Electronic Books

Total Books: 21 - 40 /105
Artifical Intelligence for Human Computing

This book contains the thoroughly refereed post-proceedings of two events discussing AI for Human Computing.It presented ...

Lee mas
Artifical Intelligence for Human Computing

This book contains the thoroughly refereed post-proceedings of two events discussing AI for Human Computing.It presented ...

Lee mas
Artificial Intelligence and Simulation

This volume is the proceedings of AIS 2004. The AI, Simulation and Planning in High Autonomy Systems (AIS) 2004 C- ference ...

Lee mas
B 2007: Formal Specification and Development in B

These proceedingsrecordthe papers presented at the Seventh InternationalC- ference of B Users (B 2007), held in the city ...

Lee mas
Computational Science -- ICCS 2005 (vol. # 3514)

This book constitutes the refereed proceedings of the Fifth International Conference on Computational Science (ICCS 2005) ...

Lee mas
Computer Algebra and Geometric Algebra with Applications

MathematicsMechanization consistsoftheory,softwareandapplicationofc- puterized mathematical activities such as computing, ...

Lee mas
Computer Graphics for Artists: An Introduction

Far too often artists, even professionals, lack a basic understanding of the principles of computer graphics resulting in ...

Lee mas
Computer Vision - ACCV 2006 (vol. # 3851)

proceedings. ACCV has been making its rounds through the Asian landscape and came to India this year. Interest in computer ...

Lee mas
Computer Vision - ACCV 2006 (vol. # 3852)

ACCV has been making its rounds through the Asian landscape and came to India this year. Interest in computer vision is ...

Lee mas
Computer Vision/Computer Graphics Collaboration Techniques

This volume contains foundational, methodological, and application issues.

Lee mas
Computer Vision/Computer Graphics Collaboration Techniques

This volume contains foundational, methodological, and application issues.

Lee mas
Crowd Simulation

Focuses on methods and techniques for crowd simulation, filling the gap in the professional literature. This survey covers ...

Lee mas
Curves and Surfaces for Computer Graphics

Computer graphics is important in many areas including engineering design, architecture, education, and computer art and ...

Lee mas
Data-Driven 3D Facial Animation

Data-Driven 3D Facial Animation: systematically describes the emerging data-driven techniques developed over the last ten ...

Lee mas
Data-Driven 3D Facial Animation

Data-Driven 3D Facial Animation: systematically describes the emerging data-driven techniques developed over the last ten ...

Lee mas
NoIMG
Deepfake / Ghaith Chamieh ; Yousef Atteyih ; Mahmoud Abdulraheem ; Majde Akkash ; Mhd Homam AL Takrity

The technology used to create such digital content has quickly become accessible to the masses, such as “DEEPFAKE.” Deep ...

Lee mas
Entertainment Computing - ICEC 2005

First of all, we appreciate the hard work of all the authors who contributed to ICEC 2005 by submitting their papers. ICEC ...

Lee mas
Entertainment Computing - ICEC 2006

ICEC 2006 attracted 47 full paper submissions, 48 short paper submissions in total 95 technical papers. Based on a thorough ...

Lee mas
Entertainment Computing – ICEC 2007

This book are organized in topical sections on augmented, virtual and mixed reality, computer games, image processing, mesh ...

Lee mas
Entertainment Computing – ICEC 2007

This book are organized in topical sections on augmented, virtual and mixed reality, computer games, image processing, mesh ...

Lee mas
Total Books: 21 - 40 /105