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Creating New Learning Experiences on a Global Scale ; 2nd European Conference on Technology Enhanced Learning, EC-TEL 2007, Crete, Greece, September 17-20, 2007, Proceedings

It is holding more than 500 pages of combined wisdom on Technology Enhanced Learning (TEL) in your hands! With the advance of metadata, standards, learning objects, Web 2. 0 approaches to rip, mix and burn learning, wikis, blogs, syndication, user-generated content, W- based video, games and the ubiquitous availability of computing devices we can and have to offer more flexible learning services on a global scale.It provided a unique forum for all research related to technology enhanced learning, including its interactions with knowledge management, business processes and work environments.

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Cooperative Information Agents XII ; 12th International Workshop, CIA 2008, Prague, Czech Republic, September 10-12, 2008. Proceedings

This book constitutes the refereed proceedings of the 12th International Workshop on Cooperative Information Agents, CIA 2008, held in Prague, Czech Republik, in September 2008.

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Cooperative Design, Visualization, and Engineering ; Vol. 4101 ; 3rd International Conference, CDVE 2006, Mallorca, Spain, September 17-20, 2006, Proceedings

This book constitutes the refereed proceedings of the Third International Conference on Cooperative Design, Visualization, and Engineering, CDVE 2006, held in Mallorca, Spain in September 2006.

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Cooperative design, visualization, and engineering ; Vol. 3675 : 2nd international conference, CDVE 2005, Palma de Mallorca, Spain, September 18-21, 2005, Proceedings

This book constitutes the refereed proceedings of the Second International Conference on Cooperative Design, Visualization, and Engineering, CDVE 2005, held in Palma de Mallorca, Spain, in September 2005. The 28 revised full papers presented were carefully reviewed and selected from over 100 submissions. The papers cover all current issues in cooperative design, visualization, engineering, and other cooperative applications. Topics addressed are such as constraint maintenance, decision support, and security enforcement for CDVE. Case studies and application specific developments are among the cooperative visualization papers. Along the line of cooperative engineering, knowledge management, reconfigurability, and concurrency control are major issues addressed.

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Contemporary Empirical Methods in Software Engineering

This book presents contemporary empirical methods in software engineering related to the plurality of research methodologies, human factors, data collection and processing, aggregation and synthesis of evidence, and impact of software engineering research. The individual chapters discuss methods that impact the current evolution of empirical software engineering and form the backbone of future research.

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Constraint-Based Mining and Inductive Databases ; European Workshop on Inductive Databases and Constraint Based Mining, Hinterzarten, Germany, March 11-13, 2004, Revised Selected Papers

The interconnected ideas of inductive databases and constraint-based mining are appealing and have the potential to radically change the theory and practice of data mining and knowledge discovery.

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Conditionals, Information, and Inference

Conditionals are fascinating and versatile objects of knowledge representation. On the one hand, they may express rules in a very general sense, representing, for example, plausible relationships, physical laws, and social norms. On the other hand, as default rules or general implications, they constitute a basic tool for reasoning, even in the presence of uncertainty. In this sense, conditionals are intimately connected both to information and inference. Due to their non-Boolean nature, however, conditionals are not easily dealt with. They are not simply true or false — rather, a conditional “if A then B” provides a context, A, for B to be plausible (or true) and must not be confused with “A entails B” or with the material implication “not A or B.” This ill- trates how conditionals represent information, understood in its strict sense as reduction of uncertainty. To learn that, in the context A, the proposition B is plausible, may reduce uncertainty about B and hence is information. The ab- ity to predict such conditioned propositions is knowledge and as such (earlier) acquired information. The ?rst work on conditional objects dates back to Boole in the 19th c- tury, and the interest in conditionals was revived in the second half of the 20th century, when the emerging Arti?cial Intelligence made claims for appropriate formaltoolstohandle“generalizedrules.”Sincethen,conditionalshavebeenthe topic of countless publications, each emphasizing their relevance for knowledge representation, plausible reasoning, nonmonotonic inference, and belief revision.

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Concurrent Zero-Knowledge : With Additional Background by Oded Goldreich

Zero-knowledge proofs are fascinating and extremely useful constructs. Their fascinating nature is due to their seemingly contradictory de?nition; ze- knowledge proofs are convincing and yet yield nothing beyond the validity of the assertion being proved. Their applicability in the domain of cryptography is vast; they are typically used to force malicious parties to behave according to a predetermined protocol. In addition to their direct applicability in cr- tography, zero-knowledge proofs serve as a good benchmark for the study of variousproblemsregardingcryptographicprotocols(e.g.,“securecomposition of protocols”).

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Concurrency, Graphs and Models : Essays Dedicated to Ugo Montanari on the Occasion of His 65th Birthday

The volume consists of seven sections, six of which are dedicated to the main research areas to which Ugo Montanari has contributed: Graph Transformation; Constraint and Logic Programming; Software Engineering; Concurrency; Models of Computation; and Software Verification.

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Conceptual Structures: Knowledge Architectures for Smart Applications ; 15th International Conference on Conceptual Structures, ICCS 2007, Sheffield, UK, July 22-27, 2007, Proceedings

Conceptual structures focus on the representation and analysis of concepts, events, actions and objects with applications in - search,softwareengineering,manufacturing and business.The book covers computer science, information technology,artificial int- ligence, philosophy and a variety of applied disciplines to explore novel ways that information technologies can be leveraged to assist human reasoning and interaction for tangible business or social benefits. Conceptual structures can be used to augment human intelligence by facilitating knowledge integration, desion making, the creation of intelligent software systems and the exploration of implicit structures.

