This book constitutes the proceedings of the Fifth European Performance Engineering Workshop, EPEW 2008, held in Palma de ...
Lee masIt' s important to improving the state of the art of highly depe- able computer-based systems, since then increasingly applied ...
Lee masIt' s important to improving the state of the art of highly depe- able computer-based systems, since then increasingly applied ...
Lee masThis book constitutes the refereed proceedings of the 24th International Conference on Computer Safety, Reliability, and ...
Lee masThe conference focuses on the state of the art, expe- ence and new trends in the areas of safety, security and reliability ...
Lee masThis book constitutes the refereed proceedings of the Third International Computer Science Symposium in Russia, CSR 2008, ...
Lee masThis book constitutes the refereed proceedings of the First International Symposium on Computer Science in Russia, CSR 2006. ...
Lee masThis book constitutes the refereed proceedings of the 22nd International Workshop on Computer Science Logic, CSL 2008, held ...
Lee masThis book covers theory track deals with algorithms, protocols, and data structures; complexity and cryptography; formal ...
Lee masThis book covers theory track deals with algorithms, protocols, and data structures; complexity and cryptography; formal ...
Lee masThis book constitutes the proceedings of the 15th International Computer Science Symposium in Russia, CSR 2020, held in Yekaterinburg, ...
Lee masThe purpose of this book is to propose a teaching approach to under- 1 stand what computer viruses really are and how they ...
Lee masComputer Vision Metrics provides an extensive survey and analysis of over 100 current and historical feature description ...
Lee masThis proceedings volume consists of selected papers presented at the Ninth Int- national Conference on Computer-Aided Scheduling ...
Lee masThis book covers all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, ...
Lee masThis book covers all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, ...
Lee masThis book constitutes the refereed proceedings of the 6th International Conference on Computers and Games, CG 2008, held ...
Lee masHuman Language Technology (HLT) and Natural Language Processing (NLP) systems have typically focused on the “factual” ...
Lee masThis book provides an in-depth view of the current issues, problems and approaches in the computation of meaning as expressed ...
Lee masExplores the syntactical constructs of the most common programming languages, and sheds a mathematical light on their semantics, ...
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