Cyberspace security and defense : Research issues ; Proceedings of the NATO advanced research workshop on cyberspace security and defense : Research issues, Gdansk, Poland, from 6 to 9 September 2004.
The development of Internet, mobile communications, distributed computing, computer software and databases storing essential enterprise information has helped to conduct business and personal communication between individual people. and it has created many opportunities for abuse, fraud and expensive damage. This book is a selection of the best papers presented at the NATO Advanced Research Workshop dealing with the Subject of Cyberspace Security and Defense. The level of the individual contributions in the volume is advanced and suitable for senior and graduate students, researchers and technologists who wish to get some feeling of the state of the art in several sub-disciplines of Cyberspace security.
Cybersecurity of Digital Service Chains : Challenges, Methodologies, and Tools
This book presents the main scientific results from the H2020 GUARD project. The GUARD project aims at filling the current technological gap between software management paradigms and cybersecurity models, the latter still lacking orchestration and agility to effectively address the dynamicity of the former. This book provides a comprehensive review of the main concepts, architectures, algorithms, and non-technical aspects developed during three years of investigation; the description of the Smart Mobility use case developed at the end of the project gives a practical example of how the GUARD platform and related technologies can be deployed in practical scenarios.
Cyber-physical systems of systems : Foundations : A conceptual model and some derivations : The AMADEOS legacy
Technical Systems-of-Systems (SoS) – in the form of networked, independent constituent computing systems temporarily collaborating to achieve a well-defined objective – form the backbone of most of today’s infrastructure. The energy grid, most transportation systems, the global banking industry, the water-supply system, the military equipment, many embedded systems, and a great number more, strongly depend on systems-of-systems. The correct operation and continuous availability of these underlying systems-of-systems are fundamental for the functioning of our modern society.
CyberParks – The Interface Between People, Places and Technology: New Approaches and Perspectives
This book is about public open spaces, about people, and about the relationship between them and the role of technology in this relationship. It is about different approaches, methods, empirical studies, and concerns about a phenomenon that is increasingly being in the centre of sciences and strategies – the penetration of digital technologies in the urban space. As the main outcome of the CyberParks Project, this book aims at fostering the understanding about the current and future interactions of the nexus people, public spaces and technology. It addresses a wide range of challenges and multidisciplinary perspectives on emerging phenomena related to the penetration of technology in people’s lifestyles - affecting therefore the whole society, and with this, the production and use of public spaces. Cyberparks coined the term cyberpark to describe the mediated public space, that emerging type of urban spaces where nature and cybertechnologies blend together to generate hybrid experiences and enhance quality of life.
Cybercrime in social media : Theory and solutions
Presents the important components for grasping the potential of social computing with an emphasis on concerns, challenges, and benefits of the social platform in depth. It discusses detection of social-cyber issues, including hate speech, cyberbullying, etc. using deep learning, natural language processing, etc.
Current Trends in High Performance Computing and Its Applications ; Proceedings of the International Conference on High Performance Computing and Applications, August 8-10, 2004, Shanghai, P.R. China
This book contains variety of subjects in modern high performance computing and its applications, such as numerical and software algorithm design and analysis, grid computing advance, adaptive and par- lel algorithm development, distributing debugging tools, computational grid and network environment design, computer simulation and visualization, and computational language study and their applications to science, engineering, and medicine.
Current trends in database technology - EDBT 2006 ; EDBT 2006 Workshop PhD, DataX, IIDB, IIHA, ICSNW, QLQP, PIM, PaRMa, and Reactivity on the Web, Munich, Germany, March 26-31, 2006, Revised Selected Papers
This book constitutes the thoroughly refereed joint post-proceedings of nine workshops held as part of the 10th International Conference on Extending Database Technology, EDBT 2006, held in Munich, Germany in March 2006. The 70 revised full papers presented were selected from numerous submissions during two rounds of reviewing and revision.
Current trends in database technology - EDBT 2004 Workshops ; EDBT 2004 Workshops PhD, DataX, PIM, P2P&DB, and ClustWeb, Heraklion, Crete, Greece, March 14-18, 2004, Revised Selected Papers
This volume comprises papers from the following ?ve workshops that were part of the complete program for the International Conference on Extending Database Technology (EDBT) held in Heraklion, Greece, March 2004: • ICDE/EDBT Joint Ph. D. Workshop (PhD) • Database Technologies for Handling XML-information on the Web (DataX) • Pervasive Information Management (PIM) • Peer-to-Peer Computing and Databases (P2P&DB) • Clustering Information Over the Web (ClustWeb) Together, the ?ve workshops featured 61 high-quality papers selected from appr- imately 180 submissions.
Current aopics in artificial intelligence ; 12th Conference of the Spanish Association for Artificial Intelligence, CAEPIA 2007, Salamanca, Spain, November 12-16, 2007, Selected Papers
The book presented address all current issues of artificial intelligence ranging from methodological and foundational aspects to advanced applications in various fields.
Current aopics in artificial intelligence ; 11th Conference of the Spanish Association for Artificial Intelligence, CAEPIA 2005, Santiago de Compostela, Spain, November 16-18, 2005, Revised Selected Papers
This book constitutes the thoroughly refered post-proceedings of the 11th Conference of the Spanish Association for Artificial Intelligence, CAEPIA 2005, held in Santiago de Compostela, Spain in November 2005.
