology
Includes recording and analysis of maritime archaeology through emerging technologies, including both practical and theoretical contributions. Topics include photogrammetric recording, laser scanning, marine geophysical 3D survey techniques, virtual reality, 3D modelling and reconstruction, data integration and Geographic Information Systems. This convergence of digital technologies such as underwater photography and photogrammetry, 3D sonar, 3D virtual reality, and 3D printing has highlighted a pressing need for these new methodologies to be considered together, both in terms of defining the state-of-the-art and for consideration of future directions.
3D diagnosis and treatment planning in orthodontics : an atlas for the clinician
A wide-ranging guide to modern diagnostics and treatment planning in orthodontics, which are mandatory prior to the initiation of any type of comprehensive treatment. The importance of three-dimensional (3D) imaging techniques has been increasingly recognized owing to the shortcomings of conventional two-dimensional imaging in some patients, such as those requiring complex adult treatment and those with temporomandibular joint dysfunctions or sleep disturbances.
3D design reconstruction
This report will talk about a way to design and rebuild a cheap, true-to-the-truth 3D system using reverse engineering. The system provides the service of reconstructing objects into 3D models by placing the object in a predetermined place facing a set of sensors and cameras at a certain distance and at precise angles, using the angle of rotation for each image and combining the points of triangulation we can build a form of 3D modeling types. These models can be used in digital animation or printed with 3D printers for a wide variety of applications.
3-D Computer vision : Principles, algorithms and applications
Offers advanced content on computer vision (basic content can be found in its prerequisite textbook, “2D Computer Vision: Principles, Algorithms and Applications”), including the basic principles, typical methods and practical techniques. It is intended for graduate courses on related topics, e.g. Computer Vision, 3-D Computer Vision, Graphics, Artificial Intelligence, etc. The book is mainly based on my lecture notes for several undergraduate and graduate classes I have offered over the past several years, while a number of topics stem from my research publications co-authored with my students. This book takes into account the needs of learners with various professional backgrounds, as well as those of self-learners. Furthermore, it can be used as a reference guide for practitioners and professionals in related fields.






