This volume contains foundational, methodological, and application issues.
Continue reading
Today, the development life cycle of 3D User Interfaces (UIs) mostly remains an art more than a principled-based approach. ...
Continue reading
Today, the development life cycle of 3D User Interfaces (UIs) mostly remains an art more than a principled-based approach. ...
Continue reading
Structured to encourage a diversity of techniques, allowing each student the means to find and put into practice the appropriate ...
Continue reading
Focuses on methods and techniques for crowd simulation, filling the gap in the professional literature. This survey covers ...
Continue reading
The reproduction of nature via computer has fascinated scientists in computer graphics and artists ever since synthetic imaging ...
Continue reading
Distributed Multimedia Retrieval Strategies for Large Scale Networked Systems presents an up-to-date research status in the ...
Continue reading
RenderMan has long been associated with top-end film production and is an essential tool for creating many of the effects ...
Continue reading
RenderMan has long been associated with top-end film production and is an essential tool for creating many of the effects ...
Continue reading
The material inside this book covers everything you need to know to harness the power of ActionScript 3.0. The book goes ...
Continue reading
In this book Keith Peters guides you through some basic animation theory and then demystifies the math and physics behind ...
Continue readingThis book focuses on efficient visualization techniques, which are the prerequisite for the interactive exploration of complex ...
Continue reading
The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The ...
Continue reading
Edward Muybridge (1830–1904) is known as the pioneer in motion capt- ing with his famous experiments in 1887 called “Animal ...
Continue reading
This LNCS volume contains the papers presented at the second Workshop on Human Motion Understanding, Modeling, Capture and ...
Continue reading
This proceedings volume collects the scienti?c presentations of the Scandinavian Conference on Image Analysis, SCIA 2005, ...
Continue reading
Image-based rendering (IBR) refers to a collection of techniques and representations that allows 3D scenes and objects to ...
Continue reading
This text introduces graduate students and researchers to the basics of digital signal processing relevant to audio/acoustics ...
Continue reading
This text introduces graduate students and researchers to the basics of digital signal processing relevant to audio/acoustics ...
Continue reading
A newly updated and comprehensive guide to all aspects of visual design From doing a quick sketch to producing a fully rendered ...
Continue reading