Virtual Systems and Multimedia ; 13th International Conference, VSMM 2007, Brisbane, Australia, September 23-26, 2007, Revised Selected Papers
Virtual Heritage, Applied Technologies and Virtual Environments. With a truly international flavor, these sub-themes covered the diverse areas of heritage site and artifact reconstruction and analysis, Australian Aboriginal cultural heritage, training, notions of spirituality, human – computer interaction in virtual environments, 3D modelling, remote collaboration and virtual agents. This made for rich, varied and lively conference session debates. Ninety-seven papers were submitted. Of these, 56 were accepted for inclusion in the general conference proceedings.
Ubiquitous Intelligence and Computing ; 5th International Conference, UIC 2008, Oslo, Norway, June 23-25, 2008 Proceedings
The book includes ubiquitous computing, smart spaces/environments/services, context-aware services and applications, intelligent computing: middleware, models and services, wireless sensor networks, smart objects and embedded computing, wireless networks: routing, mobility and security, ubiquitous computing, smart spaces/environments/services, intelligent computing: middleware, models and services, context-aware services and applications, as well as object identification: techniques and applications.
Trust in Agent Societies ; 11th International Workshop, TRUST 2008, Estoril, Portugal, May 12 -13, 2008. Revised Selected and Invited Papers
Organized in ternary topical sections on theoretical and applicative aspects of trust (from a engineering, cognitive, computational, sociological point of view), on formal models in the field of applied logic and applied mathematics, and finally on models of reputation systems, theory-driven and empirically backed-up guidelines for designing reputation technologies, and analysis and discussion of existing reputation systems.
Transactions on Edutainment I
This book subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of Edutainment, such as Game-based Learning and Serious Games, Interactive Storytelling, Virtual Learning Environments, VR-based Education, and related fields. It will cover aspects from Educational and Game Theories, Human-Computer Interaction, Computer Graphics, Artificial Intelligence, and Systems Design.
Times of Convergence. Technologies Across Learning Contexts ; 3rd European Conference on Technology Enhanced Learning, EC-TEL 2008, Maastricht, The Netherlands, September 16-19, 2008. Proceedings
The book covers the different fields of learning technologies: education, psychology, computer science. The book address the design of innovative environments, computational models and architectures, results of empirical studies on socio-cognitive processes, field studies regarding the use of technologies in context, collaborative processes, pedagogical scenarios, reusable learning objects and emerging objects, groups and communities, learning networks, interaction analysis, metadata, personalization, collaboration scripts, learning adaptation, collaborative environments, resources, tangible tools, as well as learning management systems.
The internet of things ; 1st International Conference, IOT 2008, Zurich, Switzerland, March 26-28, 2008. Proceedings
Contains the proceeding softhe Internet of Things (IOT)Conference 2008, the ?rst international conference of its kind. The conference took place in Zurich,Switzerland, March26–28,2008. The term ‘Internet of Things’ hascome to describe a number of technologies and researchdisciplines that enable the - ternet to reach out into the real world of physical objects. Technologies such as RFID, short-range wireless communications, real-time localization, and sensor networks are becoming increasingly common, bringing the ‘Internet of Things’ into industrial, commercial, and domestic use. IOT 2008 brought together le- ing researchersand practitioners, from both academia and industry, to facilitate the sharing of ideas, applications, and research results.
The Impact of Digital Technologies on Public Health in Developed and Developing Countries ; 18th International Conference, ICOST 2020, Hammamet, Tunisia, June 24–26, 2020, Proceedings
The objective of this work is to detect Alzheimer’s disease using Magnetic Resonance Imaging. For this, we use a three-dimensional densenet-121 architecture.
Text, Speech and Dialogue ; 11th International Conference, TSD 2008, Brno, Czech Republic, September 8-12, 2008. Proceedings
This book includes text corpora and tagging; transcription problems in spoken corpora; sense disambiguation; links between text and speech oriented systems; parsing issues; parsing problems in spoken texts; multi-lingual issues; multi-lingual dialogue systems; information retrieval and information extraction; text/topic summarization; machine translation; semantic networks and ontologies; semantic web; speech modeling; speech segmentation; speech recognition; search in speech for IR and IE; text-to-speech synthesis; dialogue systems; development of dialogue strategies; prosody in dialogues; emotions and personality modeling; user modeling; knowledge representation in relation to dialogue systems; assistive technologies based on speech and dialogue; applied systems and software; facial animation; and visual speech synthesis
Telecommunications Modeling, Policy, and Technology
With rapid advances in telecommunications technology there are many new innovative applications. These advances in technology spawn new research problems. This volume is motivated by these advances in technology. Topics range from free-space optical networks to vehicular ad-hoc networks. The research contained in these papers cover a broad spectrum of issues. They range from the design of business models, tools for spectrum auctions, Internet charging schemes, Internet routing policies, and network design problems. Together, they address issues dealing both with engineering design and policy, and it is hoped that these papers will foster new ideas and research in their respective domains.
