This volume contains foundational, methodological, and application issues.
Continue readingToday, the development life cycle of 3D User Interfaces (UIs) mostly remains an art more than a principled-based approach. ...
Continue readingToday, the development life cycle of 3D User Interfaces (UIs) mostly remains an art more than a principled-based approach. ...
Continue readingFocuses on methods and techniques for crowd simulation, filling the gap in the professional literature. This survey covers ...
Continue readingThe reproduction of nature via computer has fascinated scientists in computer graphics and artists ever since synthetic imaging ...
Continue readingDistributed Multimedia Retrieval Strategies for Large Scale Networked Systems presents an up-to-date research status in the ...
Continue readingRenderMan has long been associated with top-end film production and is an essential tool for creating many of the effects ...
Continue readingRenderMan has long been associated with top-end film production and is an essential tool for creating many of the effects ...
Continue readingThe material inside this book covers everything you need to know to harness the power of ActionScript 3.0. The book goes ...
Continue readingIn this book Keith Peters guides you through some basic animation theory and then demystifies the math and physics behind ...
Continue readingThis book focuses on efficient visualization techniques, which are the prerequisite for the interactive exploration of complex ...
Continue readingThe IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The ...
Continue readingEdward Muybridge (1830–1904) is known as the pioneer in motion capt- ing with his famous experiments in 1887 called “Animal ...
Continue readingThis LNCS volume contains the papers presented at the second Workshop on Human Motion Understanding, Modeling, Capture and ...
Continue readingThis proceedings volume collects the scienti?c presentations of the Scandinavian Conference on Image Analysis, SCIA 2005, ...
Continue readingImage-based rendering (IBR) refers to a collection of techniques and representations that allows 3D scenes and objects to ...
Continue readingThis text introduces graduate students and researchers to the basics of digital signal processing relevant to audio/acoustics ...
Continue readingThis text introduces graduate students and researchers to the basics of digital signal processing relevant to audio/acoustics ...
Continue readingA newly updated and comprehensive guide to all aspects of visual design From doing a quick sketch to producing a fully rendered ...
Continue readingThis book introduces the most important basic concepts of computer graphics, coupling the technical background and theory ...
Continue reading