This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory ...
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Natural phenomena can be visually described with fractal-geometry methods, where iterative procedures rather than equations ...
Continue readingAn essential reference for interior designers learning how to manually draft scaled floor plans, elevations, sections, and ...
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It addresses methods and techniques for topics that range from design and rendering, context modelling, personalisation, ...
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Historically, not enough was understood about how to deliver a high quality playing experience on handheld, small screen, ...
Continue readingThis edited book covers some of the most challenging problems on the forefront of today’s research on physical interaction ...
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This practical reference provides you a comprehensive in-depth coverage of both theory and practice of cutting-edge Passive ...
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Topics and Features: -Provides a full introduction to computer graphics concepts, principles, methods, and applications -Concentrates ...
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In the past, rendering systems used a range of different approaches, each compatible and able to handle certain kinds of ...
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This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and ...
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This book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, ...
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This book is based on selected lectures given by leading experts in scientific visualization during a workshop held at Schloss ...
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This book details the mathematical fundamentals of the lifting transform and illustrates the latest applications of the transform ...
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It begins with the very basics of making straight lines and progresses to gradually more complex compositions of sketched ...
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Have you ever asked yourself these questions: How to improve my imagination drawing? How to compose better images? How to ...
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The core idea behind the Smart Graphics symposia is to bring together - searchers and practitioners from the ?eld of computer ...
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This book constitutes the refereed proceedings of the Edutainment 2006 is an international conference on research and development ...
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3DTV require the integration of a diversity of key technologies from computing to graphics, imaging to display, and signal ...
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Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This ...
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Vector Analysis for Computer Graphics provides a complete introduction to vector analysis, especially within the context ...
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