Electronic Books

Total Books: 41 - 49 /49
OpenGL Graphics Through Applications

OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through ...

Lee mas
Semantic Multimedia

This book constitutes the refereed proceedings of the Second International Conference on Semantics and Digital Media Technologies, ...

Lee mas
Smart Graphics

The core idea behind the Smart Graphics symposia is to bring together - searchers and practitioners from the ?eld of computer ...

Lee mas
Surgical Scene Generation for Virtual Reality-Based Training in Medicine

One of the most important elements needed for effective training in Virtual Reality (VR) is the generation of variable scenarios. ...

Lee mas
NoIMG
Systematic Methodology for Real-Time Cost-Effective Mapping of Dynamic Concurrent Task-Based Systems on Heterogeneous Platforms

Systematic Methodology for Real-Time Cost-Effective Mapping of Dynamic Concurrent Task-Based Systems on Heterogeneous Platforms ...

Lee mas
Three-Dimensional Television : Capture, Transmission, Display

3DTV require the integration of a diversity of key technologies from computing to graphics, imaging to display, and signal ...

Lee mas
Toward Category-Level Object Recognition

This volume is a post-event proceedings volume and contains selected papers based on presentations given, and vivid discussions ...

Lee mas
Variational, Geometric, and Level Set Methods in Computer Vision

Mathematical methods has been a dominant research path in computational vision leading to a number of areas like ?ltering, ...

Lee mas
Virtual Systems and Multimedia : 13th International Conference, VSMM 2007, Brisbane, Australia, September 23-26, 2007, Revised Selected Papers

Virtual Heritage, Applied Technologies and Virtual Environments. With a truly international flavor, these sub-themes covered ...

Lee mas
Total Books: 41 - 49 /49