Natural phenomena can be visually described with fractal-geometry methods, where iterative procedures rather than equations ...
Continue readingIt addresses methods and techniques for topics that range from design and rendering, context modelling, personalisation, ...
Continue readingHistorically, not enough was understood about how to deliver a high quality playing experience on handheld, small screen, ...
Continue readingThis edited book covers some of the most challenging problems on the forefront of today’s research on physical interaction ...
Continue readingThis practical reference provides you a comprehensive in-depth coverage of both theory and practice of cutting-edge Passive ...
Continue readingTopics and Features: -Provides a full introduction to computer graphics concepts, principles, methods, and applications -Concentrates ...
Continue readingIn the past, rendering systems used a range of different approaches, each compatible and able to handle certain kinds of ...
Continue readingThis book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and ...
Continue readingThis book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, ...
Continue readingThis book is based on selected lectures given by leading experts in scientific visualization during a workshop held at Schloss ...
Continue readingThis book details the mathematical fundamentals of the lifting transform and illustrates the latest applications of the transform ...
Continue readingThe core idea behind the Smart Graphics symposia is to bring together - searchers and practitioners from the ?eld of computer ...
Continue readingThis book constitutes the refereed proceedings of the Edutainment 2006 is an international conference on research and development ...
Continue reading3DTV require the integration of a diversity of key technologies from computing to graphics, imaging to display, and signal ...
Continue readingMany animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This ...
Continue readingVector Analysis for Computer Graphics provides a complete introduction to vector analysis, especially within the context ...
Continue readingThis book reflects a profound change that has taken place in the practice of landscape architecture and planning in the past ...
Continue readingThe word "render" isn't unique to the vocabulary of computer graphics. We can talk about a "watercolor rendering," a ...
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