Electronic Books

Total Books: 181 - 200 /210
Smart Graphics (vol. # 4073)

This book constitutes the refereed proceedings of the 6th International Symposium on Smart Graphics, SG 2006, held in Vancouver, ...

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Spoken Multimodal Human-Computer Dialogue in Mobile Environments

This book is based on publications from the ISCA Tutorial and Research Workshop on Multi-Modal Dialogue in Mobile Environments ...

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Stepping into Virtual Reality

The first part of the book reviews the basic theoretical and practical concepts involved in the visual aspect of virtual ...

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Supercomputing Frontiers

This book cover a range of topics including memory fault handling, linear algebra, image processing, heterogeneous computing, ...

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Surgical Scene Generation for Virtual Reality-Based Training in Medicine

One of the most important elements needed for effective training in Virtual Reality (VR) is the generation of variable scenarios. ...

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Survey of Text Mining II : Clustering, Classification, and Retrieval

This volume continues to survey the evolving field of text mining - the application of techniques of machine learning, in ...

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NoIMG
Sustainable Construction in the Era of the Fourth Industrial Revolution / Ayodeji Emmanuel Oke, Clinton Aigbavboa, Seyi S. Stephen, Wellington Didibhuku Thwala

Provides readers with an understanding of various concepts, benefits, and practices that the adoption of Fourth Industrial ...

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Systems Modeling and Simulation: Theory and Applications

This book constitutes the refereed post-proceedings of the third Asian Simulation Conference, AsiaSim 2004, held in Jeju ...

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Technologies for E-Learning and Digital Entertainment

A total of 90 papers were selected, after peer review, for this volume. Topics of these papers fall into six diff- ent areas ...

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Technologies for E-Learning and Digital Entertainment

This book constitutes the refereed proceedings of the Edutainment 2006 is an international conference on research and development ...

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Technologies for E-Learning and Digital Entertainment : Third International Conference, Edutainment 2008 Nanjing, China, June 25-27, 2008 Proceedings

This book includes e-learning platforms and tools, e-learning system for education, application of e-learning systems, e-learning ...

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Technologies for Interactive Digital Storytelling and Entertainment

This textbook contains the proceedings from the 3rd International Conference on Technologies for Interactive Digital Storytelling ...

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Technology, Design and the Arts - Opportunities and Challenges

This book details the relationship between the artist and their created works, using tools such as information technology, ...

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The Art and Science of Interface and Interaction Design

This book shows how historically relevant the issues of interaction and interface design are, as they can be analyzed not ...

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The Disappearing Computer

“The-computer-as-we-know-it” will have no role in our future everyday lives. This is the position taken in this book ...

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The Disappearing Computer

“The-computer-as-we-know-it” will have no role in our future everyday lives. This is the position taken in this book ...

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The Sense of Touch and its Rendering : Progress in Haptics Research

"Sense of Touch and its Rendering" presents a unique and interdisciplinary approach highlighting the field of haptic research ...

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Three-Dimensional Television : Capture, Transmission, Display

3DTV require the integration of a diversity of key technologies from computing to graphics, imaging to display, and signal ...

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Transactions on Aspect-Oriented Software Development IV

This volume, the fourth in the Transactions on Aspect-Oriented Software Development series, presents 5 revised papers together ...

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Transactions on Computational Science XXXVII

This, the 37th issue of the Transactions on Computational Science, is devoted to the area of Computer Graphics. The 9 papers ...

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Total Books: 181 - 200 /210