Focuses on methods and techniques for crowd simulation, filling the gap in the professional literature. This survey covers ...
Continue readingComputer graphics is important in many areas including engineering design, architecture, education, and computer art and ...
Continue readingData-Driven 3D Facial Animation: systematically describes the emerging data-driven techniques developed over the last ten ...
Continue readingData-Driven 3D Facial Animation: systematically describes the emerging data-driven techniques developed over the last ten ...
Continue readingThe technology used to create such digital content has quickly become accessible to the masses, such as “DEEPFAKE.” Deep ...
Continue readingYou will learn classic visual storytelling techniques such as conveying meaning with images and directing the viewer's eye. ...
Continue readingDream Catcher is a video generation application that helps in many fields as science fiction, imagine event’s scenarios, ...
Continue readingFirst of all, we appreciate the hard work of all the authors who contributed to ICEC 2005 by submitting their papers. ICEC ...
Continue readingICEC 2006 attracted 47 full paper submissions, 48 short paper submissions in total 95 technical papers. Based on a thorough ...
Continue readingThis book are organized in topical sections on augmented, virtual and mixed reality, computer games, image processing, mesh ...
Continue readingThis book are organized in topical sections on augmented, virtual and mixed reality, computer games, image processing, mesh ...
Continue readingRenderMan has long been associated with top-end film production and is an essential tool for creating many of the effects ...
Continue readingRenderMan has long been associated with top-end film production and is an essential tool for creating many of the effects ...
Continue readingAs a creative professional or interactive developer, you’ll be amazed at the exciting possibilities presented to you by ...
Continue readingWelcome to the world of 3D architectural visualizations using the most powerful and versatile 3D software package on the ...
Continue readingThe material inside this book covers everything you need to know to harness the power of ActionScript 3.0. The book goes ...
Continue readingIn this book Keith Peters guides you through some basic animation theory and then demystifies the math and physics behind ...
Continue readingThis book contains all you need to understand and make use of ActionScript, and to have some fun while learning. The Foundation ...
Continue readingThis book shows you how to take full advantage of Blend's interface, together with and Silverlight's vastly improved designer-developer ...
Continue readingThe fourth edition of friends of ED's legendary beginner Flash book, Foundation Flash 8 uses a series of structured exercises ...
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