Book Details

Understanding 3D Animation Using Maya

Publication year: 2005

ISBN: 978-0-387-26904-7

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Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short.


Subject: Computer Science, 3-D animation, 3D, 3D graphics, Autodesk Maya, Character animation, Image rendering, Maya, animation, computer graphics, modeling, rendering, shading