This book are organized in topical sections on augmented, virtual and mixed reality, computer games, image processing, mesh ...
Lee masThis book are organized in topical sections on augmented, virtual and mixed reality, computer games, image processing, mesh ...
Lee masRenderMan has long been associated with top-end film production and is an essential tool for creating many of the effects ...
Lee masRenderMan has long been associated with top-end film production and is an essential tool for creating many of the effects ...
Lee masAs a creative professional or interactive developer, you’ll be amazed at the exciting possibilities presented to you by ...
Lee masWelcome to the world of 3D architectural visualizations using the most powerful and versatile 3D software package on the ...
Lee masThe material inside this book covers everything you need to know to harness the power of ActionScript 3.0. The book goes ...
Lee masIn this book Keith Peters guides you through some basic animation theory and then demystifies the math and physics behind ...
Lee masThis book contains all you need to understand and make use of ActionScript, and to have some fun while learning. The Foundation ...
Lee masThis book shows you how to take full advantage of Blend's interface, together with and Silverlight's vastly improved designer-developer ...
Lee masThe fourth edition of friends of ED's legendary beginner Flash book, Foundation Flash 8 uses a series of structured exercises ...
Lee masThis book is all you'll need to learn Flash CS3 from the ground up, or learn about all these new features, if you already ...
Lee masCovering every aspect of Flash animation, the book is a fast-paced yet thorough review of the Flash animation process. This ...
Lee masThis thoroughly updated and enhanced second edition of Foundations of 3D Graphics Programming is an innovative shortcut ...
Lee masGeometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving ...
Lee masEdward Muybridge (1830–1904) is known as the pioneer in motion capt- ing with his famous experiments in 1887 called “Animal ...
Lee masThis LNCS volume contains the papers presented at the second Workshop on Human Motion Understanding, Modeling, Capture and ...
Lee masThis tutorial book features an augmented selection of the material presented at the GI-Dagstuhl Research Seminar on Human-Centered ...
Lee masFull colour throughout, the book explores programming language developments from machine code to more natural language forms, ...
Lee masConstitutes the proceedings of the First International Conference on Intelligent Technologies for Interactive Entertainment, ...
Lee mas