Adaptive Hypermedia and Adaptive Web-Based Systems ; Second International Conference, AH 2002 Malaga, Spain, May 29 - 31, 2002 Proceedings
This book constitutes the refereed proceedings of the Second International Conference on Adaptive Hypermedia and Adaptive Web-Based Systems, AH 2002, held in Malaga, Spain, in May 2002.The 33 revised full papers and 23 short papers presented were carefully reviewed and selected from 109 submissions. Also included are three invited contributions, 30 posters, and 5 presentations given at the associated doctoral constortium. Among the topics covered are adaptive hypertext and hypermedia, user modeling, adaptive learning, adaptive tutoring systems, information retrieval, educational hypermedia systems, Web adaption, adaptive navigation, adaption and personalization.
Adaptive Hypermedia and Adaptive Web-Based Systems : 5th International Conference, AH 2008, Hannover, Germany, July 29 - August 1, 2008. Proceedings
This book constitutes the refereed proceedings of the 5th International Conference on Adaptive Hypermedia and Adaptive Web-Based Systems, AH 2008, held in Hannover, Germany in July 2008.
Adaptive Business Intelligence
In the modern information era, managers must recognize the competitive opportunities represented by decision-support tools. Adaptive business intelligence systems combine prediction and optimization techniques to assist decision makers in complex, rapidly changing environments. These systems address the fundamental questions: What is likely to happen in the future? And what is the best decision right now? Adaptive Business Intelligence includes elements of data mining, predictive modeling, forecasting, optimization, and adaptability.
Adaptive and natural computing algorithms ; Proceedings of the International Conference in Coimbra, Portugal, 2005
The ICANNGA series of Conferences has been organised since 1993 and has a long history of promoting the principles and understanding of computational intelligence paradigms within the scientific community and is a reference for established workers in this area.and this book about Proceedings of the International Conference in Coimbra, Portugal, 2005 including Topics Artificial Intelligence Simulation and Modeling / Mathematics of Computing / Computer Applications
Active Knowledge Modeling of Enterprises
An AKM solution is about exploiting the Web as a knowledge engineering medium, and developing knowledge-model-based families of platforms, model-configured workplaces and services.
Active Conceptual Modeling of Learning : Next Generation Learning-Base System Development
This volume contains a collection of the papers presented during the 1st International ACM-L Workshop, which was held on November 8, 2006 during the 25th International Conference on Conceptual Modeling, ER 2006, held November 6–9,2006, in Tucson, Arizona, plus several invited papers.These papers plus the invited papers represent the current thinking in conceptual modeling research, The active model can only be realized through technology integration (e.g., AI, software engineering, information technology,cognitive science, art and sciences, philosophy, etc.)
Abstraction, Reformulation, and Approximation ; 7th International Symposium, SARA 2007, Whistler, Canada, July 18-21, 2007, Proceedings
This volume contains the proceedings of SARA 2007, the seventh symposium, held at Whistler Village, British Columbia, Canada, July 18-21. Three distinguished speakers were invited to give keynote presentations, and their abstracts are included herein,It has been recognized since the inception of artificial intelligence that abstractions, problem reformulations and approximations (AR&A) are central to human common-sense reasoning and problem solving and to the ability of systems to reason effectively in complex domains.AR&A techniques have been used in a variety of problem-solving settings, including automated reasoning, cognitive modelling.
Abstraction, refinement and proof for probabilistic systems
Probabilistic techniques are increasingly being employed in computer programs and systems because they can increase efficiency in sequential algorithms, enable otherwise nonfunctional distribution applications, and allow quantification of risk and safety in general. This makes operational models of how they work, and logics for reasoning about them, extremely important. Abstraction, Refinement and Proof for Probabilistic Systems presents a rigorous approach to modeling and reasoning about computer systems that incorporate probability. Its foundations lie in traditional Boolean sequential-program logic—but its extension to numeric rather than merely true-or-false judgments takes it much further, into areas such as randomized algorithms, fault tolerance, and, in distributed systems, almost-certain symmetry breaking. The presentation begins with the familiar "assertional" style of program development and continues with increasing specialization: Part I treats probabilistic program logic, including many examples and case studies; Part II sets out the detailed semantics; and Part III applies the approach to advanced material on temporal calculi and two-player games.
A software process model handbook for incorporating peoples capabilities
Offers the most advanced approach to date, empirically validated at software development organizations. This handbook adds a valuable contribution to the much-needed literature on people-related aspects in software engineering. The primary focus is on the particular challenge of extending software process definitions to more explicitly address people-related considerations. The capability concept is not present nor has it been considered in most software process models. The authors have developed a capabilities-oriented software process model, which has been formalized in UML and implemented as a tool. A Software Process Model Handbook for Incorporating People's Capabilities guides readers through the incorporation of the individual’s capabilities into the software process. Structured to meet the needs of research scientists and graduate-level students in computer science and engineering, A Software Process Model Handbook for Incorporating People's Capabilities is also suitable for practitioners in industry.
