Open IT-Based Innovation : Moving Towards Cooperative IT Transfer and Knowledge Diffusion ; IFIP TC8 WG 8.6 International Working Conference October 22–24, 2008, Madrid, Spain
The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of refereed international conferences in computer science and interdisciplinary fields are featured.
Ontologies for Agents : Theory and Experiences
On the other hand, ontologies have established themselves as a powerful tool to enable kno- edge sharing, and a growing number of applications have bene?ted from the use of ontologies as a means to achieve semantic interoperability among heterogeneous, distributed systems. In principle ontologies and agents are a match made in heaven, that has failed to happen. What makes a simple piece of software an agent is its ability to communicate in a ”social” environment, to make autonomous decisions, and to be proactive on behalf of its user. Communication ultimately depends on und- standing the goals, preferences, and constraints posed by the user. Autonomy is theabilitytoperformataskwithlittleornouserintervention,whileproactiveness involves acting autonomously with no need for user prompting. Communication, but also autonomy and proactiveness, depend on knowledge. The ability to c- municate depends on understanding the syntax (terms and structure) and the semantics of a language. Ontologies provide the terms used to describe a domain and the semantics associated with them. In addition, ontologies are often comp- mented by some logical rules that constrain the meaning assigned to the terms. These constraints are represented by inference rules that can be used by agents to perform the reasoning on which autonomy and proactiveness are based.
On the Way to the Web : The Secret History of the Internet and its Founders
On the Way to the Web: The Secret History of the Internet and Its Founders is an absorbing chronicle of the inventive, individualistic, and often cantankerous individuals who set the Internet free. Michael A. Banks describes how the online population created a new culture and turned a new frontier into their vision of the future. This book will introduce you to the innovators who laid the foundation for the Internet and the World Wide Web, the man who invented online chat, and the people who invented the products all of us use online every day. Learn where, when, how and why the Internet came into being, and exactly what hundreds of thousands of people were doing online before the Web. See who was behind it all, and what inspired them.
Object-Oriented Technology. ECOOP 2004 Workshop Reader ; ECOOP 2004 Workshop, Oslo, Norway, June 14-18, 2004, Final Reports
Following the tradition of the ECOOP Workshop Reader, we strove for hi- quality, value-adding and open-ended workshop reports. The result, as you can judge from the following pages, is a thought-provoking snap shot of the current- searchinobject-orientation, full of pointers for further exploration of the covered topics. We want to thank our workshop organizers who, despite the additional burden, did a great job in putting together these reports.
Object-Oriented Programming and Java
Object-Oriented Programming and Java presents two important topics in contemporary software development: object-oriented programming and Java. This book takes a different teaching approach from most available literature, it begins with the description of real-world object interaction scenarios and explains how they can be translated, represented and executed using object-oriented programming paradigm.
New trends in computational vision and bio-inspired computing : Selected works presented at the ICCVBIC 2018, Coimbatore, India
Gathers selected, peer-reviewed original contributions presented at the International Conference on Computational Vision and Bio-inspired Computing (ICCVBIC) conference which was held in Coimbatore, India, on November 29-30, 2018. The works included here offer a rich and diverse sampling of recent developments in the fields of Computational Vision, Fuzzy, Image Processing and Bio-inspired Computing. The topics covered include computer vision; cryptography and digital privacy; machine learning and artificial neural networks; genetic algorithms and computational intelligence; the Internet of Things; and biometric systems, to name but a few. The applications discussed range from security, healthcare and epidemic control to urban computing, agriculture and robotics.
New perspectives in critical data studies: the ambivalences of data power
Examines the ambivalences of data power. Firstly, the ambivalences between global infrastructures and local invisibilities challenge the grand narrative of the ephemeral nature of a global data infrastructure. They make visible local working and living conditions, and the resources and arrangements required to operate and run them. Secondly, the book examines ambivalences between the state and data justice. It considers data justice in relation to state surveillance and data capitalism, and reflects on the ambivalences between an “entrepreneurial state” and a “welfare state”. Thirdly, the authors discuss ambivalences of everyday practices and collective action, in which civil society groups, communities, and movements try to position the interests of people against the “big players” in the tech industry.
