Electronic Books

Total Books: 101 - 120 /179
978-3-540-88188-9
Graphics Recognition. Recent Advances and New Opportunities : 7th International Workshop, GREC 2007, Curitiba, Brazil, September 20-21, 2007. Selected Papers

This book constitutes the thoroughly refereed post-proceedings of the 7th International Workshop on Graphics Recognition, ...

Continue reading
978-3-030-77277-2
HCI in Games: Experience Design and Game Mechanics

This two-volume set LNCS 12789 and 12790 constitutes the refereed proceedings of the Third International Conference on HCI ...

Continue reading
NoIMG
Handbook of Biomedical Image Analysis

Handbook of Biomedical Image Analysis: Segmentation Models (Volume I) is dedicated to the segmentation of complex shapes ...

Continue reading
978-3-540-28247-1
Handbook of Geometric Computing

Many computer scientists, engineers, applied mathematicians, and physicists use geometry theory and geometric computing methods ...

Continue reading
1119688132
Handbook on Interactive Storytelling / Jouni Smed, Tomi 'bgt' Suovuo, Natasha Skult, Petter Skult

You will find a comprehensive discussion of the latest research covering the creation of interactive narratives that allow ...

Continue reading
NoIMG
High-Dynamic-Range (HDR) Vision

This first comprehensive account of high-dynamic-range (HDR) vision focusses on HDR real-time, high-speed digital video recording ...

Continue reading
978-1-84800-129-9
Human Ear Recognition by Computer

Human Ear Recognition by Computer is the first book on the automatic recognition of human ears. It presents an entire range ...

Continue reading
978-1-4020-6693-1
Human Motion : Understanding, Modelling, Capture, and Animation

Edward Muybridge (1830–1904) is known as the pioneer in motion capt- ing with his famous experiments in 1887 called “Animal ...

Continue reading
NoIMG
Image Processing: Dealing with Texture, 2nd Edition / Maria M. P. Petrou, Sei-ichiro Kamata

Updates the classic work on texture analysis theory and methods without abandoning the foundational essentials of this landmark ...

Continue reading
978-3-540-69905-7
Image and Signal Processing : 3rd International Conference, ICISP 2008. Cherbourg-Octeville, France, July 1 - 3, 2008. Proceedings

This book constitutes the refereed proceedings of the Third International Conference on Image and Signal Processing, ICISP ...

Continue reading
978-0-387-32668-9
Image-Based Rendering

Image-based rendering (IBR) refers to a collection of techniques and representations that allows 3D scenes and objects to ...

Continue reading
978-1-84628-117-4
Information Processing with Evolutionary Algorithms

The last decade of the 20th century has witnessed a surge of interest in num- ical, computation-intensive approaches to information ...

Continue reading
978-3-540-74048-3
Information Retrieval for Music and Motion

The book then introduces a general and unified framework for motion analysis, retrieval, and classification, highlighting ...

Continue reading
978-3-540-70956-5
Information Visualization : Human-Centered Issues and Perspectives

This book is the outcome of the Dagstuhl Seminar on "Information Visualization -- Human-Centered Issues in Visual Representation, ...

Continue reading
978-1-84800-179-4
Integrated Graphic and Computer Modelling

Full colour throughout, the book explores programming language developments from machine code to more natural language forms, ...

Continue reading
978-1-84628-871-5
Interactive Curve Modeling : With Applications to Computer Graphics, Vision and Image Processing

Interactive curve modeling techniques and their applications are extremely useful in a number of academic and industrial ...

Continue reading
978-3-540-89454-4
Interactive Storytelling : First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008 Erfurt, Germany, November 26-29, 2008 Proceedings

This book constitutes the refereed proceedings of the First Joint International Conference on Interactive Digital Storytelling, ...

Continue reading
978-1-4842-7954-0
Introduction to Blender 3.0 : Learn Organic and Architectural Modeling, Lighting, Materials, Painting, Rendering, and Compositing with Blender / Gianpiero Moioli

Explains modeling, materials, lighting, painting, and more with Blender and other external tools. You will configure a 3D ...

Continue reading
978-1-84628-848-7
Introduction to Computer Graphics : Using Java 2D and 3D

This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory ...

Continue reading
978-1-84800-115-2
Introduction to Geometric Computing

The geometric ideas in computer science, mathematics, engineering, and physics have considerable overlap and students in ...

Continue reading
Total Books: 101 - 120 /179