Technology, Design and the Arts - Opportunities and Challenges
Details the relationship between the artist and their created works, using tools such as information technology, computer environments, and interactive devices, for a range of information sources and application domains.
Technologies for E-Learning and Digital Entertainment: Third International Conference, Edutainment 2008 Nanjing, China, June 25-27, 2008 Proceedings
Includes e-learning platforms and tools, e-learning system for education, application of e-learning systems, e-learning resource management, interaction in game and education, integration of game and education, game design and development, virtual characters, animation and navigation, graphics rendering and digital media, as well as geometric modeling in games and virtual reality.
Survey of Text Mining II : Clustering, Classification, and Retrieval
Continues to survey the evolving field of text mining - the application of techniques of machine learning, in conjunction with natural language processing, information extraction and algebraic/mathematical approaches, to computational information retrieval. Numerous diverse issues are addressed, ranging from the development of new learning approaches to novel document clustering algorithms, collectively spanning several major topic areas in text mining.
Software Technologies for Embedded and Ubiquitous Systems ; 6th IFIP WG 10.2 International Workshop, SEUS 2008, Anacarpi, Capri Island, Italy, October 1-3, 2008 Proceedings
This book includes model-driven development; middleware; real time; quality of service and performance; applications; pervasive and mobile systems: wireless embedded systems; synthesis, verification and protection.
Software Evolution
This book focus on novel trends in software evolution research and its relations with other emerging disciplines such as model-driven software engineering, service-oriented software development, and aspect-oriented software development. They do not restrict themselves to the evolution of source code but also address the evolution of other, equally important software artifacts such as databases and database schemas, design models, software architectures, and process management. The contributing authors provide broad overviews of related work, and they also contribute to a comprehensive glossary, a list of acronyms, and a list of books, journals, websites, standards and conferences that together represent the community’s body of knowledge.
SOFSEM 2008: Theory and Practice of Computer Science ; 34th Conference on Current Trends in Theory and Practice of Computer Science, Nový Smokovec, Slovakia, January 19-25, 2008. Proceedings
This book is segmented into four topical sections on foundations of computer science; computing by nature; networks, security, and cryptography; and Web technologies.
Smart Homes and Health Telematics ; 6th International Conference, ICOST 2008 Ames, IA, USA, June 28-July 2, 2008 Proceedings
The book is organized in topical sections on assistive technology to improve quality of life for older adults and their caregivers; context awareness / autonomous computing; devices, systems and algorithms for vision / hearing / cognitive / communication impairments; home health monitoring and intervention; human-machine interface and ambient intelligence; modeling of physical and conceptual information in intelligent environments; real world deployments and experiences in smart homes, hospitals, and living communities; and social/privacy/security issues.
Semantic Systems : The Power of AI and Knowledge Graphs ; 15th International Conference, SEMANTiCS 2019, Karlsruhe, Germany, September 9–12, 2019, Proceedings
This book cover topics such as: web semantics and linked (open) data; machine learning and deep learning techniques; semantic information management and knowledge integration; terminology, thesaurus and ontology management; data mining and knowledge discovery; semantics in blockchain and distributed ledger technologies.
Scaling Topic Maps ; 3rd International Conference on Topic Maps Research and Applications, TMRA 2007 Leipzig, Germany, October 11-12, 2007 Revised Selected Papers
Organized in topical sections on applied topic maps in industry and administration, visualisation and representation of topic maps, collaborative applications, standards related research, information integration with topic maps, social software with topic maps, topic maps engines, topic maps and dublin core, information management with topic maps, as well as open space and poster sessions.
S-BPM in the Wild : Practical Value Creation
Presents field studies on the application of subject-oriented business process management (S-BPM). Each case presents a specific story and focuses on an essential modeling or implementation issue, and most end with implications or suggestions for further studies. Significant variables and success factors are identified that were discovered during the respective study and lead to suggesting S-BPM novelties. For each case, the authors explain step-by-step how the story develops, and provide readers guidance by detailing the respective rationale.
S-BPM in the Production Industry : A Stakeholder Approach
This volume presents several case studies highlighting the latest findings in Industry 4.0 projects utilizing S-BPM features. Their potential is explored in detail, while the limits of engineering a company from a communication-centred perspective are also discussed.



















