Book Details

Technologies for Interactive Digital Storytelling and Entertainment

Publication year: 2006

ISBN: 978-3-540-49935-0

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This textbook contains the proceedings from the 3rd International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE 2006). The contributions are grouped into six sections, which include subjects like virtual characters, story authoring, narrative systems, and examples of their application. During recent years, Interactive Digital Storytelling has evolved as a prospering - search topic, banding together formerly disjoined disciplines stemming from the arts and humanities as well as computer science. The subject of this book is of course strongly related to the notion of ‘storytelling’, which has been used as an effective means for the communication of knowledge and social values, ever since the early history of humankind. It also tries to build a bridge between current academic trends.


Subject: Computer Science, agents, animation, augmented reality, authoring, autonomous actors, computer games, edutainment, emotional characters, entertainment computing, haptic interfaces, interactive art, interactive digital storytelling, mixed reality, mobile HCI, narrative syst