New Directions in Cognitive Information Retrieval
New Directions in Cognitive Information Retrieval presents an exciting new direction for research into cognitive oriented information retrieval (IR) research, a direction based on an analysis of the user’s problem situation and cognitive behavior when using the IR system. This contrasts with the current dominant IR research paradigm which concentrates on improving IR system matching performance. The chapters describe the leading edge concepts and models of cognitive IR that explore the nexus between human cognition, information and the social conditions that drive humans to seek information using IR systems. Chapter topics include: Polyrepresentation, cognitive overlap and the boomerang effect, Multitasking while conducting the search, Knowledge Diagram Visualizations of the topic space to facilitate user assimilation of information, Task, relevance, selection state, knowledge need and knowledge behavior, search training built into the search, children’s collaboration for school projects, and other cognitive perspectives on IR concepts and issues.
Neural Preprocessing and Control of Reactive Walking Machines: Towards Versatile Artificial Perception-Action Systems
This book presents biologically inspired walking machines interacting with their physical environment. It describes how the designs of the morphology and the behavior control of walking machines can benefit from biological studies. The purpose of this book is to develop a modular structure of neural control generating different reactive behaviors of the physical walking machines, to analyze the neural mechanisms underlying the reactive behaviors, and to demonstrate the sensor fusion technique leading to smooth switching between appropriate behaviors, like obstacle avoidance and sound tropism.
Network-Centric Collaboration and Supporting Frameworks ; IFIP TC 5 WG 5.5, Seventh IFIP Working Conference on Virtual Enterprises, 25-27 September 2006, Helsinki, Finland
This book contains a number of selected articles from PRO-VE’06, the seventh working conference on virtual enterprises held in Helsinki, Finland, which was sponsored by the International Federation for Information Processing (IFIP) and the Society of Collaborative Networks (SOCOLNET). Being recognized as the most focused scientific and technical conference on Collaborative Networks, PRO-VE continues offering the opportunity for presentation and discussion of both the latest research developments as well as the practical application case studies. Following the vision of IFIP and SOCOLNET, the PRO-VE conference offers a forum for collaboration and knowledge exchange among experts from different regions of the world.
National Systems of Innovation in Comparison : Structure and Performance Indicators for Knowledge Societies
The book documents major elements of the joint work of eight leading German institutes, elaborated in the context of a regular annual report on Germany's technological performance. It provides much more than the pure compilation of quantitative indicators for international benchmarking, but gives support to an appropriate interpretation of the referring results and suggests relevant conclusions for innovation policy. A special focus is on Germany; so the book also aims at non-German readers interested in specific features of the German innovation system.
Multimedia Retrieval
The single chapters of this textbook explain the general architecture of multimedia information retrieval systems; various metadata languages like Dublin Core, RDF, or MPEG; pattern recognition through Markov models, unsupervised learning, and pattern clustering; various indexing approaches to audio and video streams; interaction and control; the protection of content and user privacy; and search effectiveness and efficiency.
Multimedia Introduction to Programming Using Java
Although vital to modern software development, Java and object-oriented programming can pose significant challenges to newcomers. This text, unique in both scope and approach and accompanied by interactive content that you may find on extras.springer.com, addresses that learning curve by providing a careful, classroom-tested presentation of Java -- from the fundamentals of variables, types, and expressions to procedural concepts like loops and sophisticated object-oriented ideas. Additional key features of this work Introduces objects and classes early in the exposition, rendering object-oriented programming intuitive and natural. Develops programs, rather than simply showcasing them. Supports all concepts through complementary lectures on the zip-file featured on extras.springer.com. Contains numerous self-help exercises that encourage readers to practice programming. With its comprehensive appendices and bibliography, systematic approach, and helpful interactive programs on extras.springer.com, this exciting work provides the key tools they needed for successful object-oriented programming. It is ideal for use at the undergraduate and graduate beginning level, whether in the classroom or for distance learning; furthermore, the text will also be a valuable self-study resource or reference volume in any programmer’s library.
Multi-Agent Programming : Languages, Platforms and Applications
Part I describes four approaches that are based on computational logic or process algebra--Jason, 3APL, IMPACT, and CLAIM/SyMPA. These programming languages have formal semantics and use heavy machinery based on formal methods, but also provide working platforms for the development of multi-agent systems. Part II presents agent languages and platforms that extend or are based on Java--JADE, Jadex, and JACKTM. Although these have no formal semantics, the languages are well documented and the platforms provide a variety of tools that have been extensively used in practice. Part III provides two significant industry specific applications--The DEFACTO System for coordinating human-agent teams for the future of disaster response, and the ARTIMIS rational dialogue agent technology. The book also features seven appendices, summarising each of the agent programming languages, hence facilitating comparison of the approaches. In particular, Appendix A describes the criteria used for comparing the agent languages and platforms.