Current and Future Perspectives of Ethnomathematics as a Program
This survey on the modernity of ethnomathematics addresses numerous themes related to both ethnomathematics and mathematics education. It offers a broader view of mathematics, including ideas, procedures, concepts, processes, methods, and practices rooted in distinct cultural environments. In addition, by reflecting on the social and political dimensions of ethnomathematics, another important aspect of this research program is the development of innovative approaches for a dynamic and glocalized society. Ethnomathematics recognizes that members of different cultures develop unique mathematical techniques, methods, and explanations that allow for an alternative understanding and transformation of societal norms. The theoretical basis of ethnomathematics offers a valid alternative to traditional studies of history, philosophy, cognition, and pedagogical aspects of mathematics.
CSS Mastery : Advanced Web Standards Solutions
This book is your indispensable guide to cutting-edge CSS development—all you need to work your way up to CSS professional. While CSS is a relatively simple technology to learn, it is a difficult one to master. When you first start developing sites using CSS, you will come across all kinds of infuriating browser bugs and inconsistencies. It sometimes feels like there are a million and one different techniques to master, spread across a bewildering array of websites. The range of possibilities seems endless and makes for a steep and daunting learning curve. It begins with a brief recap of CSS fundamentals such as the importance of meaningful markup, how to structure and maintain your code, and how the CSS layout model really works.
Cryptology and Network Security ; 7th International Conference, CANS 2008, Hong-Kong, China, December 2-4, 2008. Proceedings
This book constitutes the refereed proceedings of the 7th International Conference on Cryptology and Network Security, CANS 2008, held in Hong-Kong, China, in December 2008.
Cryptography in C and C++
This book covers everything you need to know to write professional-level cryptographic code. This expanded, improved second edition includes about 100 pages of new material as well as numerous improvements to the original text. The chapter about random number generation has been completely rewritten, and the latest cryptographic techniques are covered in detail. Furthermore, this book covers the recent improvements in primality testing.
Cryptographic hardware and embedded systems - CHES 2005 ; 7th International Workshop, Edinburgh, UK, August 29 - September 1, 2005, Proceedings
Constitutes the refereed proceedings of the 7th International Workshop on Cryptographic Hardware and Embedded Systems, CHES 2005, held in Edinburgh, UK in August/September 2005. The papers in this book are organized in topical sections on side channels, arithmetic for cryptanalysis, special purpose hardware, hardware attacks and more.
Crypto-Finance, Law and Regulation : Governing an Emerging Ecosystem
Explores the emergence of a decentralised and disintermediated crypto-market and investigates the way in which it can transform the financial markets. It examines three components of the financial market – technology, finance, and the law – and shows how their interrelationship dictates the structure of a crypto-market. It focuses on regulators’ enforcement policies and their jurisdiction over crypto-finance operators and participants. The book also discusses the latest developments in crypto-finance, and the advantages and disadvantages of crypto-currency as an alternative payment product. It also investigates how such a decentralised crypto-finance system can provide access to finance, promote a shared economy, and allow access to justice.
Critical Information Infrastructured Security ; 1st International Workshop, CRITIS 2006, Samos Island, Greece, August 31 - September 1, 2006
This volume contains the proceedings of the 1st International Workshop on Critical Information Infrastructure Security (CRITIS 2006), that was held between August 31 and September 1, 2006 on Samos, Greece, and was hosted by the University of the Aegean, Department of Information and Communication Systems Engineering, Laboratory of Information and Communication Systems Security (Info-Sec-Lab). In response to the CRITIS 2006 call for papers, 57 papers were submitted.
Creating New Learning Experiences on a Global Scale ; 2nd European Conference on Technology Enhanced Learning, EC-TEL 2007, Crete, Greece, September 17-20, 2007, Proceedings
It is holding more than 500 pages of combined wisdom on Technology Enhanced Learning (TEL) in your hands! With the advance of metadata, standards, learning objects, Web 2. 0 approaches to rip, mix and burn learning, wikis, blogs, syndication, user-generated content, W- based video, games and the ubiquitous availability of computing devices we can and have to offer more flexible learning services on a global scale.It provided a unique forum for all research related to technology enhanced learning, including its interactions with knowledge management, business processes and work environments.
Creating Mobile Games : Using Java™ ME Platform to Put the Fun into Your Mobile Device and Cell Phone
Creating Mobile Games: shows you how to create a basic game and make it a professional one (by adding a pro look-and-feel by writing your own menus or using the open source J2ME Polish, and enabling marketing/billing from your own web site). Demonstrates Wireless Messaging and other optional APIs (using SMS, PIM, File Connection, Bluetooth, and so forth in a multiplayer game).
Creating Flash Widgets with Flash CS4 and ActionScript 3.0
Creating Flash Widgets with Flash CS4 and ActionScript 3.0 is an introduction to developing widgets for the Internet using the features of Flash CS4 and ActionScript 3.0. Many social-networking sites, blogs, and personal home pages have adopted the use of widgets and Flash developers can create and distribute their own widgets for others to use. A step-by-step example demonstrates how to design and develop your own Flash widgets and integrate them with XML. In addition, publishing, promoting, and capitalizing on your Flash widgets is discussed.



















