Electronic Books

Total Books: 61 - 80 /120
978-3-540-31651-0
Intelligent Technologies for Interactive Entertainment

Constitutes the proceedings of the First International Conference on Intelligent Technologies for Interactive Entertainment, ...

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978-3-540-74997-4
Intelligent Virtual Agents

The 19 revised full papers and 12 revised short papers presented together with five invited talks and the abstracts of 32 ...

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978-3-540-28739-1
Intelligent Virtual Agents (vol. # 3661)

The origin of the Intelligent Virtual Agents conference dates from a successful workshop on Intelligent Virtual Environments ...

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978-3-540-37594-4
Intelligent Virtual Agents (vol. # 4133)

This volume contains the proceedings of the 6th International Conference on Intelligent Virtual Agents, IVA 2006, held in ...

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978-3-540-89454-4
Interactive Storytelling : First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008 Erfurt, Germany, November 26-29, 2008 Proceedings

This book constitutes the refereed proceedings of the First Joint International Conference on Interactive Digital Storytelling, ...

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978-3-540-46305-4
Interactive Technologies and Sociotechnical Systems

This book constitutes the refereed proceedings of the 13th International Conference on Interactive Technologies and Sociotechnical ...

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978-1-84628-848-7
Introduction to Computer Graphics : Using Java 2D and 3D

This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory ...

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978-2-287-24918-1
Le manuel de réanimation, soins intensifs et médecine durgence

Cette troisième édition propose une actualisation de ce livre dans un domaine toujours passionnant, mais en constante évolution. ...

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978-2-287-77986-2
Le syndrome de détresse respiratoire aiguë = Acute respiratory distress syndrome

This book gives a large place to mechanical ventilation, in particular to its optimization and the interest of its various ...

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978-1-84628-283-6
Mathematics for Computer Graphics

In thirteen chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical ...

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978-1-84628-660-5
Mobile 3D Graphics

Historically, not enough was understood about how to deliver a high quality playing experience on handheld, small screen, ...

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978-1-4020-6494-4
Model Based Learning and Instruction in Science

This book describes new, model based teaching methods for science instruction. It presents research that describes these ...

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978-1-4302-0984-3
MooTools Essentials : The Official MooTools Reference for JavaScript™ and Ajax Development

Mootools is a light, modular JavaScript framework that makes adding Ajax, animations, and interactive elements to your site ...

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978-3-540-89220-5
Motion in Games : First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008. Revised Papers

This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in ...

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978-1-84628-068-9
Multibody Mechanics and Visualization

Multibody Mechanics and Visualization is designed to appeal to computer-savvy students who will acquire significant skills ...

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978-3-540-36651-5
Multimedia Cartography

The various sections of this book cover the theoretical backgrounds, applications and future developments of Multimedia Cartography. ...

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9781032048239
Multimedia Computing Systems and Virtual Reality / Rajeev Tiwari, Neelam Duhan, Mamta Mittal, Abhineet Anand, Muhammad Attique Khan

Presents recent advancements in multimedia systems as they relate to various application areas such as healthcare services ...

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978-3-540-73417-8
Multimedia Content Analysis and Mining

The workshop gives a snapshot of the current wor- wide research in multimedia analysis. Through recent advances in computing, ...

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978-1-4302-0125-0
Object-Oriented ActionScript for Flash 8

Object-Oriented ActionScript For Flash 8 teaches the theory and practice of OOP with ActionScript. You do not need any extensive ...

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978-1-84800-023-0
OpenGL Graphics Through Applications

OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through ...

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Total Books: 61 - 80 /120