Mouse controller using electroencephalography (EEG) device
The growing technologies related to neuroscience has to lead many innovative applications, most importantly Electroencephalography, or EEG for short. This field of study has become recently a trend that many companies around the world have started to enter the race of conquering the brain and controlling everything from a mouse controller to the whole human body. This project aims to help disabled people use a computer with ease and simplicity without needing to use their hands, or anything really, which they can achieve by wearing a headset or get someone to put it on them. The headset is designed to read brain activities and send it to a computer program to understand where the user wants to move the mouse cursor on the computer screen using an Artificial Intelligence model. This project helps further researches in this field which pushes the technology even further from where it is now. The device designed for this project can be repurposed pretty easily to serve many different applications other than controlling a mouse.
Modern Deep Learning Design and Application Development : Versatile Tools to Solve Deep Learning Problems
Learn how to harness modern deep-learning methods in many contexts. Packed with intuitive theory, practical implementation methods, and deep-learning case studies, this book reveals how to acquire the tools you need to design and implement like a deep-learning architect. It covers tools deep learning engineers can use in a wide range of fields, from biology to computer vision to business. With nine in-depth case studies, this book will ground you in creative, real-world deep learning thinking. You will: Improve the performance of deep learning models by using pre-trained models, extracting rich features, and automating optimization. Compress deep learning models while maintaining performance. Reframe a wide variety of difficult problems and design effective deep learning solutions to solve them. Use the Keras framework, with some help from libraries like HyperOpt, TensorFlow, and PyTorch, to implement a wide variety of deep learning approaches.
Models, Methods and Tools for Product Service Design : The Manutelligence Project
This book summarizes research being pursued within the Manutelligence project, the goal of which is to help enterprises develop smart, social and flexible products with high value added services. Manutelligence has improved Product and Service Design by developing suitable models and methods, and connecting them through a modular, collaborative and secure ICT Platform. The use of real data collected in real time by Internet of Things (IoT) technologies underpins the design of product-service systems and makes it possible to monitor them throughout their life cycle. Available data allows costs and sustainability issues to be more accurately measured and simulated in the form of Life Cycle Cost (LCC) and Life Cycle Assessment (LCA). Analysing data from IoT systems and sharing LCC and LCA information via the ICT Platform can help to accelerate the design of product-service systems, reduce costs and better understand customer needs. Industrial partners involved in Manutelligence provide a clear overview of the project's outcomes, and demonstrate how its technological solutions can be used to improve the design of product-service systems and the management of product-service life cycles.
Modelling and Identification with Rational Orthogonal Basis Functions
Models of dynamical systems are of great importance in almost all fields of science and engineering and specifically in control, signal processing and information science.
Model-Driven Software Development
Abstraction is the most basic principle of software engineering. Abstractions are provided by models. Modeling and model transformation constitute the core of model-driven development. Models can be refined and finally be transformed into a technical implementation, i.e., a software system. The aim of this book is to give an overview of the state of the art in model-driven software development. Achievements are considered from a conceptual point of view in the first part, while the second part describes technical advances and infrastructures. Finally, the third part summarizes experiences gained in actual projects employing model-driven development. Beydeda, Book and Gruhn put together the results from leading researchers in this area, both from industry and academia. The result is a collection of papers which gives both researchers and graduate students a comprehensive overview of current research issues and industrial forefront practice, as promoted by OMG’s MDA initiative.
Model Driven Architecture ; European MDA Workshops : Foundations and Applications, MDAFA 2003 and MDAFA 2004, Twente, The Netherlands, June 26-27, 2003, and Linköping, Sweden, June 10-11, 2004, Revised Selected Papers
Model-Driven Architecture (MDA) is an initiative proposedby the Object M- agement Group (OMG) for platform-generic software development. MDA s- arates the specification of system functionality from the implementation on a specific platform. It is aimed at making software assets more resilient to changes caused by emerging technologies. While stressing the importance of modeling, the MDA initiative covers a wide spectrum of research areas. Further efforts are required to bring them into a coherent approach based on open standards and supported by matured tools and techniques. This volume contains the selected papers of two workshops on “Model-Driven Architecture – Foundations and Applications” (MDAFA): MDAFA 2003 held at the University of Twente, Twente, The Netherlands, June 26–27, 2003, and MDAFA 2004 held at Linko ¨ping University, Link¨ oping, Sweden, June 10–11, 2004. The goal of the workshops was to understand the foundations of MDA, to share experience in applying MDA techniques and tools, and to outline future research directions. The workshops organizers encouraged authors of accepted papers to re-submit their papers to a post-workshop reviewing process; 15 of these papers were accepted to appear in this volume on MDA.



















