Foundation ActionScript animation : Making things move!
In this book Keith Peters guides you through some basic animation theory and then demystifies the math and physics behind creating realistic animation, looking at trigonometry, velocity and acceleration, and bouncing & friction. This book will teach you how to use Flash ActionScript to move the objects in your movies, rather than letting Flash's tween engine do it for you. The benefit of this is smaller, more realistic, more dynamic interactive movies that seem to come alive on your screen. Almost all of the code featured in this book will work fine in either Flash MX 2004 or Flash 8, and with a few minor adjustments, most of it can even be applied to Flash MX.
Formal Correctness of Security Protocols
The author investigates proofs of correctness of realistic security protocols in a formal, intuitive setting. The protocols examined include Kerberos versions, smartcard protocols, non-repudiation protocols, and certified email protocols. This research advances significant extensions to the method of analysis, while the findings on the protocols analysed are novel and illuminating.
Forensic and Legal Dentistry
Explains in detail diverse aspects of the law as it relates to dentistry and examines key issues in forensic odontostomatology. A central aim is to enable the dentist to achieve a realistic assessment of the legal situation and to reduce uncertainties and liability risk.
Extending Educational Change : International Handbook of Educational Change
This set of four volumes on Educational Change brings together evidence and insights on educational change issues from leading writers and researchers in the field from across the world. Many of these writers, whose chapters have been specially written for these books, have been investigating, helping initiate and implementing educational change, for most or all of their lengthy careers. Others are working on the cutting edge of theory and practice in educational change, taking the field in new or even more challenging directions. And some are more skeptical about the literature of educational change and the assumptions on which it rests. They help us to approach projects of understanding or initiating educational change more deeply, reflectively and realistically. Educational change and reform have rarely had so much prominence within public policy, in so many different places. Educational change is ubiquitous.
Evolutionary Computer Music
The evolutionary computation approach to music is an exciting new development for composers and musicologists alike. For composers, it provides an innovative and natural means for generating musical ideas from a specifiable set of primitive components and processes. For musicologists, these techniques are used to model the cultural transmission and change of a population's body of musical ideas over time. In both cases, musical evolution can be guided by a variety of constraints and tendencies built into the system, such as realistic psychological factors that influence the way music is expressed, experienced, learned, stored, modified, and passed on among individuals. This book discusses not only the applications of evolutionary computation to music, but also the tools needed to create and study such systems. These tools are drawn in part from research into the origins and evolution of biological organisms, ecologies, and cultural systems on the one hand, and from computer simulation methodologies on the other. They can be combined to create surrogate artificial worlds populated by interacting simulated organisms in which complex musical experiments can be performed that would otherwise be impossible.
Evolutionary Computation in Dynamic and Uncertain Environments
This book provides a compilation on the state-of-the-art and recent advances of evolutionary algorithms in dynamic and uncertain environments within a unified framework. The motivation for this book arises from the fact that some degree of uncertainty in characterizing any realistic engineering systems is inevitable. Representative methods for addressing major sources of uncertainties in evolutionary computation, including handle of noisy fitness functions, use of approximate fitness functions, search for robust solutions, and tracking moving optimums, are presented. "Evolutionary Computation in Dynamic and Uncertain Environments" is a valuable reference for scientists, researchers, professionals and students in the field of engineering and science, particularly in the areas of computational intelligence, natural computing and evolutionary computation.
EM Modeling of Antennas and RF Components for Wireless Communication Systems
The book focuses on the practical aspects of computational electrodynamics. A short review of electromagnetic field theory and an illustrative introduction to basic concepts of numerical methods provide the mathematical and physical background. The main part the book guides the reader step-by-step through the modelling process: from the initial "what question shall the model answer?", through the setting up of a computer model by creating geometry, boundary conditions, sources, …, to post processing, validation, and optimization. A number of antenna and filter examples demonstrate the advantages and disadvantages of different numerical methods. So the book provides a realistic view on the capabilities and limits of state-of-the-art 3D-field simulators and on how to apply this knowledge efficiently to EM analysis and designing of RF applications in modern communication systems.
