Book Details

Introduction to Computer Graphics : Using Java 2D and 3D

Publication year: 2008

: 978-1-84628-848-7

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This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory with practical examples and applications throughout. Its user-friendly approach enables the reader to gain understanding through the theory at work, via the many example programs provided. With only elementary knowledge of the programming language Java, the reader will be able to create their own images and animations immediately, using Java 2D and/or Java 3D.


: Computer Science, 3D, Animation, Computer graphics, Java, Java 2D, Java 3D, Rendering, Shading, Virtual Reality, techniques, Computer Applications, Computer Graphics, Computer Imaging, Vision, Pattern, Recognition and Graphics