Book Details

Vector Analysis for Computer Graphics

Publication year: 2007

ISBN: 978-1-84628-804-3

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Vector Analysis for Computer Graphics provides a complete introduction to vector analysis, especially within the context of computer graphics. The author shows why vectors are useful and how it is possible to develop analytical skills in manipulating the vector algebra. Each topic covered is placed in the context of a practical application within computer graphics. The book is divided into eleven chapters covering the mathematical foundations of vector algebra and its application to lines, planes, intersections, rotating vectors, vector differentiation, projections, rendering and motion.


Subject: Computer Science, Computer Analysis, Computer Games, calculus, computer animation, computer graphics, development, reflection, rendering