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Conceptual Structures : Knowledge Visualization and Reasoning; 16th International Conference on Conceptual Structures, ICCS 2008 Toulouse, France, July 7-11, 2008 Proceedings

This book constitutes the refereed proceedings of the 16th International Conference on Conceptual Structures, ICCS 2008, held in Toulouse, France, in July 2008.

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Conceptual Structures : Inspiration and Application ; 14th International Conference on Conceptual Structures, ICCS 2006, Aalborg, Denmark, July 16-21, 2006, Proceedings

th The 14 International Conference on Conceptual Structures (ICCS 2006) was held in Aalborg, Denmark during July 16 – 21, 2006. Responding to the Call for Papers, we received 62 papers from 20 different countries, representing six different continents. This clearly indicates the international nature of the ICCS community as well as the widespread interest which was spawned by the previous conferences.

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Conceptual Modelling in Information Systems Engineering

Conceptual modeling has always been one of the cornerstones for information systems engineering as it describes the general knowledge of the system in the so-called conceptual schema.It contiant data modeling, goal-oriented modeling, agent-oriented modeling, and process-oriented modeling. Overall, the contributions reflect the most important developments and application areas of conceptual modeling in recent years, and they also pinpoint trends in conceptual modeling for the next decade.

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Conceptual Modeling of Information Systems

When designing an information system, conceptual modeling is the activity that elicits and describes the general knowledge the system needs to know. This description, called the conceptual schema, is necessary in order to develop an information system.textbook explains in detail the principles of conceptual modeling independently from particular methods and languages and shows how to apply them in real-world projects. It covers all aspects of the engineering process from structural modeling over behavioral modeling to meta-modeling, and completes the presentation with an extensive case study based on the osCommerce system, an online store-management software program freely available under the GNU General Public License. His presentation is based on well-known industry standards like UML and OCL as a particular conceptual modeling language, yet also delivers the basics of the formal logical language background.

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Concept Lattices and Their Applications ; Fourth International Conference, CLA 2006 Tunis, Tunisia, October 30-November 1, 2006 Selected Papers

This book constitutes the refereed proceedings of the Fourth International Conference on Concept Lattices and their Applications, CLA 2006, held in Tunis, Tunisia, October 30-November 1, 2006.

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Computers and Games ; 6th International Conference, CG 2008, Beijing, China, September 29 - October 1, 2008. Proceedings

This book constitutes the refereed proceedings of the 6th International Conference on Computers and Games, CG 2008, held in Beijing, China, in September/October 2008 co-located with the 13th Computer Olympiad and the 16th World Computer-Chess Championship.

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Computer-Aided Design of User Interfaces V ; Proceedings of the 6th International Conference on Computer-Aided Design of User Interfaces CADUI '06 (6-8 June 2006, Bucharest, Romania)

Today, the development life cycle of 3D User Interfaces (UIs) mostly remains an art more than a principled-based approach. Several methods [1,3,7,8,9,10,11,15,17,18,19] have been introduced to decompose this life cycle into steps and sub-steps, but these methods rarely provide the design knowledge that should be typically used for achieving each step. In addition, the development life cycle is more focusing directly on the programming - sues than on the design and analysis phases. This is sometimes reinforced by the fact that available tools for 3D UIs are toolkits, interface builders, r- dering engines, etc. When there is such a development life cycle defined, it is typically structured into the following set of activities: 1. The conceptual phase is characterized by the identification of the content and interaction requests. The meta-author discusses with the interface designer to take advantage of the current interaction technology. The int- face designer receives information about the content. The result of this phase is the production of UI schemes (e. g. , written sentences, visual schemes on paper) for defining classes of interactive experiences (e. g. , class Guided tour). Conceptual schemes are produced both for the final users and the authors. The meta-author has a deep knowledge of the c- tent domain and didactic skills too. He/she communicates with the final user too, in order to focus on didactic aspects of interaction. 2.

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Computer Vision Systems ; 2nd International Workshop, ICVS 2001 Vancouver, Canada, July 7-8, 2001 Proceedings

Computer Vision has reached a level of maturity that allows us not only to p- form research on individual methods and system components but also to build fully integrated computer vision systems of signi cant complexity. This opens a number of new problems related to system architecture, methods for system synthesis and veri cation, active vision systems, control of perception and - tion, knowledge and system representation, context modeling, cue integration, etc. By focusing on methods and concepts for the construction of fully integrated vision systems, ICVS aims to bring together researchers interested in computer vision systems. Similar to the previous event in Las Palmas, ICVS 2001 was organized as a single-track workshop consisting of high-quality.

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Computer Vision and Internet of Things : Technologies and Applications

Explores the utilization of Internet of Things (IoT) with computer vision and its underlying technologies in different applications areas. Using a series of present and future applications – including business insights, indoor-outdoor securities, smart grids, human detection and tracking, intelligent traffic monitoring, e-health departments, and medical imaging – this book focuses on providing a detailed description of the utilization of IoT with computer vision and its underlying technologies in critical application areas, such as smart grids, emergency departments, intelligent traffic cams, insurance, and the automotive industry.

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Computer vision - ECCV 2008 ; 10th European conference on computer vision, Marseille, France, October 12-18, 2008, Proceedings, Part IV

The four-volume set comprising LNCS volumes 5302/5303/5304/5305 constitutes the refereed proceedings of the 10th European Conference on Computer Vision, ECCV 2008, held in Marseille, France, in October 2008.

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