Book Details

Geometric Algebra for Computer Graphics

Publication year: 2008

ISBN: 978-1-84628-997-2

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The first five chapters review the algebras of real numbers, complex numbers, vectors, and quaternions and their associated axioms, together with the geometric conventions employed in analytical geometry. As well as putting geometric algebra into its historical context, John Vince provides chapters on Grassmann’s outer product and Clifford’s geometric product, followed by the application of geometric algebra to reflections, rotations, lines, planes and their intersection. The conformal model is also covered, where a 5D Minkowski space provides an unusual platform for unifying the transforms associated with 3D Euclidean space.


Subject: Computer Science, Computer Graphics, Algebraic Geometry, Math Applications in Computer Science, Geometry, 3D, Algebra, Clifford Algebra, Geometric algebra, calculus, Geometry, Reflection, Computer Graphics, Algebraic Geometry, Math Applications in Computer Science