Electronic Books

Total Books: 61 - 80 /105
Intelligent Virtual Agents (vol. # 4133)

This volume contains the proceedings of the 6th International Conference on Intelligent Virtual Agents, IVA 2006, held in ...

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Interactive Storytelling : First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008 Erfurt, Germany, November 26-29, 2008 Proceedings

This book constitutes the refereed proceedings of the First Joint International Conference on Interactive Digital Storytelling, ...

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Interactive Technologies and Sociotechnical Systems

This book constitutes the refereed proceedings of the 13th International Conference on Interactive Technologies and Sociotechnical ...

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Introduction to Computer Graphics : Using Java 2D and 3D

This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory ...

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Le manuel de réanimation, soins intensifs et médecine durgence

Cette troisième édition propose une actualisation de ce livre dans un domaine toujours passionnant, mais en constante évolution. ...

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Le syndrome de détresse respiratoire aiguë = Acute respiratory distress syndrome

This book gives a large place to mechanical ventilation, in particular to its optimization and the interest of its various ...

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Mathematics for Computer Graphics

In thirteen chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical ...

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Mobile 3D Graphics

Historically, not enough was understood about how to deliver a high quality playing experience on handheld, small screen, ...

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MooTools Essentials : The Official MooTools Reference for JavaScript™ and Ajax Development

Mootools is a light, modular JavaScript framework that makes adding Ajax, animations, and interactive elements to your site ...

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Motion in Games : First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008. Revised Papers

This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in ...

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Multibody Mechanics and Visualization

Multibody Mechanics and Visualization is designed to appeal to computer-savvy students who will acquire significant skills ...

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Multimedia Cartography

The various sections of this book cover the theoretical backgrounds, applications and future developments of Multimedia Cartography. ...

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Multimedia Content Analysis and Mining

The workshop gives a snapshot of the current wor- wide research in multimedia analysis. Through recent advances in computing, ...

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OpenGL Graphics Through Applications

OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through ...

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Perception and Interactive Technologies

This book constitutes the refereed proceedings of the International Tutorial and Research Workshop on Perception and Interactive ...

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Practical Ruby Projects : Ideas for the Eclectic Programmer

Want to take Ruby to the limit? Looking for new, powerful, and creative ideas that will take Ruby beyond Rails and web programming? ...

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Principles of Computer Graphics

Topics and Features: -Provides a full introduction to computer graphics concepts, principles, methods, and applications -Concentrates ...

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Pro Web 2.0 Application Development with GWT

The main focus of Pro Web 2.0 Application Development with GWT is an analysis of a full-fledged Web 2.0 application called ...

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Production Rendering

In the past, rendering systems used a range of different approaches, each compatible and able to handle certain kinds of ...

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Pythagorean-Hodograph Curves: Algebra and Geometry Inseparable

By virtue of their special algebraic structures, Pythagorean-hodograph (PH) curves offer unique advantages for computer-aided ...

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Total Books: 61 - 80 /105