Electronic Books

Total Books: 101 - 120 /173
1119688132
Handbook on Interactive Storytelling / Jouni Smed, Tomi 'bgt' Suovuo, Natasha Skult, Petter Skult

You will find a comprehensive discussion of the latest research covering the creation of interactive narratives that allow ...

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NoIMG
High-Dynamic-Range (HDR) Vision

This first comprehensive account of high-dynamic-range (HDR) vision focusses on HDR real-time, high-speed digital video recording ...

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978-1-84800-129-9
Human Ear Recognition by Computer

Human Ear Recognition by Computer is the first book on the automatic recognition of human ears. It presents an entire range ...

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978-1-4020-6693-1
Human Motion : Understanding, Modelling, Capture, and Animation

Edward Muybridge (1830–1904) is known as the pioneer in motion capt- ing with his famous experiments in 1887 called “Animal ...

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NoIMG
Image Processing: Dealing with Texture, 2nd Edition / Maria M. P. Petrou, Sei-ichiro Kamata

Updates the classic work on texture analysis theory and methods without abandoning the foundational essentials of this landmark ...

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978-3-540-69905-7
Image and Signal Processing : 3rd International Conference, ICISP 2008. Cherbourg-Octeville, France, July 1 - 3, 2008. Proceedings

This book constitutes the refereed proceedings of the Third International Conference on Image and Signal Processing, ICISP ...

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978-0-387-32668-9
Image-Based Rendering

Image-based rendering (IBR) refers to a collection of techniques and representations that allows 3D scenes and objects to ...

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978-3-540-74048-3
Information Retrieval for Music and Motion

The book then introduces a general and unified framework for motion analysis, retrieval, and classification, highlighting ...

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978-3-540-70956-5
Information Visualization : Human-Centered Issues and Perspectives

This book is the outcome of the Dagstuhl Seminar on "Information Visualization -- Human-Centered Issues in Visual Representation, ...

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978-1-84800-179-4
Integrated Graphic and Computer Modelling

Full colour throughout, the book explores programming language developments from machine code to more natural language forms, ...

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978-1-84628-871-5
Interactive Curve Modeling : With Applications to Computer Graphics, Vision and Image Processing

Interactive curve modeling techniques and their applications are extremely useful in a number of academic and industrial ...

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978-3-540-89454-4
Interactive Storytelling : First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008 Erfurt, Germany, November 26-29, 2008 Proceedings

This book constitutes the refereed proceedings of the First Joint International Conference on Interactive Digital Storytelling, ...

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978-1-4842-7954-0
Introduction to Blender 3.0 : Learn Organic and Architectural Modeling, Lighting, Materials, Painting, Rendering, and Compositing with Blender / Gianpiero Moioli

Explains modeling, materials, lighting, painting, and more with Blender and other external tools. You will configure a 3D ...

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978-1-84628-848-7
Introduction to Computer Graphics : Using Java 2D and 3D

This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory ...

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978-1-84800-115-2
Introduction to Geometric Computing

The geometric ideas in computer science, mathematics, engineering, and physics have considerable overlap and students in ...

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NoIMG
Introduction to Solid Modeling Using SOLIDWORKS 2021 / William Howard and Joseph Musto

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1119640369
Machine Learning and Cognitive Computing for Mobile Communications and Wireless Networks / Krishna Kant Singh, Akansha Singh, Korhan Cengiz, Dac-Nhuong Le

Communication and network technology has witnessed recent rapid development and numerous information services and applications ...

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978-0-387-69942-4
Machine Learning for Multimedia Content Analysis

Challenges in complexity and variability of multimedia data have led to revolutions in machine learning techniques. Multimedia ...

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978-3-540-26443-9
Mathematics and Culture II

This book presents the mathematical foundations of systems theory in a self-contained, comprehensive, detailed and mathematically ...

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978-1-84628-283-6
Mathematics for Computer Graphics

In thirteen chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical ...

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Total Books: 101 - 120 /173