A Practical Theory of Reactive Systems : Incremental Modeling of Dynamic Behaviors
Presents a ""practical theory"" of reactive systems, with formal foundations in Temporal Logic of Actions. This book emphasises theoretical understanding of reactive behaviors and using ""horizontal"" modularity to manage their complexity. It illustrates the incremental specification by a number of examples of varying size and complexity
A Practical Programming Model for the Multi-Core Era ; 3rd International Workshop on OpenMP, IWOMP 2007, Beijing, China, June 3-7, 2007 Proceedings
This book constitutes the thoroughly refereed post-workshop proceedings of the Third International Workshop on OpenMP, IWOMP 2007, held in Beijing, China, in June 2007.The 14 revised full papers and 8 revised short papers presented were carefully reviewed and selected from 28 submissions. The papers address all topics related to OpenMP, such as OpenMP performance analysis and modeling, OpenMP performance and correctness tools and proposed OpenMP extensions, as well as applications in various domains, e.g., scientific computation, video games, computer graphics, multimedia, information retrieval, optimization, text processing, data mining, finance, signal and image processing, and numerical solvers.
A High-Performance Logical Framework -- All About Maude : How to Specify, Program, and Verify Systems in Rewriting Logic
This book gives a comprehensive account of Maude, a language and system based on rewriting logic. Many examples are used throughout the book to illustrate the main ideas and features of Maude, and its many possible uses. Maude modules are rewrite theories. Computation with such modules is - cient deduction by rewriting. Because of its logical basis and its initial model semantics,aMaude module defines a precise mathematical model.This means that Maude and its formal tool environment can be used in three, mutually reinforcing ways: • as a declarative programming language; • as an executable formal specification language; and • as a formal verification system. Maude’s rewriting logic is simple, yet very expressive. This gives Maude good representational capabilities as a semantic framework to formally represent a wide range of systems, including models of concurrency, distributed al- rithms, network protocols, semantics of programming languages, and models of cell biology. Rewriting logic is also an expressive universal logic,making Maude a fiexible logical framework in which many difierent logics and - ference systems can be represented and mechanized. This makes Maude a useful metatool to build many other tools, including those in its own formal tool environment. Thanks to the logic’s simplicity and the use of advanced semi-compilation techniques, Maude has a high-performance implementation, making it competitive with other declarative programming languages.
A Graph-Theoretic Approach to Enterprise Network Dynamics
This monograph treats the application of numerous graph-theoretic algorithms to a comprehensive analysis of dynamic enterprise networks. Network dynamics analysis yields valuable information about network performance, efficiency, fault prediction, cost optimization, indicators and warnings.
A first course in differential equations with modeling applications
A comprehensive treatment of ordinary differential equations, concisely presenting basic and essential results in a rigorous manner. Including various examples from physics, mechanics, natural sciences, engineering and automatic theory, Differential Equations is a bridge between the abstract theory of differential equations and applied systems theory.
3-D Shape Estimation and Image Restoration : Exploiting Defocus and Motion-Blur
Images contain information about the spatial properties of the scene they depict. When coupled with suitable assumptions, images can be used to infer three-dimensional information. This useful volume concentrates on motion blur and defocus, which can be exploited to infer the 3-D structure of a scene—as well as its radiance properties—and which in turn can be used to generate novel images with better quality. 3-D Shape Estimation and Image Restoration presents a coherent framework for the analysis and design of algorithms to estimate 3-D shape from defocused and motion blurred images, and to eliminate defocus and motion blur to yield "restored" images. It provides a collection of algorithms that are optimal with respect to the chosen model and estimation criterion.
3D Mesh processing and character animation : with examples using OpenGL, OpenMesh and Assimp
Focusses specifically on topics that are important in three-dimensional modelling, surface design and real-time character animation. It provides an in-depth coverage of data structures and popular methods used in geometry processing, keyframe and inverse kinematics animations and shader based processing of mesh objects. It also introduces two powerful and versatile libraries, OpenMesh and Assimp, and demonstrates their usefulness through implementations of a wide range of algorithms in mesh processing and character animation respectively. This Textbook is written for students at an advanced undergraduate or postgraduate level who are interested in the study and development of graphics algorithms for three-dimensional mesh modeling and analysis, and animations of rigged character models.
3D Imaging for Safety and Security
This book is so far the first that covers the current state of the art in 3D imaging for safety and security. Special attention was given to advanced 3D imaging technologies in the context of safety and security applications. Comparative evaluation studies showing advantages of 3D imaging over traditional 2D imaging for a given computer vision or pattern recognition task were emphasized. Moreover, additional experts in the field of 3D imaging for safety and security were invited by the editors for a contribution to this book.
3D design reconstruction
This report will talk about a way to design and rebuild a cheap, true-to-the-truth 3D system using reverse engineering. The system provides the service of reconstructing objects into 3D models by placing the object in a predetermined place facing a set of sensors and cameras at a certain distance and at precise angles, using the angle of rotation for each image and combining the points of triangulation we can build a form of 3D modeling types. These models can be used in digital animation or printed with 3D printers for a wide variety of applications.

















