This book constitutes the proceedings of the Fifth European Performance Engineering Workshop, EPEW 2008, held in Palma de ...
Continue readingIt' s important to improving the state of the art of highly depe- able computer-based systems, since then increasingly applied ...
Continue readingIt' s important to improving the state of the art of highly depe- able computer-based systems, since then increasingly applied ...
Continue readingThis book constitutes the refereed proceedings of the 24th International Conference on Computer Safety, Reliability, and ...
Continue readingThe conference focuses on the state of the art, expe- ence and new trends in the areas of safety, security and reliability ...
Continue readingThis book constitutes the refereed proceedings of the Third International Computer Science Symposium in Russia, CSR 2008, ...
Continue readingThis book constitutes the refereed proceedings of the First International Symposium on Computer Science in Russia, CSR 2006. ...
Continue readingThis book constitutes the refereed proceedings of the 22nd International Workshop on Computer Science Logic, CSL 2008, held ...
Continue readingThis book covers theory track deals with algorithms, protocols, and data structures; complexity and cryptography; formal ...
Continue readingThis book covers theory track deals with algorithms, protocols, and data structures; complexity and cryptography; formal ...
Continue readingThis book constitutes the proceedings of the 15th International Computer Science Symposium in Russia, CSR 2020, held in Yekaterinburg, ...
Continue readingThe purpose of this book is to propose a teaching approach to under- 1 stand what computer viruses really are and how they ...
Continue readingComputer Vision Metrics provides an extensive survey and analysis of over 100 current and historical feature description ...
Continue readingThis proceedings volume consists of selected papers presented at the Ninth Int- national Conference on Computer-Aided Scheduling ...
Continue readingThis book covers all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, ...
Continue readingThis book covers all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, ...
Continue readingThis book constitutes the refereed proceedings of the 6th International Conference on Computers and Games, CG 2008, held ...
Continue readingHuman Language Technology (HLT) and Natural Language Processing (NLP) systems have typically focused on the “factual” ...
Continue readingThis book provides an in-depth view of the current issues, problems and approaches in the computation of meaning as expressed ...
Continue readingExplores the syntactical constructs of the most common programming languages, and sheds a mathematical light on their semantics, ...
Continue reading