Electronic Circuit Design and Application
This textbook for core courses in Electronic Circuit Design teaches students the design and application of a broad range of analog electronic circuits in a comprehensive and clear manner. Readers will be enabled to design complete, functional circuits or systems. The authors first provide a foundation in the theory and operation of basic electronic devices, including the diode, bipolar junction transistor, field effect transistor, operational amplifier and current feedback amplifier. They then present comprehensive instruction on the design of working, realistic electronic circuits of varying levels of complexity, including power amplifiers, regulated power supplies, filters, oscillators and waveform generators. Many examples help the reader quickly become familiar with key design parameters and design methodology for each class of circuits. Each chapter starts from fundamental circuits and develops them step-by-step into a broad range of applications of real circuits and systems.
Diversity and Evolution of Butterfly Wing Patterns : An Integrative Approach
is book facilitates an integrative understanding of the development, genetics and evolution of butterfly wing patterns. To develop a deep and realistic understanding of the diversity and evolution of butterfly wing patterns, it is essential and necessary to approach the problem from various kinds of key research fields such as “evo-devo,” “eco-devo,” ”developmental genetics,” “ecology and adaptation,” “food plants,” and “theoretical modeling.”
Designing green landscapes
This book presents the latest thinking in adaptive management for forest ecosystems. Based on the ‘multiple path’ principle, this approach links species choice and silvicultural methods with changing demands and changing environmental conditions, to ensure continuous adaptation, often several times within the lifetime of a tree. The ‘multiple path’ principle at the core of this approach represents a robust theoretical framework for designing forested landscapes. It provides a logical basis both for coordinating spatial objectives and for integrating varied forms of expertise; it limits planning horizons to realistic timeframes; and it allows for forecasts based on current real attributes of spatially explicit land parcels. This is in stark contrast with traditional forestry practices which simply assess the forest resource at regular time intervals and prescribe standard management schedules for specific forest types.
Deepfake
The technology used to create such digital content has quickly become accessible to the masses, such as “DEEPFAKE.” Deep fakes refer to manipulated videos, or other digital representations produced by sophisticated artificial intelligence, that yields to synthesize a sequence of face images and voices of characters corresponding to their identities, such as voice tone, facial expression, with a good lip synchronization. Therefore, this study is about developing real-time video generation software, which generates a target video from a single input image. Several methods and algorithms have been applied to detect, analyze personalize facial expression, voice and natural head poses to present a life-like image instead of a low quality one.
Decision Making under Deep Uncertainty : From Theory to Practice
Focuses on both the theory and practice associated with the tools and approaches for decisionmaking in the face of deep uncertainty. It explores approaches and tools supporting the design of strategic plans under deep uncertainty, and their testing in the real world, including barriers and enablers for their use in practice. The book broadens traditional approaches and tools to include the analysis of actors and networks related to the problem at hand. It also shows how lessons learned in the application process can be used to improve the approaches and tools used in the design process. The book offers guidance in identifying and applying appropriate approaches and tools to design plans, as well as advice on implementing these plans in the real world. For decisionmakers and practitioners, the book includes realistic examples and practical guidelines that should help them understand what decisionmaking under deep uncertainty is and how it may be of assistance to them.
Creative Character Design for Games and Animation
Takes you through all the basic steps of character design for games and animation, from brainstorming and references to the development phase and final render. It covers a range of styles such as cartoon, stylized and semi-realistic, and explains how to differentiate between them and use them effectively. Using a step-by-step approach for each stage of the process, this book guides you through the process of creating a new character from scratch. It contains a wealth of design tips and tricks as well as checklists and worksheets for you to use in your own projects.
Core Java ; Vol. I : Fundamentals ; 12th ed.
The definitive guide to writing robust, maintainable code. Whatever version of Java you are using—up to and including Java 17—this book will help you achieve a deep and practical understanding of the language and APIs. With hundreds of realistic examples, Cay S. Horstmann reveals the most powerful and effective ways to get the job done.
