Publication year: 2019
ISBN: 978-1-4842-4427-2
Internet Resource: Please Login to download book
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware.
Subject: Professional and Applied Computing, Game Development, Image Processing and Computer Vision, Rendering, Computer graphics, GPU, GPGPU, general purpose gpu, virtual reality, VR, rasterization, DirectX