This book includes e-learning platforms and tools, e-learning system for education, application of e-learning systems, e-learning ...
Lire la suiteThis textbook contains the proceedings from the 3rd International Conference on Technologies for Interactive Digital Storytelling ...
Lire la suiteThis book includes text corpora and tagging; transcription problems in spoken corpora; sense disambiguation; links between ...
Lire la suiteFlex 3 is the next generation of a technology that revolutionized web applications. It is the next evolutionary step of Flash, ...
Lire la suiteExplore the world of open source Flash and discover which tools are available. Learn how to identify which tool you need ...
Lire la suite"The Mathematica GuideBook for Symbolics"deals with Mathematica's symbolic mathematical capabilities. Structural and mathematical ...
Lire la suite3DTV require the integration of a diversity of key technologies from computing to graphics, imaging to display, and signal ...
Lire la suiteThis, the 37th issue of the Transactions on Computational Science, is devoted to the area of Computer Graphics. The 9 papers ...
Lire la suiteThis book subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, ...
Lire la suiteVolume V of the Transactions on Rough Sets (TRS) is dedicated to the monu-mental life and work of Zdzis law Pawlak1. During ...
Lire la suiteThis volume collects essays that broadly encompass the digital arts, Transdisciplinary Digital Art gives a clear overview ...
Lire la suiteMany animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This ...
Lire la suiteVector Analysis for Computer Graphics provides a complete introduction to vector analysis, especially within the context ...
Lire la suiteThis volume brings together the invited papers and selected participants’ contributions presented at the COST 2102 International ...
Lire la suiteThis well-researched book develops and demonstrates a framework for view-dependent animation designed to solve issues, well ...
Lire la suiteThis book constitutes the refereed proceedings of the 4th International Conference on Virtual Storytelling, ICVS 2007, held ...
Lire la suiteThe 1st International Conference on Virtual Storytelling took place on September 27-28, 2001, in Avignon (France) in the ...
Lire la suiteVirtual Heritage, Applied Technologies and Virtual Environments. With a truly international flavor, these sub-themes covered ...
Lire la suiteThis book reflects a profound change that has taken place in the practice of landscape architecture and planning in the past ...
Lire la suiteExternal representations (pictures, diagrams, graphs, concrete models) have always been valuable tools for the science teacher. ...
Lire la suite