Contemporary Issues in Luxury Brand Management
Provides a comprehensive overview of the key themes surrounding luxury brand management and the core issues faced by luxury firms today. The luxury industry has undergone a series of dynamic changes in the past twenty years. Economic trends, digital transformation, and changing consumer habits are creating a new competitive landscape where traditional strategies will not necessarily provide continued growth and profitability. Approaching luxury from a realistic brand management perspective, this book works step-by-step through a typical luxury course structure, covering sustainability, heritage, emerging brands, digital marketing and analytics, curation, intellectual property, and start-ups.
Computer graphics and geometric modelling : Implementation & algorithms
Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion. Computer Graphics and Geometric Modelling: Implementation and Algorithms, covers the computer graphics part of the field of geometric modelling and includes all the standard computer graphics topics. The first part deals with basic concepts and algorithms and the main steps involved in displaying photorealistic images on a computer. The second part covers curves and surfaces and a number of more advanced geometric modelling topics including intersection algorithms, distance algorithms, polygonizing curves and surfaces, trimmed surfaces, implicit curves and surfaces, offset curves and surfaces, curvature, geodesics, blending etc. The third part touches on some aspects of computational geometry and a few special topics such as interval analysis and finite element methods. The volume includes two companion programs.
Computational Materials Chemistry : Methods and Applications
As a result of the advancements in algorithms and the huge increase in speed of computers over the past decade, electronic structure calculations have evolved into a valuable tool for characterizing surface species and for elucidating the pathways for their formation and reactivity. It is also now possible to calculate, including electric field effects, STM images for surface structures. To date the calculation of such images has been dominated by density functional methods, primarily because the computational cost of - curate wave-function based calculations using either realistic cluster or slab models would be prohibitive. DFT calculations have proven especially valuable for elucidating chemical processes on silicon and other semiconductor surfaces. However, it is also clear that some of the systems to which DFT methods have been applied have large non-dynamical correlation effects, which may not be properly handled by the current generation of Kohn-Sham-based density functionals. For example, our CASSCF calculations on the Si(001)/acetylene system reveal that at some geometries there is extensive 86 configuration mixing. This, in turn, could signal problems for DFT cal- lations on these systems.
Computational earthquake physics ; Part II
Exciting developments in earthquake science have benefited from new observations, improved computational technologies, and improved modeling capabilities. Designing realistic supercomputer simulation models for the complete earthquake generation process is a grand scientific challenge due to the complexity of phenomena and range of scales involved from microscopic to global. The present volume - Part II - incorporates computational environment and algorithms, data assimilation and understanding, model applications and iSERVO. Topics covered range from iSERVO and QuakeSim: implementing the international solid earth research virtual observatory by integrating computational grid and geographical information web services; LURR (Load-Unload Response Ratio) described in six papers involving this promising earthquake forecasting model; pattern informatics and phase dynamics and their applications, which was also a highlight in the Workshop; computational algorithms, including continuum damage models and visualization and analysis of geophysical datasets; evolution of mantle material; the state vector approach; and assimilation of data such as geodetic data, GPS data, and seismicity and laboratory experimental data.
Computational Cognitive Modeling and Linguistic Theory
This book introduces a general framework that allows natural language researchers to enhance existing competence theories with fully specified performance and processing components. Gradually developing increasingly complex and cognitively realistic competence-performance models, it provides running code for these models and shows how to fit them to real-time experimental data. This computational cognitive modeling approach opens up exciting new directions for research in formal semantics, and linguistics more generally, and offers new ways of (re)connecting semantics and the broader field of cognitive science.
Mathematical Modeling for the Life Sciences
Proposing a wide range of mathematical models that are currently used in life sciences may be regarded as a challenge, and that is precisely the challenge that this book takes up. Of course this panoramic study does not claim to offer a detailed and exhaustive view of the many interactions between mathematical models and life sciences. This textbook provides a general overview of realistic mathematical models in life sciences, considering both deterministic and stochastic models and covering dynamical systems, game theory, stochastic processes and statistical methods. Each mathematical model is explained and illustrated individually with an appropriate biological example. Finally three appendices on ordinary differential equations, evolution equations, and probability are added to make it possible to read this book independently of other literature.



















