Electronic Books

Total Books: 81 - 100 /105
Real-Time Vision for Human-Computer Interaction

This state-of-the-art contributed volume presents a series of peer-reviewed survey articles written by international leading ...

Lee mas
Sepsis sévère et choc septique

Le sepsis sévère et le choc septique sont des maladies fréquentes (plusieurs centaines de milliers de cas chaque année ...

Lee mas
Silverlight 2 Visual Essentials

Silverlight is a lightweight browser plug–in that frees your code from the traditional confines of the browser. It is a ...

Lee mas
Silverlight and ASP.NET Revealed

Microsoft Silverlight allows you to create rich multimedia interfaces with the power and flexibility of Flash, but with the ...

Lee mas
Smart Graphics

The core idea behind the Smart Graphics symposia is to bring together - searchers and practitioners from the ?eld of computer ...

Lee mas
Smart Graphics (vol. # 3638)

Constitutes the refereed proceedings of the 5th International Symposium on Smart Graphics, SG 2005, held in Frauenworth Cloister, ...

Lee mas
Smart Graphics (vol. # 4073)

This book constitutes the refereed proceedings of the 6th International Symposium on Smart Graphics, SG 2006, held in Vancouver, ...

Lee mas
Smart Graphics L : 9th International Symposium, SG 2008, Rennes, France, August 27-29, 2008. Proceedings

This book is organized in topical sections on sketching, navigation and selection, studies and evaluation, camera planning, ...

Lee mas
Software Visualization

Software visualization encompasses the development and evaluation of methods for graphically representing different aspects ...

Lee mas
Technologies for E-Learning and Digital Entertainment

A total of 90 papers were selected, after peer review, for this volume. Topics of these papers fall into six diff- ent areas ...

Lee mas
Technologies for E-Learning and Digital Entertainment

This book constitutes the refereed proceedings of the Edutainment 2006 is an international conference on research and development ...

Lee mas
Technologies for E-Learning and Digital Entertainment : Third International Conference, Edutainment 2008 Nanjing, China, June 25-27, 2008 Proceedings

This book includes e-learning platforms and tools, e-learning system for education, application of e-learning systems, e-learning ...

Lee mas
Technologies for Interactive Digital Storytelling and Entertainment

This textbook contains the proceedings from the 3rd International Conference on Technologies for Interactive Digital Storytelling ...

Lee mas
The Essential Guide to Open Source Flash Development

Explore the world of open source Flash and discover which tools are available. Learn how to identify which tool you need ...

Lee mas
The Mathematica GuideBook for Symbolics

"The Mathematica GuideBook for Symbolics"deals with Mathematica's symbolic mathematical capabilities. Structural and mathematical ...

Lee mas
Three-Dimensional Television : Capture, Transmission, Display

3DTV require the integration of a diversity of key technologies from computing to graphics, imaging to display, and signal ...

Lee mas
Transactions on Edutainment I

This book subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, ...

Lee mas
Transdisciplinary Digital Art. Sound, Vision and the New Screen : Digital Art Weeks and Interactive Futures 2006/2007, Zurich, Switzerland and Victoria, BC, Canada. Selected Papers

This volume collects essays that broadly encompass the digital arts, Transdisciplinary Digital Art gives a clear overview ...

Lee mas
Understanding 3D Animation Using Maya

Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This ...

Lee mas
Vector Analysis for Computer Graphics

Vector Analysis for Computer Graphics provides a complete introduction to vector analysis, especially within the context ...

Lee mas
Total Books: 81 - 100 /105