Electronic Books

Total Books: 161 - 180 /183
978-3-540-85412-8
Smart Graphics L : 9th International Symposium, SG 2008, Rennes, France, August 27-29, 2008. Proceedings

This book is organized in topical sections on sketching, navigation and selection, studies and evaluation, camera planning, ...

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978-3-540-46505-8
Software Visualization

Software visualization encompasses the development and evaluation of methods for graphically representing different aspects ...

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978-1-84800-117-6
Stepping into Virtual Reality

The first part of the book reviews the basic theoretical and practical concepts involved in the visual aspect of virtual ...

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978-3-540-76406-9
Subdivision Surfaces

Since their first appearance in 1974, subdivision algorithms for generating surfaces of arbitrary topology have gained widespread ...

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978-1-84800-107-7
Surgical Scene Generation for Virtual Reality-Based Training in Medicine

One of the most important elements needed for effective training in Virtual Reality (VR) is the generation of variable scenarios. ...

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978-0-387-28814-7
The Mathematica GuideBook for Numerics

Mathematica is today's most advanced technical computing system, featuring a rich programming environment, two-and three-dimensional ...

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978-0-387-28814-7
The Mathematica GuideBook for Numerics

Mathematica is today's most advanced technical computing system, featuring a rich programming environment, two-and three-dimensional ...

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978-0-387-28815-4
The Mathematica GuideBook for Symbolics

"The Mathematica GuideBook for Symbolics"deals with Mathematica's symbolic mathematical capabilities. Structural and mathematical ...

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978-3-662-61983-4
Transactions on Computational Science XXXVII

This, the 37th issue of the Transactions on Computational Science, is devoted to the area of Computer Graphics. The 9 papers ...

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978-3-540-79486-8
Transdisciplinary Digital Art. Sound, Vision and the New Screen : Digital Art Weeks and Interactive Futures 2006/2007, Zurich, Switzerland and Victoria, BC, Canada. Selected Papers

This volume collects essays that broadly encompass the digital arts, Transdisciplinary Digital Art gives a clear overview ...

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978-1-84628-620-9
Transformations and Projections in Computer Graphics

Transformations and projections are used extensively in Computer Graphics, a field which is now a part of everyone’s lives ...

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978-0-387-26904-7
Understanding 3D Animation Using Maya

Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This ...

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978-1-84628-959-0
Variable-length Codes for Data Compression

Most data compression methods that are based on variable-length codes employ the Huffman or Golomb codes. However, there ...

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978-1-84628-804-3
Vector Analysis for Computer Graphics

Vector Analysis for Computer Graphics provides a complete introduction to vector analysis, especially within the context ...

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978-1-4471-7505-6
Vector Analysis for Computer Graphics

The book is divided into eleven chapters covering the history of vector analysis, linear equations, vector algebra, vector ...

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978-1-84628-762-6
View-dependent Character Animation

This well-researched book develops and demonstrates a framework for view-dependent animation designed to solve issues, well ...

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978-3-540-78566-8
Virtual Systems and Multimedia : 13th International Conference, VSMM 2007, Brisbane, Australia, September 23-26, 2007, Revised Selected Papers

Virtual Heritage, Applied Technologies and Virtual Environments. With a truly international flavor, these sub-themes covered ...

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978-3-540-71080-6
Visual Data Mining : Theory, Techniques and Tools for Visual Analytics

The volume is structured in three parts on theory and methodologies, techniques, and tools and applications.

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978-1-84628-084-9
Visualizing Information Using SVG and X3D

The first great graphics technology for the Web,VRML,has been mistaken for something else since its inception. Viewed variously ...

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978-1-84628-290-4
Visualizing the Semantic Web

This pioneering book deals specifically with the visualization of the Second-Generation Web. Now in its second edition it ...

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Total Books: 161 - 180 /183