Electronic Books

Total Books: 81 - 100 /105
Real-Time Vision for Human-Computer Interaction

This state-of-the-art contributed volume presents a series of peer-reviewed survey articles written by international leading ...

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Sepsis sévère et choc septique

Le sepsis sévère et le choc septique sont des maladies fréquentes (plusieurs centaines de milliers de cas chaque année ...

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Silverlight 2 Visual Essentials

Silverlight is a lightweight browser plug–in that frees your code from the traditional confines of the browser. It is a ...

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Silverlight and ASP.NET Revealed

Microsoft Silverlight allows you to create rich multimedia interfaces with the power and flexibility of Flash, but with the ...

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Smart Graphics

The core idea behind the Smart Graphics symposia is to bring together - searchers and practitioners from the ?eld of computer ...

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Smart Graphics (vol. # 3638)

Constitutes the refereed proceedings of the 5th International Symposium on Smart Graphics, SG 2005, held in Frauenworth Cloister, ...

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Smart Graphics (vol. # 4073)

This book constitutes the refereed proceedings of the 6th International Symposium on Smart Graphics, SG 2006, held in Vancouver, ...

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Smart Graphics L : 9th International Symposium, SG 2008, Rennes, France, August 27-29, 2008. Proceedings

This book is organized in topical sections on sketching, navigation and selection, studies and evaluation, camera planning, ...

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Software Visualization

Software visualization encompasses the development and evaluation of methods for graphically representing different aspects ...

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Technologies for E-Learning and Digital Entertainment

A total of 90 papers were selected, after peer review, for this volume. Topics of these papers fall into six diff- ent areas ...

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Technologies for E-Learning and Digital Entertainment

This book constitutes the refereed proceedings of the Edutainment 2006 is an international conference on research and development ...

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Technologies for E-Learning and Digital Entertainment : Third International Conference, Edutainment 2008 Nanjing, China, June 25-27, 2008 Proceedings

This book includes e-learning platforms and tools, e-learning system for education, application of e-learning systems, e-learning ...

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Technologies for Interactive Digital Storytelling and Entertainment

This textbook contains the proceedings from the 3rd International Conference on Technologies for Interactive Digital Storytelling ...

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The Essential Guide to Open Source Flash Development

Explore the world of open source Flash and discover which tools are available. Learn how to identify which tool you need ...

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The Mathematica GuideBook for Symbolics

"The Mathematica GuideBook for Symbolics"deals with Mathematica's symbolic mathematical capabilities. Structural and mathematical ...

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Three-Dimensional Television : Capture, Transmission, Display

3DTV require the integration of a diversity of key technologies from computing to graphics, imaging to display, and signal ...

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Transactions on Edutainment I

This book subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, ...

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Transdisciplinary Digital Art. Sound, Vision and the New Screen : Digital Art Weeks and Interactive Futures 2006/2007, Zurich, Switzerland and Victoria, BC, Canada. Selected Papers

This volume collects essays that broadly encompass the digital arts, Transdisciplinary Digital Art gives a clear overview ...

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Understanding 3D Animation Using Maya

Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This ...

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Vector Analysis for Computer Graphics

Vector Analysis for Computer Graphics provides a complete introduction to vector analysis, especially within the context ...

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Total Books: 81 - 100 /105