In this second edition of Foundation Mathematics for Computer Science, John Vince has reviewed and edited the original book ...
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Foundations of 3D Graphics Programming is an innovative shortcut to graphics theory and programming using JOGL, a new vehicle ...
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This thoroughly updated and enhanced second edition of Foundations of 3D Graphics Programming is an innovative shortcut ...
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The central object of this book is the measure of geometric quantities describing N a subset of the Euclidean space (E ,), ...
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The first five chapters review the algebras of real numbers, complex numbers, vectors, and quaternions and their associated ...
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This book constitutes the thoroughly refereed post-conference proceedings of the 34th International Workshop on Graph-Theoretic ...
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This book constitutes the thoroughly refereed post-proceedings of the 7th International Workshop on Graphics Recognition, ...
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This two-volume set LNCS 12789 and 12790 constitutes the refereed proceedings of the Third International Conference on HCI ...
Lire la suiteHandbook of Biomedical Image Analysis: Segmentation Models (Volume I) is dedicated to the segmentation of complex shapes ...
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You will find a comprehensive discussion of the latest research covering the creation of interactive narratives that allow ...
Lire la suiteThis first comprehensive account of high-dynamic-range (HDR) vision focusses on HDR real-time, high-speed digital video recording ...
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Human Ear Recognition by Computer is the first book on the automatic recognition of human ears. It presents an entire range ...
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Edward Muybridge (1830–1904) is known as the pioneer in motion capt- ing with his famous experiments in 1887 called “Animal ...
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This book constitutes the refereed proceedings of the Third International Conference on Image and Signal Processing, ICISP ...
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Image-based rendering (IBR) refers to a collection of techniques and representations that allows 3D scenes and objects to ...
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The book then introduces a general and unified framework for motion analysis, retrieval, and classification, highlighting ...
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Full colour throughout, the book explores programming language developments from machine code to more natural language forms, ...
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Interactive curve modeling techniques and their applications are extremely useful in a number of academic and industrial ...
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This book constitutes the refereed proceedings of the First Joint International Conference on Interactive Digital Storytelling, ...
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Explains modeling, materials, lighting, painting, and more with Blender and other external tools. You will configure a 3D ...
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